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Wysłany: 2016-03-15, 00:01


Wybiellacz







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Tak jak w nazwie tematu mam problem ma pe?no b??d?w w konsoli mam wgrany gamemode DayZ.
Kod -
Kod:


[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)
[00] ERROR: [DayZ-MTA]/DayZ/zombies.lua:67: attempt to index global 'gamep
layVariables' (a nil value)

Nie wiem co zrobi? ?eby naprawi? te b??dy i ?eby nie wyskakiwa?y ;/

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Wysłany: 2016-03-15, 06:29


Emm

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   Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Podaj kod, nie jeste?my jasnowidzami ani na takiego nas nie sta? :>

Podpis

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Wysłany: 2016-03-15, 15:49


Wybiellacz







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"Emm" napisał/a:

Podaj kod, nie jeste?my jasnowidzami ani na takiego nas nie sta? :>

Kod:


ZombiePedSkins = {13,22,56,67,68,69,70,92,97,105,107,108,126,127,128,152,162,167,188,195,206,209,212,229,230,258,264,277,280 } --ALTERNATE SKIN LISTS FOR ZOMBIES (SHORTER LIST IS TEXTURED ZOMBIES ONLY)

setElementData(getRootElement(),"zombiestotal",0)
setElementData(getRootElement(),"zombiesalive",0)
createTeam("Zombies")

itemTableZombies = {
{"Box of Matches",328,0.4,90,5},
{"Wood Pile",1463,0.4,0,5},
{"M1911",346,1,90,0.4},
{"M9 SD",347,1,90,0.4},
{"Winchester 1866",349,1,90,0.4},
{"PDW",352,1,90,0.3},
{"Hunting Knife",335,1,90,7},
{"Hatchet",339,1,90,7},
{"Pizza",1582,1,0,7},
{"Soda Bottle",2647,1,0,7},
{"Empty Gas Canister",1650,1,0,5},
{"Roadflare",324,1,90,9},
{"Milk",2856,1,0,5},
{"Assault Pack (ACU)",3026,0.5,0,6},
{"Painkiller",2709,0.5,0,7},
{"Empty Soda Cans",2673,0.5,0,6},
{"Scruffy Burgers",2675,0.5,0,6},
{"Grenade",342,1,0,0.5},
{"Desert Eagle",348,1,90,0.3},
{"Sawn-Off Shotgun",350,1,90,0.2},
{"SPAZ-12 Combat Shotgun",351,1,90,0.2},
{"MP5A5",353,1,90,0.1},
{"Watch",2710,1,0,3},
{"Heat Pack",1576,1,0,6},
{"Wire Fence",933,0.25,0,1},
{"Lee Enfield",357,1,90,0.2},
{"Alice Pack",3026,1,0,0.5},
{"Tire",1073,1,0,1},
{"Morphine",1579,1,0,2},
{"Civilian Clothing",1577,1,0,12},
{"Map",1277,0.8,90,4},
{"GPS",2976,0.15,0,1},
{"Pasta Can",2770,0.1,0,5},
{"Beans Can",2601,1,0,5},
{"Burger",2768,1,0,2},
{"Radio Device",2966,0.5,0,3},
{"Golf Club",333,1,90,0.5},
{"Baseball Bat",336,1,90,0.5},
{"Shovel",337,1,90,0.5},
}

function createZombieTable (player)
--createtabel
setElementData(player,"playerZombies",{"no","no","no","no","no","no","no","no","no"})
setElementData(player,"spawnedzombies",0)
end

function createZomieForPlayer (x,y,z)
x,y,z = getElementPosition(source)
counter = 0
if getElementData(source,"lastzombiespawnposition") then
local xL,yL,zL = getElementData(source,"lastzombiespawnposition")[1] or false,getElementData(source,"lastzombiespawnposition")[2] or false,getElementData(source,"lastzombiespawnposition")[3] or false
if xL then
if getDistanceBetweenPoints3D (x,y,z,xL,yL,zL) < 50 then
--outputChatBox("Server: canceled zombie create (reason: is near old position)")
return
end
end
end
if getElementData(source,"spawnedzombies")+3 <= gameplayVariables["playerzombies"] then
for i = 1, gameplayVariables["amountzombies"] do
counter = counter+1
local number1 = math.random(-50,50)
local number2 = math.random(-50,50)
if number1 < 18 and number1 > -18 then
number1 = 20
end
if number2 < 18 and number2 > -18 then
number2 = -20
end
randomZskin = math.random ( 1, table.getn ( ZombiePedSkins ) )
zombie = call (getResourceFromName("slothbot"),"spawnBot",x+number1,y+number2,z,math.random(0,360),ZombiePedSkins[randomZskin],0,0,getTeamFromName("Zombies"))
setElementData(zombie,"zombie",true)
setElementData(zombie,"blood",gameplayVariables["zombieblood"])
setElementData(zombie,"owner",source)
call ( getResourceFromName ( "slothbot" ), "setBotGuard", zombie, x+number1,y+number2,z, false)
--outputChatBox("Server: zombie created (reason: )")
-------------------
end
setElementData(source,"lastzombiespawnposition",{x,y,z})
setElementData(source,"spawnedzombies",getElementData(source,"spawnedzombies")+3)
end
end
addEvent("createZomieForPlayer",true)
addEventHandler("createZomieForPlayer",getRootElement(),createZomieForPlayer)

function zombieCheck1 ()
for i,ped in ipairs(getElementsByType("ped")) do
if getElementData(ped,"zombie") then
goReturn = false
local zombieCreator = getElementData(ped,"owner")
if not isElement(zombieCreator) then
setElementData ( ped, "status", "dead" )
setElementData ( ped, "target", nil )
setElementData ( ped, "leader", nil )
destroyElement(ped)
goReturn = true
end
if not goReturn then
local xZ,yZ,zZ = getElementPosition(getElementData(ped,"owner"))
local x,y,z = getElementPosition(ped)
if getDistanceBetweenPoints3D (x,y,z,xZ,yZ,zZ) > 60 then
if getElementData(zombieCreator,"spawnedzombies")-1 >= 0 then
setElementData(zombieCreator,"spawnedzombies",getElementData(zombieCreator,"spawnedzombies")-1)
end
setElementData ( ped, "status", "dead" )
setElementData ( ped, "target", nil )
setElementData ( ped, "leader", nil )
destroyElement(ped)
end
end
end
end
end
setTimer(zombieCheck1,20000,0)


function botAttack (ped)
call ( getResourceFromName ( "slothbot" ), "setBotFollow", ped, source)
end
addEvent("botAttack",true)
addEventHandler("botAttack",getRootElement(),botAttack)

function botStopFollow (ped)
local x,y,z = getElementPositon(ped)
call ( getResourceFromName ( "slothbot" ), "setBotGuard", ped, x, y, z, false)
end
addEvent("botStopFollow",true)
addEventHandler("botStopFollow",getRootElement(),botStopFollow)

function outputChange(dataName,oldValue)
if getElementType(source) == "player" then -- check if the element is a player
if dataName == "spawnedzombies" then
local newValue = getElementData(source,dataName) -- find the new value
outputChatBox(oldValue.." to "..newValue) -- output the change for the affected player
end
end
end
--addEventHandler("onElementDataChange",getRootElement(),outputChange)

function destroyTable ()
for i,ped in ipairs(getElementsByType("ped")) do
if getElementData(ped,"zombie") then
if getElementData(ped,"owner") == source then
setElementData(getElementData(ped,"owner"),"spawnedzombies",getElementData(getElementData(ped,"owner"),"spawnedzombies")-1)
setElementData ( ped, "status", "dead" )
setElementData ( ped, "target", nil )
setElementData ( ped, "leader", nil )
destroyElement(ped)
end
end
end
end
--addEventHandler("kilLDayZPlayer",getRootElement(),destroyTable)
--addEventHandler("onPlayerQuit",getRootElement(),destroyTable)

function destroyDeadZombie (ped,pedCol)
destroyElement(ped)
destroyElement(pedCol)
end

function zombieKilled (killer,headshot)
--outputChatBox("Server: destroyed zombie (reason: zombie died)")
if killer then
setElementData(killer,"zombieskilled",getElementData(killer,"zombieskilled")+1)
end
local skin = getElementModel(source)
local x,y,z = getElementPosition(source)
local ped = createPed(skin,x,y,z)
local pedCol = createColSphere(x,y,z,1.5)
killPed(ped)
setTimer(destroyDeadZombie,360000 ,1,ped,pedCol)
attachElements (pedCol,ped,0,0,0)
setElementData(pedCol,"parent",ped)
setElementData(pedCol,"playername","Zombie")
setElementData(pedCol,"deadman",true)
setElementData(ped,"deadzombie",true)
setElementData(pedCol,"deadman",true)
local time = getRealTime()
local hours = time.hour
local minutes = time.minute
setElementData(pedCol,"deadreason","Looks like it's finally dead. Estimated time of death: "..hours..":"..minutes..".")
for i, item in ipairs(itemTableZombies) do
local value = math.percentChance (item[5]/2.5,1)
setElementData(pedCol,item[1],value)
--weapon Ammo
local ammoData,weapID = getWeaponAmmoType (item[1],true)
if ammoData and value > 0 then
setElementData(pedCol,ammoData,1)
end
end
local zombieCreator = getElementData(source,"owner")
setElementData(zombieCreator,"spawnedzombies",getElementData(zombieCreator,"spawnedzombies")-1)
destroyElement(source)
if headshot == true then
setElementData(killer,"headshots",getElementData(killer,"headshots")+1)
end
end
addEvent("onZombieGetsKilled",true)
addEventHandler("onZombieGetsKilled",getRootElement(),zombieKilled)


[ Dodano: 2016-03-15, 15:59 ]
Jeszcze wyskakuj? takie b??dy -
Kod:

ERROR: [DayZ-MTA]/DayZ/vehicle_spawns.lua:1: attempt to index global
'gameplayVariables' (a nil value)
ERROR: [DayZ-MTA]/DayZ/weather.lua:59: attempt to index global 'gamep
layVariables' (a nil value)
ERROR: [DayZ-MTA]/DayZ/login.lua:449: attempt to index global 'gamepl
ayVariables' (a nil value)
ERROR: [DayZ-MTA]/DayZ/pickups.lua:13: attempt to concatenate global
'reason' (a nil value)
ERROR: [DayZ-MTA]/DayZ/addons.lua:10: attempt to index global 'gamepl
ayVariables' (a nil value)


[ Dodano: 2016-03-15, 16:09 ]
ERROR: [DayZ-MTA]/DayZ/vehicle_spawns.lua:1: attempt to index global
'gameplayVariables' (a nil value)
KOD POD LINKIEM
Kod:

http://wklej.org/id/2113192/


ERROR: [DayZ-MTA]/DayZ/weather.lua:59: attempt to index global 'gamep
layVariables' (a nil value)
KOD POD LINKIEM
Kod:

http://wklej.org/id/2113195/


ERROR: [DayZ-MTA]/DayZ/login.lua:449: attempt to index global 'gamepl
ayVariables' (a nil value)
KOD POD LINKIEM
Kod:

http://wklej.org/id/2113242/


ERROR: [DayZ-MTA]/DayZ/pickups.lua:13: attempt to concatenate global
'reason' (a nil value)
KOD POD LINKIEM
Kod:

http://wklej.org/id/2113243/


ERROR: [DayZ-MTA]/DayZ/addons.lua:10: attempt to index global 'gamepl
ayVariables' (a nil value)
KOD POD LINKIEM
Kod:

http://wklej.org/id/2113245/


Doda?em na wklej.org bo limit..

[ Dodano: 2016-03-15, 18:30 ]
Emm, i jak pomo?esz?

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