Wysłany: 2016-07-06, 14:05
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Czesc wgralem zcmd do serwera ale mam jak zwykle bledy
Kod: C:\Users\Karol\Desktop\Serwer\pawno\include\zcmd.inc(96) : warning 217: loose indentation
C:\Users\Karol\Desktop\Serwer\pawno\include\zcmd.inc(97) : warning 217: loose indentation
C:\Users\Karol\Desktop\Serwer\pawno\include\zcmd.inc(98) : warning 217: loose indentation
A to linijki
Kod: public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
Stawiam
Wysłany: 2016-07-06, 16:57
NitroFuN
El Barto
Wiek: 25 Na forum: 4126 dni Posty: 532
Piwa : 1195
To nie b??dy, tylko ostrze?enie, ?e nie masz u?o?onego kodu / jest ?le u?o?ony
Rozwi?zania s? trzy:
1. U?o?y? kod tabulatorem
2. Doda? #pragma tabsize 0 pod includami
3. Ola? to, bo to nie wp?ywa na gamemoda
Osobi?cie polecam opcj? numer 1
Podpis
GG: 61963221 - Discord: NitroFuN#2819
Gracz SA:MP - 2010-2019
Support Team - 26.11.2017 - 16.01.2018
Wysłany: 2016-07-06, 18:36
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Wysłany: 2016-07-06, 18:43
NitroFuN
El Barto
Wiek: 25 Na forum: 4126 dni Posty: 532
Piwa : 1195
Serio nie wiesz? To podstawa, kt?r? ucz? w podstaw?wce
Podpis
GG: 61963221 - Discord: NitroFuN#2819
Gracz SA:MP - 2010-2019
Support Team - 26.11.2017 - 16.01.2018
Wysłany: 2016-07-07, 08:03
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Aha xd myslalem ze jakis program ;D
[ Dodano : 2016-07-07, 08:20 ]
hmm ale nie rozumiem wszystko jest tak samo jak tutaj to dlaczego akurat te linijki?
Dodalem Kod: i nadal wiem ze nie wplywaja errory na serwer ale nie chce ich xD
Wysłany: 2016-07-07, 09:59
ShaKeS
Wiek: 26 Na forum: 3699 dni Posty: 38
Nick w MP: ShaKeS
Piwa : 1
A gdzie ja da?e?? Te linike
Wysłany: 2016-07-07, 10:57
Iggy
#admin
Wiek: 26 Na forum: 4596 dni Posty: 3469
Nick w MP: Iggy
Piwa : 1716
Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Karollos , dodaj to gdzie? na g?rze gamemoda, pod includami czy co?, ale lepiej jest ten kod po prostu u?o?y?, je?eli sam masz z tym problemy, poszukaj jakiego? uk?adacza kodu.
Wysłany: 2016-07-07, 13:00
NitroFuN
El Barto
Wiek: 25 Na forum: 4126 dni Posty: 532
Piwa : 1195
Podpis
GG: 61963221 - Discord: NitroFuN#2819
Gracz SA:MP - 2010-2019
Support Team - 26.11.2017 - 16.01.2018
Wysłany: 2016-07-07, 13:02
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
"ShaKeS" napisał/a :A gdzie ja da?e?? Te linike
pod includami
[ Dodano : 2016-07-07, 14:18 ]
"NitroFuN" napisał/a :
Zrobilem tak jak mowilsz i nadal
Nw moze ja cos zle robie
Najpierw otwieram Notepad++ wklejam tam kod z pastebin, ktory mi dales klikam zapisz jako wybieram gdzie chce zapisac wpisuje nazwe zcmd.inc wybieram rozszerzenia "wszystkie" i to tyle co zrobilem i po tym nadal mam errory
Wysłany: 2016-07-07, 15:01
ShaKeS
Wiek: 26 Na forum: 3699 dni Posty: 38
Nick w MP: ShaKeS
Piwa : 1
A poka? te linki jak i linki nad nimi
[ Dodano : 2016-07-07, 15:02 ]
Poka? ss z tego kawa?ka kodu najlepiej
Wysłany: 2016-07-07, 17:52
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
"ShaKeS" napisał/a :A poka? te linki jak i linki nad nimi
[ Dodano : 2016-07-07, 15:02 ]
Poka? ss z tego kawa?ka kodu najlepiej
Masz caly gm xD
Kod: #include <a_samp>
#include <zcmd>
#include <streamer>
#include <sscanf2>
#include <Dini>
#pragma tabsize 0
//Kolory
#define Zielony 0x009000FF
#define JasnyZielony 0x00FF00FF
#define Error 0xFF0000FF
#define Niebieski 0x0000FFFF
#define Zolty 0xFFFF00FF
#define Bialy 0xFFFFFFFF
#define Kremowy 0xFFB7FFFF
#define Pomaranczowy 0xFFA82EFF
#define Fioletowy 0xBE00FFFF
#define Szary 0xC7C7C7FF
#define Czarny 0x000000FF
main()
{
print("\n------------------------------------------------------------");
print(" Serwerek");
print("--------------------------------------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("DM/Stunt/Drift");
AddPlayerClass(0, 200, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(1, 1716.4232, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(2, 1716.4232, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
}
public OnGameModeExit()
{
CreateDynamicObject(16112, 1721.17615, -5210.79004, -8.18872, -25.00000, 0.00000, 0.00000);
CreateDynamicObject(16112, 1699.94812, -5201.12646, -8.02400, 0.00000, 0.00000, 288.84302);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1716.4232, -5195.7910, 4.7255);
SetPlayerFacingAngle(playerid, 198.3050);
SetPlayerCameraPos(playerid, 1713.4585, -5191.5557, 6.2202);
SetPlayerCameraLookAt(playerid, 1716.4232, -5195.7910, 4.7255);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public OnPlayerCommandReceived(playerid, cmdtext[])
{
return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
return 1;
}
Wysłany: 2016-07-07, 19:25
Szymon9910911
Wiek: 25 Na forum: 4137 dni Posty: 251
Nick w MP: Tetral [you]
Piwa : 9
Kod:
#include <a_samp>
#include <zcmd>
#include <streamer>
#include <sscanf2>
#include <Dini>
#pragma tabsize 0
//Kolory
#define Zielony 0x009000FF
#define JasnyZielony 0x00FF00FF
#define Error 0xFF0000FF
#define Niebieski 0x0000FFFF
#define Zolty 0xFFFF00FF
#define Bialy 0xFFFFFFFF
#define Kremowy 0xFFB7FFFF
#define Pomaranczowy 0xFFA82EFF
#define Fioletowy 0xBE00FFFF
#define Szary 0xC7C7C7FF
#define Czarny 0x000000FF
main()
{
print("\n------------------------------------------------------------");
print(" Serwerek");
print("--------------------------------------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("DM/Stunt/Drift");
AddPlayerClass(0, 200, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(1, 1716.4232, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(2, 1716.4232, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
}
public OnGameModeExit()
{
CreateDynamicObject(16112, 1721.17615, -5210.79004, -8.18872, -25.00000, 0.00000, 0.00000);
CreateDynamicObject(16112, 1699.94812, -5201.12646, -8.02400, 0.00000, 0.00000, 288.84302);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1716.4232, -5195.7910, 4.7255);
SetPlayerFacingAngle(playerid, 198.3050);
SetPlayerCameraPos(playerid, 1713.4585, -5191.5557, 6.2202);
SetPlayerCameraLookAt(playerid, 1716.4232, -5195.7910, 4.7255);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public OnPlayerCommandReceived(playerid, cmdtext[])
{
return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
return 1;
}
sprawdz tego gma
Wysłany: 2016-07-08, 07:56
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
"Szymon9910911" napisał/a : Kod:
#include <a_samp>
#include <zcmd>
#include <streamer>
#include <sscanf2>
#include <Dini>
#pragma tabsize 0
//Kolory
#define Zielony 0x009000FF
#define JasnyZielony 0x00FF00FF
#define Error 0xFF0000FF
#define Niebieski 0x0000FFFF
#define Zolty 0xFFFF00FF
#define Bialy 0xFFFFFFFF
#define Kremowy 0xFFB7FFFF
#define Pomaranczowy 0xFFA82EFF
#define Fioletowy 0xBE00FFFF
#define Szary 0xC7C7C7FF
#define Czarny 0x000000FF
main()
{
print("\n------------------------------------------------------------");
print(" Serwerek");
print("--------------------------------------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("DM/Stunt/Drift");
AddPlayerClass(0, 200, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(1, 1716.4232, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(2, 1716.4232, -5195.7910, 4.7255, 269.1425, 0, 0, 0, 0, 0, 0);
}
public OnGameModeExit()
{
CreateDynamicObject(16112, 1721.17615, -5210.79004, -8.18872, -25.00000, 0.00000, 0.00000);
CreateDynamicObject(16112, 1699.94812, -5201.12646, -8.02400, 0.00000, 0.00000, 288.84302);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1716.4232, -5195.7910, 4.7255);
SetPlayerFacingAngle(playerid, 198.3050);
SetPlayerCameraPos(playerid, 1713.4585, -5191.5557, 6.2202);
SetPlayerCameraLookAt(playerid, 1716.4232, -5195.7910, 4.7255);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public OnPlayerCommandReceived(playerid, cmdtext[])
{
return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
return 1;
}
sprawdz tego gma
Nadal ;/ moze cos z plikami serwerowymi jest nie tak?
[ Dodano : 2016-07-08, 08:00 ]
Cos jest z zcmd usunalem w gm includa <zcmd> i na dole mapki Kod: publicOnPlayerCommandReceived(playerid, cmdtext[])
{
return 1;
}
public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
return 1;
}
(przy instalacji zcmd trzeba bylo je wgrac) I nagle nie ma errorow nw moze cos faktycznei jest z zcmd
Wysłany: 2016-07-08, 08:08
RivEk2002
Wiek: 23 Na forum: 4002 dni Posty: 193
Nick w MP: RivEk
Piwa : 9
Ziomek, powiem tak. Je?li nie chcesz np. Je?li kto? u?y? cmd , kt?rej nie ma w systemie to pojawia sie tekst tam. Je?li ten tekst chcesz zmienic to potrzeba ci 1 z tych public?w. Ale do robienia cmd nie potrzeba ci ich. Odrazu pisz
CMD:100hp(playerid,params[])
{
SetPlayerHealth(playerid,100);
return 1;
}
Tamto up to przyk?ad :-)
Poczytaj sobie poradniki zcmd :-)
Je?li pope?ni?em b??d sry na tablecie pisze.
Podpis
Pomagam w miare moich możliwości !
Moje gg to: 53393163
Masz problem to możesz napisac !
Wysłany: 2016-07-09, 14:05
dapra i Robyn
Ryl kłyk
Wiek: 27 Na forum: 3875 dni Posty: 71
Nick w MP: RealQuick
Piwa : 7
Napisa?em jeden z poradnik?w na forum dotycz?cy instalacji zcmd. Wystarczy poszuka?. A u?ycie Kod: nie jest zbyt profesjonalne. Lepiej samemu u?o?y? kod, wygl?da to wtedy bardziej estetycznie, ale je?li Ci si? a? tak nie chce, to mo?esz u?y? pragmy. Wszystko zale?y od Ciebie, mo?esz robi? sobie co chcesz.
Tagi: zcmd
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Na forum: 245 dni
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