Wysłany: 2016-11-27, 09:58
EvilXmik
Wiek: 28 Na forum: 3620 dni Posty: 148
Nick w MP: EvilXmik
Piwa : 399
Witam tak jak w temacie chcia? bym doda? do tego skryptu piosenk? podczas logowania... kto? pomo?e ? za pomoc stawiam to co zawsze
Kod:
Client
local Panel = {}
local show = true
local sm = {}
sm.moov = 0
sm.object1, sm.object2 = nil, nil
local function camRender ()
local x1, y1, z1 = getElementPosition ( sm.object1 )
local x2, y2, z2 = getElementPosition ( sm.object2 )
setCameraMatrix ( x1, y1, z1, x2, y2, z2 )
end
local function removeCamHandler ()
if(sm.moov == 1) then
sm.moov = 0
removeEventHandler ( "onClientPreRender", getRootElement(), camRender )
end
end
function smoothMoveCameraa ( x1, y1, z1, x1t, y1t, z1t, x2, y2, z2, x2t, y2t, z2t, time )
if(sm.moov == 1) then return false end
sm.object1 = createObject ( 1337, x1, y1, z1 )
sm.object2 = createObject ( 1337, x1t, y1t, z1t )
setElementAlpha ( sm.object1, 0 )
setElementAlpha ( sm.object2, 0 )
setObjectScale(sm.object1, 0.01)
setObjectScale(sm.object2, 0.01)
moveObject ( sm.object1, time, x2, y2, z2, 0, 0, 0, "InOutQuad" )
moveObject ( sm.object2, time, x2t, y2t, z2t, 0, 0, 0, "InOutQuad" )
addEventHandler ( "onClientPreRender", getRootElement(), camRender )
sm.moov = 1
setTimer ( removeCamHandler, time, 1 )
setTimer ( destroyElement, time, 1, sm.object1 )
setTimer ( destroyElement, time, 1, sm.object2 )
return true
end
Panel.Label_Login = guiCreateLabel(0.42, 0.554, 0.15, 0.04, "Zaloguj Si?!", true)
guiSetFont(Panel.Label_Login, "default-bold-small")
guiLabelSetHorizontalAlign(Panel.Label_Login, "center", false)
guiLabelSetVerticalAlign(Panel.Label_Login, "center")
Panel.Label_Login:setVisible ( false );
Panel.Label_Rejka = guiCreateLabel(0.42, 0.611, 0.15, 0.04, "Zarejestruj Si?!", true)
guiSetFont(Panel.Label_Rejka, "default-bold-small")
guiLabelSetHorizontalAlign(Panel.Label_Rejka, "center", false)
guiLabelSetVerticalAlign(Panel.Label_Rejka, "center")
Panel.Label_Rejka:setVisible ( false );
Panel.Edit_Login = guiCreateEdit(0.42, 0.45, 0.15, 0.04, "", true)
Panel.Edit_Login:setVisible ( false );
Panel.Edit_Haslo = guiCreateEdit(0.42, 0.51, 0.15, 0.04, "", true)
guiEditSetMasked(Panel.Edit_Haslo, true)
Panel.Edit_Haslo:setVisible ( false );
Panel.Informacje = guiCreateLabel(0.26, 0.38, 0.47, 0.05, "", true)
guiSetFont(Panel.Informacje, "default-bold-small")
guiLabelSetColor(Panel.Informacje, 71, 173, 195)
guiLabelSetHorizontalAlign(Panel.Informacje, "center", false)
guiLabelSetVerticalAlign(Panel.Informacje, "center")
Panel.Informacje:setVisible ( false );
local screenW, screenH = guiGetScreenSize()
function Panel.Grafika()
dxDrawRectangle(screenW * 0.263, screenH * 0.378, screenW * 0.474, screenH * 0.284, tocolor(0, 0, 0, 188), false)
dxDrawRectangle(screenW * 0.263, screenH * 0.313, screenW * 0.474, screenH * 0.065, tocolor(68, 68, 68, 182), false)
dxDrawText("Panel Logowania", screenW * 0.263, screenH * 0.313, screenW * 0.442, screenH * 0.378, tocolor(255, 255, 255, 255), 1.20, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("IplayGaming ", screenW * 0.558, screenH * 0.313, screenW * 0.738, screenH * 0.378, tocolor(255, 255, 255, 255), 1.20, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Login >>", screenW * 0.329, screenH * 0.453, screenW * 0.424, screenH * 0.488, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Has?o >>", screenW * 0.329, screenH * 0.507, screenW * 0.424, screenH * 0.542, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("<< Login", screenW * 0.576, screenH * 0.456, screenW * 0.671, screenH * 0.491, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("<< Has?o", screenW * 0.576, screenH * 0.505, screenW * 0.671, screenH * 0.540, tocolor(255, 255, 255, 255), 1.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Wersjon: 1.0", screenW * 0.690, screenH * 0.635, screenW * 0.738, screenH * 0.661, tocolor(255, 255, 255, 255), 0.80, "default-bold", "left", "center", false, false, false, false, false)
end
function Panel.Button_Login_Off()
if show == true then
dxDrawRectangle(screenW * 0.420, screenH * 0.555, screenW * 0.150, screenH * 0.043, tocolor(68, 68, 68, 209), false)
end
end
function Panel.Button_Haslo_Off()
dxDrawRectangle(screenW * 0.420, screenH * 0.611, screenW * 0.150, screenH * 0.043, tocolor(68, 68, 68, 209), false)
end
function Panel.Button_Login_On()
dxDrawRectangle(screenW * 0.420, screenH * 0.555, screenW * 0.150, screenH * 0.043, tocolor(71, 173, 195, 212), false)
end
function Panel.Button_Haslo_On()
dxDrawRectangle(screenW * 0.420, screenH * 0.611, screenW * 0.150, screenH * 0.043, tocolor(71, 173, 195, 212), false)
end
addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),
function ()
smoothMoveCameraa (1895.091796875, -1807.1420898438, 70.458423614502,
1573.9093017578, -1722.6770019531, 52.467288970947,
1422.9503173828, -1728.3800048828, 22.484668731689,
1478.8485107422, -1662.4718017578, 25.742967605591,
12000 );
show = true
fadeCamera (true);
showChat (false);
showPlayerHudComponent("all",false);
showCursor ( true );
Panel.Edit_Haslo:setVisible ( true );
Panel.Edit_Login:setVisible ( true );
Panel.Label_Login:setVisible ( true );
Panel.Informacje:setVisible ( true );
Panel.Label_Rejka:setVisible ( true );
addEventHandler ("onClientRender", root, Panel.Grafika);
addEventHandler ("onClientRender", root, Panel.Button_Haslo_Off);
addEventHandler ("onClientRender", root, Panel.Button_Login_Off);
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_On);
removeEventHandler ("onClientRender", root, Panel.Button_Login_On);
end)
addEventHandler ("onClientMouseEnter", Panel.Label_Login,
function ()
removeEventHandler ("onClientRender", root, Panel.Button_Login_Off)
addEventHandler ("onClientRender", root, Panel.Button_Login_On)
end, false)
addEventHandler ("onClientMouseLeave", Panel.Label_Login,
function ()
addEventHandler ("onClientRender", root, Panel.Button_Login_Off)
removeEventHandler ("onClientRender", root, Panel.Button_Login_On)
end, false)
addEventHandler ("onClientMouseEnter", Panel.Label_Rejka,
function ()
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_Off)
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_On)
addEventHandler ("onClientRender", root, Panel.Button_Haslo_On)
end, false)
addEventHandler ("onClientMouseLeave", Panel.Label_Rejka,
function ()
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_Off)
addEventHandler ("onClientRender", root, Panel.Button_Haslo_Off)
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_On)
end, false)
function onClickBtnLogin(button,state)
if(button == "left" and state == "up") then
username = guiGetText(Panel.Edit_Login)
password = guiGetText(Panel.Edit_Haslo)
checksave = true
triggerServerEvent("onRequestLogin",getLocalPlayer(),username,password,passwordConfirm,checksave)
end
end
addEventHandler ("onClientGUIClick", Panel.Label_Login, onClickBtnLogin, false)
function onClickBtnRegister(button,state)
if(button == "left" and state == "up") then
username = guiGetText(Panel.Edit_Login)
password = guiGetText(Panel.Edit_Haslo)
triggerServerEvent("onRequestRegister",getLocalPlayer(),username,password,password)
end
end
addEventHandler ("onClientGUIClick", Panel.Label_Rejka, onClickBtnRegister, false)
addEvent ("Spawn", true)
addEventHandler ("Spawn", root,
function ()
end
)
addEvent ("nick", true)
addEventHandler ("nick", root,
function ()
text = Panel.Informacje:setText ("Wprowad? sw?j login!")
end)
addEvent ("Zaloguj", true)
addEventHandler ("Zaloguj", root,
function ()
text = Panel.Informacje:setText ("Teraz sie zaloguj !")
end)
addEvent ("Konto_jest", true)
addEventHandler ("Konto_jest", root,
function ()
text = Panel.Informacje:setText ("Takie konto juz istnieje! \nWpisz inny nick lub haslo i sprobuj ponownie!")
end
)
addEvent ("Nick_Konto", true)
addEventHandler ("Nick_Konto", root,
function ()
text = Panel.Informacje:setText ("Konto z tym nick'iem juz istnieje!")
end
)
addEvent ("Brak_Haslo", true)
addEventHandler ("Brak_Haslo", root,
function ()
text = Panel.Informacje:setText ("Wpisz swoje haslo!")
end
)
Spawn = {}
showed = true
Spawn.Los_Santos = guiCreateLabel(0.00, 0.08, 0.30, 0.07, "", true)
Spawn.San_Fierro = guiCreateLabel(0.00, 0.16, 0.30, 0.07, "", true)
Spawn.Las_Venturas = guiCreateLabel(0.00, 0.25, 0.30, 0.07, "", true)
Spawn.Fort_Carson = guiCreateLabel(0.00, 0.33, 0.30, 0.07, "", true)
Spawn.OZP = guiCreateLabel(0.00, 0.41, 0.30, 0.07, "", true)
Spawn.Los_Santos:setVisible ( false );
Spawn.San_Fierro:setVisible ( false );
Spawn.Las_Venturas:setVisible ( false );
Spawn.Fort_Carson:setVisible ( false );
function Spawn.Panel()
if showed == true then
dxDrawRectangle(screenW * 0.000, screenH * 0.000, screenW * 0.299, screenH * 0.069, tocolor(0, 0, 0, 172), false)
dxDrawText("Wyb?r Spawnu!", screenW * 0.007, screenH * 0.000, (screenW * 0.007) + 397, ( screenH * 0.000) + 53, tocolor(255, 255, 255, 255), 2.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Los Santos", screenW * 0.000, screenH * 0.082, screenW * 0.299, screenH * 0.151, tocolor(255, 255, 255, 255), 2.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("San Fierro", screenW * 0.000, screenH * 0.164, screenW * 0.299, screenH * 0.233, tocolor(255, 255, 255, 255), 2.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Las Venturas", screenW * 0.000, screenH * 0.246, screenW * 0.299, screenH * 0.315, tocolor(255, 255, 255, 255), 2.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Fort Carson", screenW * 0.000, screenH * 0.328, screenW * 0.299, screenH * 0.397, tocolor(255, 255, 255, 255), 2.00, "default-bold", "center", "center", false, false, false, false, false)
dxDrawText("Aby zaakceptowa? sw?j wyb?r\n kliknij dwa razy!", screenW * 0.000, screenH * 0.410, screenW * 0.299, screenH * 0.479, tocolor(255, 255, 255, 255), 1.60, "default-bold", "center", "center", false, false, false, false, false)
end
end
function Spawn.Los_Santos_Dx()
if showed == true then
dxDrawRectangle(screenW * 0.000, screenH * 0.082, screenW * 0.299, screenH * 0.069, tocolor(0, 0, 0, 172), false)
end
end
function Spawn.San_Fierro_Dx()
if showed == true then
dxDrawRectangle(screenW * 0.000, screenH * 0.164, screenW * 0.299, screenH * 0.069, tocolor(0, 0, 0, 172), false)
end
end
function Spawn.Las_Venturas_Dx()
if showed == true then
dxDrawRectangle(screenW * 0.000, screenH * 0.246, screenW * 0.299, screenH * 0.069, tocolor(0, 0, 0, 172), false)
end
end
function Spawn.Fort_Carson_Dx()
if showed == true then
dxDrawRectangle(screenW * 0.000, screenH * 0.328, screenW * 0.299, screenH * 0.069, tocolor(0, 0, 0, 172), false)
end
end
-- Add
function Spawn.Los_Santos_Dx_On()
dxDrawRectangle(screenW * 0.000, screenH * 0.082, screenW * 0.299, screenH * 0.069, tocolor(71, 173, 195, 212), false)
end
function Spawn.San_Fierro_Dx_On()
dxDrawRectangle(screenW * 0.000, screenH * 0.164, screenW * 0.299, screenH * 0.069, tocolor(71, 173, 195, 212), false)
end
function Spawn.Las_Venturas_Dx_On()
dxDrawRectangle(screenW * 0.000, screenH * 0.246, screenW * 0.299, screenH * 0.069, tocolor(71, 173, 195, 212), false)
end
function Spawn.Fort_Carson_Dx_On()
dxDrawRectangle(screenW * 0.000, screenH * 0.328, screenW * 0.299, screenH * 0.069, tocolor(71, 173, 195, 212), false)
end
addEvent ("Zacznij", true)
addEventHandler ("Zacznij", root,
function ()
show = false
showed = true
Panel.Edit_Haslo:setVisible ( false );
Panel.Edit_Login:setVisible ( false );
Panel.Label_Login:setVisible ( false );
Panel.Informacje:setVisible ( false );
Panel.Label_Rejka:setVisible ( false );
removeEventHandler ("onClientRender", root, Panel.Grafika);
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_Off);
removeEventHandler ("onClientRender", root, Panel.Button_Login_Off);
removeEventHandler ("onClientRender", root, Panel.Button_Haslo_On);
removeEventHandler ("onClientRender", root, Panel.Button_Login_On);
addEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
addEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
addEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
addEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
addEventHandler ("onClientRender", root, Spawn.OZP_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx_On)
addEventHandler ("onClientRender", root, Spawn.Panel)
Spawn.Los_Santos:setVisible ( true );
Spawn.San_Fierro:setVisible ( true );
Spawn.Las_Venturas:setVisible ( true );
Spawn.Fort_Carson:setVisible ( true );
end)
addEventHandler ("onClientMouseEnter", Spawn.Los_Santos,
function ()
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
addEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
smoothMoveCameraa (1895.091796875, -1807.1420898438, 70.458423614502,
1573.9093017578, -1722.6770019531, 52.467288970947,
1422.9503173828, -1728.3800048828, 22.484668731689,
1478.8485107422, -1662.4718017578, 25.742967605591,
12000 );
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
addEventHandler ("onClientMouseLeave", Spawn.Los_Santos,
function ()
addEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
-- Sf
addEventHandler ("onClientMouseEnter", Spawn.San_Fierro,
function ()
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
addEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
smoothMoveCameraa (-2680.89478, 1677.40405, 89.47169,
-2681.04639, 1438.63428, 76.17654,
-2680.82520, 1294.82141, 65.73161,
-2680.11377, 1197.18738, 75.04411,
12000 );
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
addEventHandler ("onClientMouseLeave", Spawn.San_Fierro,
function ()
addEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
-- LV
addEventHandler ("onClientMouseEnter", Spawn.Las_Venturas,
function ()
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
addEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
smoothMoveCameraa (2323.81885, 1283.08362, 97.47743,
2292.17163, 1283.96350, 61.43044,
2129.38086, 1286.09814, 49.42192,
2176.60327, 1285.87280, 41.17391,
12000)
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
addEventHandler ("onClientMouseLeave", Spawn.Las_Venturas,
function ()
addEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
-- FC
addEventHandler ("onClientMouseEnter", Spawn.Fort_Carson,
function ()
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
addEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
smoothMoveCameraa (206.52852, 1035.67444, 38.83426,
189.90648, 1078.48901, 43.67355,
173.14142, 1161.04895, 26.81353,
169.98270, 1200.96692, 30.19880,
12000 );
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
addEventHandler ("onClientMouseLeave", Spawn.Fort_Carson,
function ()
addEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
addEventHandler ("onClientRender", root, Spawn.Panel)
end, false)
-- Klikanie
addEventHandler ("onClientGUIDoubleClick", Spawn.Los_Santos,
function ()
showed = false
showPlayerHudComponent("all",true);
triggerServerEvent ("LS_Spawn", root, localPlayer)
player = getLocalPlayer()
setCameraTarget (player)
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender", getRootElement(), camRender )
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
Spawn.Los_Santos:setVisible ( false );
Spawn.San_Fierro:setVisible ( false );
Spawn.Las_Venturas:setVisible ( false );
Spawn.Fort_Carson:setVisible ( false );
end, false
)
addEventHandler ("onClientGUIDoubleClick", Spawn.San_Fierro,
function ()
showed = false
showPlayerHudComponent("all",true);
triggerServerEvent ("SF_Spawn", root, localPlayer)
player = getLocalPlayer()
setCameraTarget (player)
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender", getRootElement(), camRender )
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
Spawn.Los_Santos:setVisible ( false );
Spawn.San_Fierro:setVisible ( false );
Spawn.Las_Venturas:setVisible ( false );
Spawn.Fort_Carson:setVisible ( false );
end, false
)
addEventHandler ("onClientGUIDoubleClick", Spawn.Las_Venturas,
function ()
showed = false
showPlayerHudComponent("all",true);
triggerServerEvent ("LV_Spawn", root, localPlayer)
player = getLocalPlayer()
setCameraTarget (player)
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender", getRootElement(), camRender )
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
Spawn.Los_Santos:setVisible ( false );
Spawn.San_Fierro:setVisible ( false );
Spawn.Las_Venturas:setVisible ( false );
Spawn.Fort_Carson:setVisible ( false );
end, false
)
addEventHandler ("onClientGUIDoubleClick", Spawn.Fort_Carson,
function ()
showed = false
showPlayerHudComponent("all",true);
triggerServerEvent ("For_Spawn", root, localPlayer)
player = getLocalPlayer()
setCameraTarget (player)
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender", getRootElement(), camRender )
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
Spawn.Los_Santos:setVisible ( false );
Spawn.San_Fierro:setVisible ( false );
Spawn.Las_Venturas:setVisible ( false );
Spawn.Fort_Carson:setVisible ( false );
end, false
)
Kod:
Server
function PlayerLogin(username,password,checksave)
if not (username == "") then
if not (password == "") then
local account = getAccount ( username,password )
if ( account ~= false ) then
logIn(source, account, password)
setCameraTarget(source, source)
--outputChatBox ("Gratulacje! Zalogowa?e? si? poprawnie!")
triggerClientEvent (source,"Zacznij",getRootElement())
toggleControl (source, "fire", false)
toggleControl (source, "aim_weapon", false)
end
end
end
end
addEvent("onRequestLogin",true)
addEventHandler("onRequestLogin",getRootElement(),PlayerLogin)
function registerPlayer(username,password,passwordConfirm)
if not (username == "") then
if not (password == "") then
local account = getAccount (username,password)
if (account == false) then
local accountAdded = addAccount(tostring(username),tostring(password))
if (accountAdded) then
triggerClientEvent (source, "Zaloguj", root, source)
else
triggerClientEvent( source, "Konto_jest", root, source)
end
else
triggerClientEvent ( source, "Nick_Konto", root, source)
end
else
triggerClientEvent ( source, "Brak_Haslo", root, source)
end
else
triggerClientEvent (source, "nick", root, source)
end
end
addEvent("onRequestRegister",true)
addEventHandler("onRequestRegister",getRootElement(),registerPlayer)
function playerLogin( thePlayer )
end
addEventHandler("onPlayerLogin", getRootElement(), playerLogin)
function playerJoin( thePlayer )
spawnPlayer(thePlayer,0,0,0,0)
end
addEventHandler("onPlayerJoin", getRootElement(), playerLogin)
addEvent ("For_Spawn", true)
addEventHandler ("For_Spawn", root,
function ( plr )
plr:spawn ( 13.96034, 1189.98108, 19.31405)
end)
addEvent ("LV_Spawn", true)
addEventHandler ("LV_Spawn", root,
function ( plr )
plr:spawn ( 2080.88647, 1285.69531, 10.82031 )
end
)
addEvent ("LS_Spawn", true)
addEventHandler ("LS_Spawn", root,
function ( plr )
plr:spawn ( 1481.23022, -1749.44385, 15.44531 )
end
)
addEvent ("SF_Spawn", true)
addEventHandler ("SF_Spawn", root,
function ( plr )
plr:spawn ( -1931.59668, 487.33221, 34.30988 )
end
)
Wysłany: 2016-11-27, 10:10
AteX
Wiek: 26 Na forum: 4015 dni Posty: 927
Nick w MP: #AteX
Piwa : 8360
Więcej informacji znajdziesz w Wikipedii MTA: playSound
Więcej informacji znajdziesz w Wikipedii MTA: stopSound
Tu dodajesz playSound.
addEventHandler ( "onClientResourceStart" , getResourceRootElement ( getThisResource ()),
function ()
smoothMoveCameraa ( 1895.091796875 , - 1807.1420898438 , 70.458423614502 ,
1573.9093017578 , - 1722.6770019531 , 52.467288970947 ,
1422.9503173828 , - 1728.3800048828 , 22.484668731689 ,
1478.8485107422 , - 1662.4718017578 , 25.742967605591 ,
12000 );
show = true
fadeCamera ( true );
showChat ( false );
showPlayerHudComponent ( "all" , false );
showCursor ( true );
Panel . Edit_Haslo : setVisible ( true );
Panel . Edit_Login : setVisible ( true );
Panel . Label_Login : setVisible ( true );
Panel . Informacje : setVisible ( true );
Panel . Label_Rejka : setVisible ( true );
addEventHandler ( "onClientRender" , root , Panel . Grafika );
addEventHandler ( "onClientRender" , root , Panel . Button_Haslo_Off );
addEventHandler ( "onClientRender" , root , Panel . Button_Login_Off );
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On );
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_On );
end )
I we wszystkich tych funkcjach dajesz stopSound.
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Los_Santos ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "LS_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . San_Fierro ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "SF_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Las_Venturas ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "LV_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Fort_Carson ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "For_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
end , false
)
Wysłany: 2016-11-27, 14:42
EvilXmik
Wiek: 28 Na forum: 3620 dni Posty: 148
Nick w MP: EvilXmik
Piwa : 399
O.o id? spr zrb
[ Dodano : 2016-11-27, 15:07 ]
Kod: addEventHandler ("onClientGUIDoubleClick", Spawn.Las_Venturas,
function ()
showed = false
showPlayerHudComponent("all",true);
triggerServerEvent ("LV_Spawn", root, localPlayer)
player = getLocalPlayer()
setCameraTarget (player)
showChat ( true )
showCursor ( false )
stopSound( sound )
removeEventHandler ( "onClientPreRender", getRootElement(), camRender )
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx)
removeEventHandler ("onClientRender", root, Spawn.Los_Santos_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.San_Fierro_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Las_Venturas_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Fort_Carson_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.OZP_Dx_On)
removeEventHandler ("onClientRender", root, Spawn.Panel)
Spawn.Los_Santos:setVisible ( false );
Spawn.San_Fierro:setVisible ( false );
Spawn.Las_Venturas:setVisible ( false );
Spawn.Fort_Carson:setVisible ( false );
end, false
)
Takie co? ?
[ Dodano : 2016-11-29, 00:21 ]
i cisza...
Tagi: jak :: dodać :: piosenkę
Anonymous
Na forum: 245 dni
Posty: 1
Anonymous Koniecznie zajrzyj na: