Wysłany: 2017-07-24, 12:47
BoCzKu
Mapper & Lua
Wiek: 24 Na forum: 3465 dni Posty: 87
Nick w MP: BoKu
Piwa : 331
Witam, m?g?by mi kto? wyskalowa? GUI na wszystkie rozdzielczo?ci ekranu?
addEventHandler ( "onClientRender" , root ,
function()
if not getElementData ( localPlayer , "skin" ) then return end
if getElementData ( localPlayer , "Jezyk" ) == "Brak" then return end
local Jezyk = getElementData ( localPlayer , "Jezyk" )
local Nick = getPlayerName ( localPlayer )
local ID = getElementData ( localPlayer , "id" )
local Kille = getElementData ( localPlayer , "Kills" ) or 0
local Ranga = getElementData ( localPlayer , "LVL" ) or 0
local r , g , b = getPlayerNametagColor ( localPlayer )
dxDrawRectangle ( 1091 , 629 , 271 , 105 , tocolor ( 0 , 0 , 0 , 150 ), false )
dxDrawText ( "Zab?jstwa - " .. Kille .. "" , 1094 , 641 , 1356 , 678 , tocolor ( r , g , b , 254 ), 1.00 , "bankgothic" , "left" , "top" , false , false , false , false , false )
dxDrawText ( "" .. Nick .. " [" .. ID .. "]" , 1126 , 587 , 1331 , 629 , tocolor ( r , g , b , 255 ), 0.90 , "bankgothic" , "center" , "top" , false , false , false , false , false )
dxDrawText ( "Ranga - " .. Ranga .. "" , 1094 , 689 , 1356 , 728 , tocolor ( r , g , b , 254 ), 1.00 , "bankgothic" , "left" , "top" , false , false , false , false , false )
end
)
ddEventHandler ( "onClientRender" , root ,function ()
if isPedInVehicle ( localPlayer ) then
dxDrawRectangle ( 0 , 716 , 280 , 52 , tocolor ( 0 , 0 , 0 , 150 ), false )
dxDrawText ( getVehicleName ( getPedOccupiedVehicle ( localPlayer )).. " | " .. math . ceil ( getElementSpeed ( getPedOccupiedVehicle ( localPlayer ), 1 )).. "km/h" , 0 , 730 , 269 , 764 , tocolor ( r , g , b , 255 ), 0.7 , "bankgothic" , "center" , "top" , false , false , false , false , false )
end
end )
Dam Repke i Piwko
Wysłany: 2017-07-24, 13:20
Szymczu
Programista bo tak
Wiek: 27 Na forum: 3434 dni Posty: 194
Nick w MP: Szymczu
Piwa : 36
W zmiennych screenWW i screenHH to 800 i 600 zamie? na rozdzia?ke w jakiej projektowales to gui
local screenW , screenH = guiGetScreenSize ()
local screenWW , screenHH = ( screenW / 800 ), ( screenH / 600 )
addEventHandler ( "onClientRender" , root ,
function()
if not getElementData ( localPlayer , "skin" ) then return end
if getElementData ( localPlayer , "Jezyk" ) == "Brak" then return end
local Jezyk = getElementData ( localPlayer , "Jezyk" )
local Nick = getPlayerName ( localPlayer )
local ID = getElementData ( localPlayer , "id" )
local Kille = getElementData ( localPlayer , "Kills" ) or 0
local Ranga = getElementData ( localPlayer , "LVL" ) or 0
local r , g , b = getPlayerNametagColor ( localPlayer )
dxDrawRectangle ( 1091 * screenWW , 629 , 271 * screenWW , 105 , tocolor ( 0 , 0 , 0 , 150 ), false )
dxDrawText ( "Zab?jstwa - " .. Kille .. "" , 1094 * screenWW , 641 * screenHH , 1356 * screenWW , 678 * screenHH , tocolor ( r , g , b , 254 ), 1.00 , "bankgothic" , "left" , "top" , false , false , false , false , false )
dxDrawText ( "" .. Nick .. " [" .. ID .. "]" , 1126 * screenWW , 587 * screenHH , 1331 * screenWW , 629 * screenHH , tocolor ( r , g , b , 255 ), 0.90 , "bankgothic" , "center" , "top" , false , false , false , false , false )
dxDrawText ( "Ranga - " .. Ranga .. "" , 1094 * screenWW , 689 * screenHH , 1356 * screenWW , 728 * screenHH , tocolor ( r , g , b , 254 ), 1.00 , "bankgothic" , "left" , "top" , false , false , false , false , false )
end
Wysłany: 2017-07-30, 03:38
BoCzKu
Mapper & Lua
Wiek: 24 Na forum: 3465 dni Posty: 87
Nick w MP: BoKu
Piwa : 331
Dzia?a Dzi?kuje za Pomoc.
Tagi: wyskalowanie :: gui
Anonymous
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Posty: 1
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