witam wszystki mam pewien powa?ny problem razem ze znajomym robimy serwer mta na stronie ServerProject. Ja mam si? zaj?? sprawami technicznymi on wygl?dem planami itp za?yczy? sobie zainstalowa? pewn? paczk? skrypt?w z innego nie aktywnego serwera problem jest taki ze nie mode po??czy? si? z baz? danych. Pojawia si? problem z po??czaniem "mysql/connection.lua:16: attempt to call global 'mysql_connect' (a nil value)" zamieszczam poni?ej skrypt
-- connection settings
local hostname = get( "137.74.0.12" )
local username = get( "db_28756" )
local password = get( "BOgnFmAkuEmM" )
local database = get( "db_28756" )
local port = tonumber( get( "3306" ) )
-- global things.
local MySQLConnection = nil
local resultPool = { }
local sqllog = false
local countqueries = 0
-- connectToDatabase - Internal function, to spawn a DB connection
function connectToDatabase(res)
MySQLConnection = mysql_connect(hostmane, username, password, database,port)
if (not MySQLConnection) then
if (res == getThisResource()) then
cancelEvent(true, "Cannot connect to the database.")
end
return nil
end
return nil
end
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), connectToDatabase, false)
-- destroyDatabaseConnection - Internal function, kill the connection if theres one.
function destroyDatabaseConnection()
if (not MySQLConnection) then
return nil
end
mysql_close(MySQLConnection)
return nil
end
addEventHandler("onResourceStop", getResourceRootElement(getThisResource()), destroyDatabaseConnection, false)
-- do something usefull here
function logSQLError(str)
local message = str or 'N/A'
outputDebugString("MYSQL ERROR "..mysql_errno(MySQLConnection) .. ": " .. mysql_error(MySQLConnection))
exports['logs']:logMessage("MYSQL ERROR :O! [QUERY] " .. message .. " [ERROR] " .. mysql_errno(MySQLConnection) .. ": " .. mysql_error(MySQLConnection), 24)
end
function getFreeResultPoolID()
local size = #resultPool
if (size == 0) then
return 1
end
for index, query in ipairs(resultPool) do
if (query == nil) then
return index
end
end
return (size + 1)
end
------------ EXPORTED FUNCTIONS ---------------
function ping()
if (mysql_ping(MySQLConnection) == false) then
-- FUU, NO MOAR CONNECTION
destroyDatabaseConnection()
connectToDatabase(nil)
if (mysql_ping(MySQLConnection) == false) then
logSQLError()
return false
end
return true
end
return true
end
function escape_string(str)
if (ping()) then
return mysql_escape_string(MySQLConnection, str)
end
return false
end
function query(str)
if sqllog then
exports['logs']:logMessage(str, 24)
end
countqueries = countqueries + 1
if (ping()) then
local result = mysql_query(MySQLConnection, str)
if (not result) then
logSQLError(str)
return false
end
local resultid = getFreeResultPoolID()
resultPool[resultid] = result
return resultid
end
return false
end
function unbuffered_query(str)
if sqllog then
exports['logs']:logMessage(str, 24)
end
countqueries = countqueries + 1
if (ping()) then
local result = mysql_unbuffered_query(MySQLConnection, str)
if (not result) then
logSQLError(str)
return false
end
local resultid = getFreeResultPoolID()
resultPool[resultid] = result
return resultid
end
return false
end
function query_free(str)
local queryresult = query(str)
if not (queryresult == false) then
free_result(queryresult)
return true
end
return false
end
function rows_assoc(resultid)
if (not resultPool[resultid]) then
return false
end
return mysql_rows_assoc(resultPool[resultid])
end
function fetch_assoc(resultid)
if (not resultPool[resultid]) then
return false
end
return mysql_fetch_assoc(resultPool[resultid])
end
function free_result(resultid)
if (not resultPool[resultid]) then
return false
end
mysql_free_result(resultPool[resultid])
table.remove(resultPool, resultid)
return nil
end
-- incase a nub wants to use it, FINE
function result(resultid, row_offset, field_offset)
if (not resultPool[resultid]) then
return false
end
return mysql_result(resultPool[resultid], row_offset, field_offset)
end
function num_rows(resultid)
if (not resultPool[resultid]) then
return false
end
return mysql_num_rows(resultPool[resultid])
end
function insert_id()
return mysql_insert_id(MySQLConnection) or false
end
function query_fetch_assoc(str)
local queryresult = query(str)
if not (queryresult == false) then
local result = fetch_assoc(queryresult)
free_result(queryresult)
return result
end
return false
end
function query_rows_assoc(str)
local queryresult = query(str)
if not (queryresult == false) then
local result = rows_assoc(queryresult)
free_result(queryresult)
return result
end
return false
end
function query_insert_free(str)
local queryresult = query(str)
if not (queryresult == false) then
local result = insert_id()
free_result(queryresult)
return result
end
return false
end
function escape_string(str)
return mysql_escape_string(MySQLConnection, str)
end
function debugMode()
if (sqllog) then
sqllog = false
else
sqllog = true
end
return sqllog
end
function returnQueryStats()
return countqueries
-- maybe later more
end
Masz tutaj ca?y folder z pod??czeniem si? do BazyDanych - PhpMyAdmin. Poprzez Folder/Plik ( Ogrpg-db ). Otwierasz ten folder i wklejasz ten, tylko zmie? go pod sw?j serwer.
Ostatnio zmieniony przez _Haze 2018-01-07, 14:20, w całości zmieniany 1 raz
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