Postanowi?em ulepszy? troch? salon i chcia?em go zrobi? w gui. Wszystko jest okej dop?ki nie podejd? do informacji pojazd?w. Kiedy nadaj? to informacje do gui niestety mam b??dy.
lub zapisuj opis pojazdu bezpo?rednio w elementDacie colShape.
Zrobi?em tak. Teraz jest problem taki ?e nic si? nie pokazuje. Teraz wcale gui si? nie pokazuje
client
local screenW, screenH = guiGetScreenSize()
local sx, sy = guiGetScreenSize()
function isMouseIn(psx,psy,pssx,pssy,abx,aby)
if not isCursorShowing() then return end
cx,cy=getCursorPosition()
cx,cy=cx*sx,cy*sy
if cx >= psx and cx <= psx+pssx and cy >= psy and cy <= psy+pssy then
return true,cx,cy
else
return false
end
end
local informacje_pojazdy = ""
function salony()
dxDrawRectangle(screenW * 0.3602, screenH * 0.3236, screenW * 0.2766, screenH * 0.5514, tocolor(0, 0, 0, 137), false)
--dxDrawText(informacje_pojazdy, screenW * 0.3797, screenH * 0.3583, screenW * 0.6148, screenH * 0.8111, tocolor(255, 255, 255, 255), 1.00, "default", "center", "center", false, false, false, false, false)
end
addEventHandler("onClientClick", root, function(btn, state)
if btn == "left" and state == "down" then
if isMouseIn(screenW * 0.51, screenH * 0.68, screenW * 0.102, screenH * 0.044) and info ~= "" then
showCursor(false)
removeEventHandler("onClientRender", root, salony)
informacje_pojazdy = ""
elseif isMouseIn(screenW * 0.39, screenH * 0.68, screenW * 0.102, screenH * 0.044) and info ~= "" then
triggerServerEvent("kup:pojazd", localPlayer)
showCursor(false)
removeEventHandler("onClientRender", root, salony)
informacje_pojazdy = ""
end
end
end)
addEventHandler("onClientColShapeHit", resourceRoot, function(hit)
if hit ~= localPlayer then return end
if isPedInVehicle(hit) then return end
local veh = getElementData(source, "komis:veh")
if not veh then return end
local desc = getElementData(veh, "vehicle:desc")
if not desc then return end
addEventHandler("onClientRender", root, salony)
informacje_pojazdy = desc
showCursor(true)
end)
serwer
--[[
Komisy samochodowe
@author value <value2k@gmail.com>
@Edit: DylemaT929 :)
Nie masz prawa u?y? tego kodu bez mojej zgody
]]
createBlip(-930.47, -537.42, 26.05, 55,2,0,0,0,0,0,275) --- cygan
createBlip(-1663.96, 1212.86, 21.16, 55,2,0,0,0,0,0,275) --- pojazdy sportowe
createBlip(-1950.92, 279.76, 47.70, 55,2,0,0,0,0,0,275) --- pojazdy zwykle
local vehicles = {}
local komis_shapes = {}
local slots = {
-- Salon LV Motory
{-1953.35, 306.55, 40.64, 537.4, 0.0, 179.6, model=521, dmax=0, dmin=0, price=math.random(25000,26000), gdzie="motory"}, -- FCR 900
{-1956.45, 306.28, 40.64, 537.4, 0.0, 179.8, model=581, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- BF
{-1952.58, 300.26, 40.59, 89.1, 0.0, 91.0, model=463, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- Freeway
{-1952.72, 295.79, 40.59, 89.1, 0.0, 88.4, model=471, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- QuadBike
{-1952.91, 291.28, 40.59, 89.1, 0.0, 91.0, model=461, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- PCJ
-- Cygan
{-957.26, -517.70, 25.61, 310.5, 0.0, 330.10, model=410, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Manana
{-936.33, -510.96, 25.84, 300.0, 360.0, 325.3, model=458, dmax=99343, dmin=97323, price=math.random(17500,18000), gdzie="cygan"}, -- Solair
{-931.80, -496.03, 25.95, 215.2, 360.0, 194.0, model=478, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Walton
{-931.05, -538.50, 26.05, 0.1, 0.0, 3.8, model=418, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Moonbeam
{-918.00, -533.21, 25.77, 382.0, 360.0, 26.9, model=543, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Sadler
{-945.68, -531.82, 25.86, 310.5, 0.0, 329.9, model=540, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Vincent
-- Salon LV Sportowy
{-1662.96, 1221.65, 13.26, 230, 0, 0, model=429, dmax=0, dmin=0, price=math.random(65000,66000), gdzie="sportowy"}, -- Banshee
{-1649.00, 1207.89, 13.34,65, 0.0, 0.0, model=560, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Sultan
{-1649.99, 1207.60, 20.78,65, 0.0, 0.0, model=541, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Bullet
{-1663.46, 1221.50, 20.86,230, 0.0, 0.0, model=451, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Turismo
{-1665.56, 1206.14, 20.98, 310.8, 360.0, 306.6, model=480, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Comet
{-1673.03, 1206.35, 13.38, 310.8, 360.0, 300.6, model=506, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Super GT
-- Salon LV zwykly
{-1946.15, 257.67, 40.83, 56.0, 0.0, 43.5, model=492, dmax=0, dmin=0, price=math.random(65000,66000), gdzie="zwykly"}, -- Greenwood
{-1954.08, 257.70, 40.93, 360.0, 360.0, 359.9, model=421, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Washington
{-1946.13, 273.40, 40.82, 89.1, 0.0, 88.9, model=526, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Fortune
{-1945.99, 265.42, 40.82, 89.1, 359.8, 91.5, model=426, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Premier
{-1959.99, 304.17, 35.35, 537.4, 359.8, 180.5, model=405, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Sentinel
{-1955.37, 304.21, 35.35, 537.4, 0.0, 179.4, model=445, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Admiral
{-1945.77, 273.34, 35.29, 89.1, 360.0, 89.7, model=550, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Sunrise
{-1946.16, 268.81, 35.29, 89.1, 360.0, 89.8, model=436, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Previon
{-1946.12, 264.12, 35.29, 89.1, 359.8, 91.2+0.5, model=579, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Huntley
{-1945.96, 259.78, 35.29, 89.1, 0.0, 90.8, model=475, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Sabre
{-1953.90, 254.63, 35.21, 89.1, 0.0, 88.1, model=536, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Blade
{-1962.48, 258.35, 35.27, 0.0, 0.0, 0.0, model=419, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Esperanto
{-1962.46, 271.82, 35.27, 0.0, 0.0, 0.0, model=602, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Alpha
{-1962.38, 285.31, 35.27, 0.0, 0.0, 0.0, model=527, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Cadrona
}
addEventHandler("onResourceStart", resourceRoot, function ()
for i,v in ipairs(slots) do
komis_shapes[i] = createColSphere(v[1], v[2], v[3], 3)
setElementData(komis_shapes[i], "i", i)
createKomisVehicle(i)
end
end)
addEvent("kup:pojazd", true)
addEventHandler("kup:pojazd", resourceRoot, function ()
local gracz = source
local shape = isPlayerInVehicleColShape(gracz)
if not shape then return end
local veh = getElementData(shape, "komis:veh")
if not veh then return end
local slot = getElementData(shape, "komis:slot")
local price = vehicles[slot].price
local money = getPlayerMoney(gracz)
if price > money then
triggerClientEvent(gracz, "onClientAddNotification", gracz, "* Nie sta? ci? na kupno tego pojazdu. Id? zar?b na pracach dorywczych i wr?c p??niej!", 'error', 255,255,255,true)
return
end
takePlayerMoney(gracz, price)
local x,y,z = getElementPosition(veh)
local rx,ry,rz = getElementRotation(veh)
local i = getElementInterior(veh)
local d = getElementDimension(veh)
local pos = x..", "..y..", "..z..", "..rx..", "..ry..", "..rz..", "..i..", "..d
local r1,g1,b1, r2,g2,b2, r3,g3,b3, r4,g4,b4 = getVehicleColor(veh, true)
local color = r1..", "..g1..", "..b1..", "..r2..", "..g2..", "..b2
local owner = getElementData(gracz, "player:sid")
local model = getElementModel(veh)
local dist = vehicles[slot].mileage
local poj = vehicles[slot].poj
local gdzie = vehicles[slot].gdzie
destroyElement(veh)
setElementData(shape, "komis:veh", false)
setElementData(shape, "salonowe", false)
local q, num, id = exports["pystories-db"]:dbGet("INSERT INTO pystories_vehicles SET pos=?, fuel=15, mileage=?, ownedPlayer=?, parking=1, pojemnosc_silnika=?, color=?, model=?", pos, dist, owner, poj, color, model)
if q then
createKomisVehicle(slot)
triggerClientEvent(gracz, "onClientAddNotification", gracz,"Gratulacje! Zakupi?e? sw?j pierwszy lub kolejny pojazd na serwerze! Pojazd zosta? przeniesiony do przechowywalni")
setElementData(gracz, "vehicle:desc", false)
setElementData(gracz, "vehicle:mileage", vehicles[slot].mileage)
setElementData(gracz, "vehicle:poj", vehicles[slot].poj2)
else
triggerClientEvent(gracz, "onClientAddNotification", gracz, "Wyst?pi? problem z kupnem pojazdu! Zg?o? to administracji serwera!", 'info', 255,255,255,true)
end
end)
function createKomisVehicle(slot)
if #getElementsWithinColShape(komis_shapes[slot]) > 0 then setTimer(createKomisVehicle, 250, 1, slot) return end
vehicles[slot] = {}
vehicles[slot].mileage = math.random(slots[slot].dmin, slots[slot].dmax)
vehicles[slot].price = slots[slot].price
vehicles[slot].veh = createVehicle(slots[slot].model, slots[slot][1], slots[slot][2], slots[slot][3], 0, 0, slots[slot][4])
setElementFrozen(vehicles[slot].veh, true)
setVehicleDamageProof(vehicles[slot].veh, true)
setVehicleLocked(vehicles[slot].veh, true)
setElementData(komis_shapes[slot], "komis:veh", vehicles[slot].veh)
setElementData(komis_shapes[slot], "komis:slot", vehicles[slot].veh)
setElementData(vehicles[slot].veh, "komis:veh", true)
setElementData(vehicles[slot].veh, "salonowe", true)
setVehicleOverrideLights ( vehicles[slot].veh, 2 )
setVehicleColor(vehicles[slot].veh, 0,122,255)
setVehicleHeadLightColor(vehicles[slot].veh, 255, 255, 255)
if slots[slot].gdzie == "cygan" then
vehicles[slot].poj = math.random(1,2)
vehicles[slot].gdzie = "cygan"
elseif slots[slot].gdzie == "zwykly" then
vehicles[slot].poj = math.random(2,3)
vehicles[slot].gdzie = "zwykly"
elseif slots[slot].gdzie == "sportowy" then
vehicles[slot].poj = math.random(3,4)
vehicles[slot].gdzie = "sportowy"
end
if vehicles[slot].poj == 1 then
vehicles[slot].poj2 = 1.2
elseif vehicles[slot].poj == 2 then
vehicles[slot].poj2 = 1.6
elseif vehicles[slot].poj == 3 then
vehicles[slot].poj2 = 1.8
elseif vehicles[slot].poj == 4 then
vehicles[slot].poj2 = 2.0
elseif vehicles[slot].poj == 5 then
vehicles[slot].poj2 = 2.2
elseif vehicles[slot].poj == 6 then
vehicles[slot].poj2 = 2.5
elseif vehicles[slot].poj == 7 then
vehicles[slot].poj2 = 2.6
elseif vehicles[slot].poj == 8 then
vehicles[slot].poj2 = 2.7
elseif vehicles[slot].poj == 9 then
vehicles[slot].poj2 = 2.8
elseif vehicles[slot].poj == 10 then
vehicles[slot].poj2 = 2.9
elseif vehicles[slot].poj == 11 then
vehicles[slot].poj2 = 3.0
elseif vehicles[slot].poj == 12 then
vehicles[slot].poj2 = 3.1
local desc = "Pojazd: "..getVehicleName(vehicles[slot].veh).."\nPrzebieg: "..vehicles[slot].mileage.." km\nCena: "..slots[slot].price.." PLN\nPojemno??: "..vehicles[slot].poj2.." dm³\nRodzaj paliwa: Benzyna\n Pojemno?? Baku: 50 L\nJe?eli chcesz zakupi? pojazd kliknij przycisk zakup"
setElementData(veh, "vehicle:desc", desc)
--setElementData(vehicles[slot].veh, "vehicle:desc", "---------\nPojazd: "..getVehicleName(vehicles[slot].veh).."\nKoszt: "..slots[slot].price.." PLN\nPrzebieg: "..vehicles[slot].mileage.." km\nPojemno?? Silnika: "..vehicles[slot].poj2.." cm3\nRodzaj paliwa: "..vehicles[slot].rodzaj.."\nPojemno?? Baku: 100 L\nZainteresowa? ci? ten pojazd? /kuppojazd\n---------")
end
function isPlayerInVehicleColShape(player)
for i,v in ipairs(komis_shapes) do
if isElementWithinColShape(player, v) then return v end
end
return false
end
end
Tekst si? nie wy?wietli, jest zakomentowany.
Popraw to i wy?lij server oraz client.
client
local screenW, screenH = guiGetScreenSize()
local sx, sy = guiGetScreenSize()
function isMouseIn(psx,psy,pssx,pssy,abx,aby)
if not isCursorShowing() then return end
cx,cy=getCursorPosition()
cx,cy=cx*sx,cy*sy
if cx >= psx and cx <= psx+pssx and cy >= psy and cy <= psy+pssy then
return true,cx,cy
else
return false
end
end
local informacje_pojazdy = ""
function salony()
dxDrawRectangle(screenW * 0.3602, screenH * 0.3236, screenW * 0.2766, screenH * 0.5514, tocolor(0, 0, 0, 137), false)
dxDrawText(informacje_pojazdy, screenW * 0.3797, screenH * 0.3583, screenW * 0.6148, screenH * 0.8111, tocolor(255, 255, 255, 255), 1.00, "default", "center", "center", false, false, false, false, false)
end
addEventHandler("onClientClick", root, function(btn, state)
if btn == "left" and state == "down" then
if isMouseIn(screenW * 0.51, screenH * 0.68, screenW * 0.102, screenH * 0.044) and info ~= "" then
showCursor(false)
removeEventHandler("onClientRender", root, salony)
informacje_pojazdy = ""
elseif isMouseIn(screenW * 0.39, screenH * 0.68, screenW * 0.102, screenH * 0.044) and info ~= "" then
triggerServerEvent("kup:pojazd", localPlayer)
showCursor(false)
removeEventHandler("onClientRender", root, salony)
informacje_pojazdy = ""
end
end
end)
addEventHandler("onClientColShapeHit", resourceRoot, function(hit)
if hit ~= localPlayer then return end
if isPedInVehicle(hit) then return end
local veh = getElementData(source, "komis:veh")
if not veh then return end
local desc = getElementData(veh, "vehicle:desc")
if not desc then return end
addEventHandler("onClientRender", root, salony)
informacje_pojazdy = desc
showCursor(true)
end)
serwer
--[[
Komisy samochodowe
@author value <value2k@gmail.com>
@Edit: DylemaT929 :)
Nie masz prawa u?y? tego kodu bez mojej zgody
]]
createBlip(-930.47, -537.42, 26.05, 55,2,0,0,0,0,0,275) --- cygan
createBlip(-1663.96, 1212.86, 21.16, 55,2,0,0,0,0,0,275) --- pojazdy sportowe
createBlip(-1950.92, 279.76, 47.70, 55,2,0,0,0,0,0,275) --- pojazdy zwykle
local vehicles = {}
local komis_shapes = {}
local slots = {
-- Salon LV Motory
{-1953.35, 306.55, 40.64, 537.4, 0.0, 179.6, model=521, dmax=0, dmin=0, price=math.random(25000,26000), gdzie="motory"}, -- FCR 900
{-1956.45, 306.28, 40.64, 537.4, 0.0, 179.8, model=581, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- BF
{-1952.58, 300.26, 40.59, 89.1, 0.0, 91.0, model=463, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- Freeway
{-1952.72, 295.79, 40.59, 89.1, 0.0, 88.4, model=471, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- QuadBike
{-1952.91, 291.28, 40.59, 89.1, 0.0, 91.0, model=461, dmax=0, dmin=0, price=math.random(20000,21000), gdzie="motory"}, -- PCJ
-- Cygan
{-957.26, -517.70, 25.61, 310.5, 0.0, 330.10, model=410, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Manana
{-936.33, -510.96, 25.84, 300.0, 360.0, 325.3, model=458, dmax=99343, dmin=97323, price=math.random(17500,18000), gdzie="cygan"}, -- Solair
{-931.80, -496.03, 25.95, 215.2, 360.0, 194.0, model=478, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Walton
{-931.05, -538.50, 26.05, 0.1, 0.0, 3.8, model=418, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Moonbeam
{-918.00, -533.21, 25.77, 382.0, 360.0, 26.9, model=543, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Sadler
{-945.68, -531.82, 25.86, 310.5, 0.0, 329.9, model=540, dmax=99343, dmin=97323, price=math.random(12500,13000), gdzie="cygan"}, -- Vincent
-- Salon LV Sportowy
{-1662.96, 1221.65, 13.26, 230, 0, 0, model=429, dmax=0, dmin=0, price=math.random(65000,66000), gdzie="sportowy"}, -- Banshee
{-1649.00, 1207.89, 13.34,65, 0.0, 0.0, model=560, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Sultan
{-1649.99, 1207.60, 20.78,65, 0.0, 0.0, model=541, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Bullet
{-1663.46, 1221.50, 20.86,230, 0.0, 0.0, model=451, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Turismo
{-1665.56, 1206.14, 20.98, 310.8, 360.0, 306.6, model=480, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Comet
{-1673.03, 1206.35, 13.38, 310.8, 360.0, 300.6, model=506, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="sportowy"}, -- Super GT
-- Salon LV zwykly
{-1946.15, 257.67, 40.83, 56.0, 0.0, 43.5, model=492, dmax=0, dmin=0, price=math.random(65000,66000), gdzie="zwykly"}, -- Greenwood
{-1954.08, 257.70, 40.93, 360.0, 360.0, 359.9, model=421, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Washington
{-1946.13, 273.40, 40.82, 89.1, 0.0, 88.9, model=526, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Fortune
{-1945.99, 265.42, 40.82, 89.1, 359.8, 91.5, model=426, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Premier
{-1959.99, 304.17, 35.35, 537.4, 359.8, 180.5, model=405, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Sentinel
{-1955.37, 304.21, 35.35, 537.4, 0.0, 179.4, model=445, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Admiral
{-1945.77, 273.34, 35.29, 89.1, 360.0, 89.7, model=550, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Sunrise
{-1946.16, 268.81, 35.29, 89.1, 360.0, 89.8, model=436, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Previon
{-1946.12, 264.12, 35.29, 89.1, 359.8, 91.2+0.5, model=579, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Huntley
{-1945.96, 259.78, 35.29, 89.1, 0.0, 90.8, model=475, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Sabre
{-1953.90, 254.63, 35.21, 89.1, 0.0, 88.1, model=536, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Blade
{-1962.48, 258.35, 35.27, 0.0, 0.0, 0.0, model=419, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Esperanto
{-1962.46, 271.82, 35.27, 0.0, 0.0, 0.0, model=602, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Alpha
{-1962.38, 285.31, 35.27, 0.0, 0.0, 0.0, model=527, dmax=0, dmin=0, price=math.random(47500,48200), gdzie="zwykly"}, -- Cadrona
}
addEventHandler("onResourceStart", resourceRoot, function ()
for i,v in ipairs(slots) do
komis_shapes[i] = createColSphere(v[1], v[2], v[3], 3)
setElementData(komis_shapes[i], "i", i)
createKomisVehicle(i)
end
end)
addEvent("kup:pojazd", true)
addEventHandler("kup:pojazd", resourceRoot, function ()
local gracz = source
local shape = isPlayerInVehicleColShape(gracz)
if not shape then return end
local veh = getElementData(shape, "komis:veh")
if not veh then return end
local slot = getElementData(shape, "komis:slot")
local price = vehicles[slot].price
local money = getPlayerMoney(gracz)
if price > money then
triggerClientEvent(gracz, "onClientAddNotification", gracz, "* Nie sta? ci? na kupno tego pojazdu. Id? zar?b na pracach dorywczych i wr?c p??niej!", 'error', 255,255,255,true)
return
end
takePlayerMoney(gracz, price)
local x,y,z = getElementPosition(veh)
local rx,ry,rz = getElementRotation(veh)
local i = getElementInterior(veh)
local d = getElementDimension(veh)
local pos = x..", "..y..", "..z..", "..rx..", "..ry..", "..rz..", "..i..", "..d
local r1,g1,b1, r2,g2,b2, r3,g3,b3, r4,g4,b4 = getVehicleColor(veh, true)
local color = r1..", "..g1..", "..b1..", "..r2..", "..g2..", "..b2
local owner = getElementData(gracz, "player:sid")
local model = getElementModel(veh)
local dist = vehicles[slot].mileage
local poj = vehicles[slot].poj
local gdzie = vehicles[slot].gdzie
destroyElement(veh)
setElementData(shape, "komis:veh", false)
setElementData(shape, "salonowe", false)
local q, num, id = exports["pystories-db"]:dbGet("INSERT INTO pystories_vehicles SET pos=?, fuel=15, mileage=?, ownedPlayer=?, parking=1, pojemnosc_silnika=?, color=?, model=?", pos, dist, owner, poj, color, model)
if q then
createKomisVehicle(slot)
triggerClientEvent(gracz, "onClientAddNotification", gracz,"Gratulacje! Zakupi?e? sw?j pierwszy lub kolejny pojazd na serwerze! Pojazd zosta? przeniesiony do przechowywalni")
setElementData(gracz, "vehicle:desc", false)
setElementData(gracz, "vehicle:mileage", vehicles[slot].mileage)
setElementData(gracz, "vehicle:poj", vehicles[slot].poj2)
else
triggerClientEvent(gracz, "onClientAddNotification", gracz, "Wyst?pi? problem z kupnem pojazdu! Zg?o? to administracji serwera!", 'info', 255,255,255,true)
end
end)
function createKomisVehicle(slot)
if #getElementsWithinColShape(komis_shapes[slot]) > 0 then setTimer(createKomisVehicle, 250, 1, slot) return end
vehicles[slot] = {}
vehicles[slot].mileage = math.random(slots[slot].dmin, slots[slot].dmax)
vehicles[slot].price = slots[slot].price
vehicles[slot].veh = createVehicle(slots[slot].model, slots[slot][1], slots[slot][2], slots[slot][3], 0, 0, slots[slot][4])
setElementFrozen(vehicles[slot].veh, true)
setVehicleDamageProof(vehicles[slot].veh, true)
setVehicleLocked(vehicles[slot].veh, true)
setElementData(komis_shapes[slot], "komis:veh", vehicles[slot].veh)
setElementData(komis_shapes[slot], "komis:slot", slot)
setElementData(vehicles[slot].veh, "komis:veh", true)
setElementData(vehicles[slot].veh, "salonowe", true)
setVehicleOverrideLights ( vehicles[slot].veh, 2 )
setVehicleColor(vehicles[slot].veh, 0,122,255)
setVehicleHeadLightColor(vehicles[slot].veh, 255, 255, 255)
if slots[slot].gdzie == "cygan" then
vehicles[slot].poj = math.random(1,2)
vehicles[slot].gdzie = "cygan"
elseif slots[slot].gdzie == "zwykly" then
vehicles[slot].poj = math.random(2,3)
vehicles[slot].gdzie = "zwykly"
elseif slots[slot].gdzie == "sportowy" then
vehicles[slot].poj = math.random(3,4)
vehicles[slot].gdzie = "sportowy"
end
if vehicles[slot].poj == 1 then
vehicles[slot].poj2 = 1.2
elseif vehicles[slot].poj == 2 then
vehicles[slot].poj2 = 1.6
elseif vehicles[slot].poj == 3 then
vehicles[slot].poj2 = 1.8
elseif vehicles[slot].poj == 4 then
vehicles[slot].poj2 = 2.0
elseif vehicles[slot].poj == 5 then
vehicles[slot].poj2 = 2.2
elseif vehicles[slot].poj == 6 then
vehicles[slot].poj2 = 2.5
elseif vehicles[slot].poj == 7 then
vehicles[slot].poj2 = 2.6
elseif vehicles[slot].poj == 8 then
vehicles[slot].poj2 = 2.7
elseif vehicles[slot].poj == 9 then
vehicles[slot].poj2 = 2.8
elseif vehicles[slot].poj == 10 then
vehicles[slot].poj2 = 2.9
elseif vehicles[slot].poj == 11 then
vehicles[slot].poj2 = 3.0
elseif vehicles[slot].poj == 12 then
vehicles[slot].poj2 = 3.1
local desc = "Pojazd: "..getVehicleName(vehicles[slot].veh).."\nPrzebieg: "..vehicles[slot].mileage.." km\nCena: "..slots[slot].price.." PLN\nPojemno??: "..vehicles[slot].poj2.." dm³\nRodzaj paliwa: Benzyna\n Pojemno?? Baku: 50 L\nJe?eli chcesz zakupi? pojazd kliknij przycisk zakup"
setElementData(vehicles[slot].veh, "vehicle:desc", desc)
--setElementData(vehicles[slot].veh, "vehicle:desc", "---------\nPojazd: "..getVehicleName(vehicles[slot].veh).."\nKoszt: "..slots[slot].price.." PLN\nPrzebieg: "..vehicles[slot].mileage.." km\nPojemno?? Silnika: "..vehicles[slot].poj2.." cm3\nRodzaj paliwa: "..vehicles[slot].rodzaj.."\nPojemno?? Baku: 100 L\nZainteresowa? ci? ten pojazd? /kuppojazd\n---------")
end
function isPlayerInVehicleColShape(player)
for i,v in ipairs(komis_shapes) do
if isElementWithinColShape(player, v) then return v end
end
return false
end
end
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