Wysłany: 2019-12-04, 14:52
kewciu1217
Wiek: 24 Na forum: 3424 dni Posty: 35
Nick w MP: MrKewciu
Piwa : 7
local m_dostep = "mechanik-sf1"
local m_maluje = false
local m = createMarker ( 2058.35 , - 1834.84 , 13.55 - 1 , "cylinder" , 1.5 , 255 , 215 , 0 , 75 )
local m2 = createMarker ( 2058.35 , - 1832.64 , 13.55 - 1 , "cylinder" , 1.5 , 255 , 215 , 0 , 75 )
local m3 = createMarker ( 2058.35 , - 1830.4 , 13.55 - 1 , "cylinder" , 1.5 , 255 , 215 , 0 , 75 )
local m4 = createMarker ( 2058.35 , - 1828.25 , 13.55 - 1 , "cylinder" , 1.5 , 255 , 215 , 0 , 75 )
local cs = createColCuboid ( 2053.32 , - 1837.13 , 12 , 18 , 11 , 10 )
local t = createElement ( "text" )
setElementData ( t , "name" , "Lakiernia\nKolor 1" )
setElementData ( t , "scale" , 0.9 )
setElementPosition ( t , 2058.35 , - 1834.84 , 13.55 + 1 )
local t2 = createElement ( "text" )
setElementData ( t2 , "name" , "Lakiernia\nKolor 2" )
setElementData ( t2 , "scale" , 0.9 )
setElementPosition ( t2 , 2058.27 , - 1832.64 , 13.55 + 1 )
local t3 = createElement ( "text" )
setElementData ( t3 , "name" , "Lakiernia\nFelgi\n[PREMIUM,PREMIUM+]" )
setElementData ( t3 , "scale" , 0.9 )
setElementPosition ( t3 , 2058.19 , - 1830.4 , 13.55 + 1 )
local t4 = createElement ( "text" )
setElementData ( t4 , "name" , "Lakiernia\nRanty Felg\n[PREMIUM,PREMIUM+]" )
setElementData ( t4 , "scale" , 0.9 )
setElementPosition ( t4 , 2058.16 , - 1828.25 , 13.55 + 1 )
-- Functions
addEventHandler ( "onClientColShapeHit" , cs , function( el , md )
if not md or el ~= localPlayer then return end
toggleControl ( "aim_weapon" , true )
toggleControl ( "fire" , true )
m_maluje = true
end )
addEventHandler ( "onClientColShapeLeave" , cs , function( el , md )
if not md or el ~= localPlayer then return end
toggleControl ( "aim_weapon" , false )
toggleControl ( "fire" , false )
triggerServerEvent ( "takeSpray" , localPlayer )
m_maluje = false
closePicker ( el )
end )
addEventHandler ( "onClientMarkerHit" , m , function( el , md )
if not m or el ~= localPlayer then return end
openPicker ( el , "#FFFFFF" , "Wybierz kolor lakierowania" )
triggerServerEvent ( "giveSpray" , localPlayer )
addEventHandler ( "onColorPickerOK" , root , function( el , hex , r , g , b )
if el == localPlayer then
setElementData ( localPlayer , "spray:color4" , false )
setElementData ( localPlayer , "spray:color2" , false )
setElementData ( localPlayer , "spray:color3" , false )
setElementData ( el , "spray:color" ,{ r , g , b })
end
end )
end )
addEventHandler ( "onClientMarkerHit" , m2 , function( el , md )
if not m2 or el ~= localPlayer then return end
openPicker ( el , "#FFFFFF" , "Wybierz kolor lakierowania" )
triggerServerEvent ( "giveSpray" , localPlayer )
addEventHandler ( "onColorPickerOK" , root , function( el , hex , r , g , b )
if el == localPlayer then
setElementData ( localPlayer , "spray:color3" , false )
setElementData ( localPlayer , "spray:color4" , false )
setElementData ( localPlayer , "spray:color" , false )
setElementData ( el , "spray:color2" ,{ r , g , b })
end
end )
end )
addEventHandler ( "onClientMarkerHit" , m3 , function( el , md )
if not m3 or el ~= localPlayer then return end
if getElementData ( player , "player:vip" ) or getElementData ( player , "player:svip" ) then
openPicker ( el , "#FFFFFF" , "Wybierz kolor lakierowania" )
triggerServerEvent ( "giveSpray" , localPlayer )
addEventHandler ( "onColorPickerOK" , root , function( el , hex , r , g , b )
if el == localPlayer then
setElementData ( localPlayer , "spray:color" , false )
setElementData ( localPlayer , "spray:color2" , false )
setElementData ( localPlayer , "spray:color4" , false )
setElementData ( el , "spray:color3" ,{ r , g , b })
end
end )
end )
addEventHandler ( "onClientMarkerHit" , m4 , function( el , md )
if not m4 or el ~= localPlayer then return end
if getElementData ( player , "player:vip" ) or getElementData ( player , "player:svip" ) then
openPicker ( el , "#FFFFFF" , "Wybierz kolor lakierowania" )
triggerServerEvent ( "giveSpray" , localPlayer )
addEventHandler ( "onColorPickerOK" , root , function( el , hex , r , g , b )
if el == localPlayer then
setElementData ( localPlayer , "spray:color" , false )
setElementData ( localPlayer , "spray:color2" , false )
setElementData ( localPlayer , "spray:color3" , false )
setElementData ( el , "spray:color4" ,{ r , g , b })
end
end )
end )
addEventHandler ( "onClientPlayerWeaponFire" , localPlayer , function( weapon , _ , _ , _ , _ , _ , el )
if source ~= localPlayer then return end
if weapon ~= 41 then return end
if not el then return end
if getElementType ( el ) == "vehicle" and m_maluje == true then
local spraycolor = getElementData ( localPlayer , "spray:color" )
local spraycolor2 = getElementData ( localPlayer , "spray:color2" )
local spraycolor3 = getElementData ( localPlayer , "spray:color3" )
local spraycolor4 = getElementData ( localPlayer , "spray:color4" )
if spraycolor then
triggerServerEvent ( "montazElementu" , root , el , "kolor" , { spraycolor [ 1 ], spraycolor [ 2 ], spraycolor [ 3 ]}, 0 )
return end
if spraycolor2 then
triggerServerEvent ( "montazElementu" , root , el , "kolor2" , { spraycolor2 [ 1 ], spraycolor2 [ 2 ], spraycolor2 [ 3 ]}, 0 )
end
if spraycolor3 then
triggerServerEvent ( "montazElementu" , root , el , "kolor3" , { spraycolor3 [ 1 ], spraycolor3 [ 2 ], spraycolor3 [ 3 ]}, 0 )
end
if spraycolor4 then
triggerServerEvent ( "montazElementu" , root , el , "kolor4" , { spraycolor4 [ 1 ], spraycolor4 [ 2 ], spraycolor4 [ 3 ]}, 0 )
end
end
end )
Prosze o pomoc wywala w linijce 97 jako ) co? z endami zwali?em pomo?e kto? jak powinny endy wygl?da??
Wysłany: 2019-12-04, 16:54
Karolowatyy
Wiek: 25 Na forum: 3286 dni Posty: 117
Nick w MP: Ripley
Piwa : 826
Zamie?
addEventHandler ( "onClientMarkerHit" , m4 , function( el , md )
if not m4 or el ~= localPlayer then return end
if getElementData ( player , "player:vip" ) or getElementData ( player , "player:svip" ) then
openPicker ( el , "#FFFFFF" , "Wybierz kolor lakierowania" )
triggerServerEvent ( "giveSpray" , localPlayer )
addEventHandler ( "onColorPickerOK" , root , function( el , hex , r , g , b )
if el == localPlayer then
setElementData ( localPlayer , "spray:color" , false )
setElementData ( localPlayer , "spray:color2" , false )
setElementData ( localPlayer , "spray:color3" , false )
setElementData ( el , "spray:color4" ,{ r , g , b })
end
end )
end )
Na
addEventHandler ( "onClientMarkerHit" , m4 , function( el , md )
if not m4 or el ~= localPlayer then return end
if getElementData ( player , "player:vip" ) or getElementData ( player , "player:svip" ) then
openPicker ( el , "#FFFFFF" , "Wybierz kolor lakierowania" )
triggerServerEvent ( "giveSpray" , localPlayer )
end
addEventHandler ( "onColorPickerOK" , root , function( el , hex , r , g , b )
if el == localPlayer then
setElementData ( localPlayer , "spray:color" , false )
setElementData ( localPlayer , "spray:color2" , false )
setElementData ( localPlayer , "spray:color3" , false )
setElementData ( el , "spray:color4" ,{ r , g , b })
end
end )
end )
Wysłany: 2019-12-04, 17:45
kewciu1217
Wiek: 24 Na forum: 3424 dni Posty: 35
Nick w MP: MrKewciu
Piwa : 7
zmieni?em dalej nic lecz da?em jeszcze przy m3 oraz przy premium musi by? el zamiast player ju? dzia?a thx
Tagi: zakończenia :: end :: proszę
Anonymous
Na forum: 245 dni
Posty: 1
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