Wysłany: 2020-05-23, 01:17
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
Witam,
Pisze w sprawie ?e jestem pocz?tkuj?cym w lua i mam taki problem
1. Po wej?ciu na s?u?b? frackji na [TAB] w tabeli S?u?ba nie wy?wietla si? dana fraka np SAPD poprostu nic tam nie ma.
Zale?y mi na tym ?eby pokazywa?o frakcje je?eli kto? jest na duty frakcji.
( na tabie np sapd )
Wysłany: 2020-05-23, 07:51
Wilq
Wiek: 24 Na forum: 4428 dni Posty: 3410
Piwa : 739
Zobacz czy to, co jest u?ywane do wy?wietlenia graczy w kategorii ustawiasz sobie po wej?ciu do frakcji. Szukaj w kodzie od tabu itd
Wysłany: 2020-05-25, 16:21
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
Moge dok?adniejsz? pomoc lub np jak mo?e wygladac taki kod?
Wysłany: 2020-05-26, 01:10
PatryKK.
Emeryt LUA
Wiek: 26 Na forum: 3061 dni Posty: 1060
Nick w MP: PatryKK.
Piwa : 2322
Wysłany: 2020-05-26, 14:15
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
local scoreFunc = {}
local screenW , screenH = guiGetScreenSize ()
local gracze = "?"
scoreFunc . page = 1
scoreFunc . onPage = 20
scoreFunc . renderData = { screenW * 0.2723 , screenH * 0.1497 , screenW * 0.4561 , screenH * 0.7005 }
function scoreFunc . sort ( op1 , op2 )
if isElement ( op1 ) and isElement ( op2 ) then
return getElementData ( op1 , "id" ) < getElementData ( op2 , "id" )
end
end
local czcionka = dxCreateFont ( ":w_noti/czcionka.ttf" , 9 )
if not czcionka then czcionka = "default-bold" end
local czcionka2 = dxCreateFont ( ":w_noti/czcionka.ttf" , 10 )
if not czcionka2 then czcionka2 = "default-bold" end
function scoreFunc . render ()
-- dxDrawImage ( screenW * 0.2533 , screenH * 0.0859 , screenW * 0.4934 , screenH * 0.8294 , ":nm-scoreboard/sb.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
local allPlayers = {}
-- table . insert ( allPlayers , localPlayer )
for k , v in ipairs ( getElementsByType ( "player" )) do
if v ~= localPlayer then
table . insert ( allPlayers , v )
end
end
table . sort ( allPlayers , scoreFunc . sort )
local _allPlayers = allPlayers
allPlayers = {}
table . insert ( allPlayers , localPlayer )
for i = 1 , #_allPlayers do
allPlayers [ i + 1 ] = _allPlayers [ i ]
end
_allPlayers = nil
local i = 1
gracze = #allPlayers
exports [ "w_blur" ]: dxDrawBluredRectangle ( scoreFunc . renderData [ 1 ], scoreFunc . renderData [ 2 ], scoreFunc . renderData [ 3 ], scoreFunc . renderData [ 4 ]- 30 , tocolor ( 150 , 150 , 150 , 255 ))
dxDrawRectangle ( screenW * 0.2892 , screenH * 0.2279 , screenW * 0.4180 , screenH * 0.0430 , tocolor ( 25 , 75 , 125 , 155 ), false )
for k , v in ipairs ( allPlayers ) do
if k >= ( scoreFunc . page - 1 ) * scoreFunc . onPage and k < scoreFunc . page * scoreFunc . onPage then
local ping = getPlayerPing ( v )
local r , g , b = getPlayerNametagColor ( v )
dxDrawText (( getElementData ( v , "id" ) or "0" ), screenW * 0.3100 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.3175 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "dbid" ) or " " ), screenW * 0.3655 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.3650 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( getPlayerName ( v ), screenW * 0.4490 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.4495 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( r , g , b , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "punkty" ) or " " ), screenW * 0.5200 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.5200 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "organizacja" ) or " " ), screenW * 0.5700 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.5700 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "sluzba" ) or " " ), screenW * 0.6300 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.6300 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( ping , screenW * 0.6815 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.6838 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
i = i + 1
end
end
-- dxDrawText ( "Forum serwera: brak" , ( screenW * 0.2892 ) + 1 , ( screenH * 0.1628 ) + 1 , ( screenW * 0.4400 ) + 1 , ( screenH * 0.2148 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka2 , "left" , "center" , false , false , false , false , false )
-- dxDrawText ( "Forum serwera: brak" , screenW * 0.2892 , screenH * 0.1628 , screenW * 0.4400 , screenH * 0.2148 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka2 , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Graczy online: " .. #allPlayers, (screenW * 0.5461) + 1, (screenH * 0.1615) + 1, (screenW * 0.6991) + 1, (screenH * 0.2148) + 1, tocolor(0, 0, 0, 255), 1.00, czcionka2, "right", "center", false, false, false, false, false)
dxDrawText ( "Graczy online: " .. #allPlayers, screenW * 0.5461, screenH * 0.1615, screenW * 0.6991, screenH * 0.2148, tocolor(255, 255, 255, 255), 1.00, czcionka2, "right", "center", false, false, false, false, false)
-- dxDrawLine ( screenW * 0.2899 , screenH * 0.2721 , screenW * 0.7064 , screenH * 0.2721 , tocolor ( 25 , 75 , 125 , 155 ), 1 , false )
dxDrawText ( "ID" , ( screenW * 0.2899 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.3411 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "ID" , screenW * 0.2899 , screenH * 0.2292 , screenW * 0.3411 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "DBID" , ( screenW * 0.3655 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.3650 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "DBID" , screenW * 0.3655 , screenH * 0.2292 , screenW * 0.3650 , screenH * 0.271 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Nazwa u?ytkownika" , ( screenW * 0.4527 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.4545 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Nazwa u?ytkownika" , screenW * 0.4527 , screenH * 0.2292 , screenW * 0.4545 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "mP" , ( screenW * 0.5200 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.5200 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "mP" , screenW * 0.5200 , screenH * 0.2292 , screenW * 0.5200 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Organizacja" , ( screenW * 0.5700 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.5700 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Organizacja" , screenW * 0.5700 , screenH * 0.2292 , screenW * 0.5700 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "S?u?ba" , ( screenW * 0.6300 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.6300 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "S?u?ba" , screenW * 0.6300 , screenH * 0.2292 , screenW * 0.6300 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Ping" , screenW * 0.6654 + 1 , screenH * 0.2292 + 1 , screenW * 0.7064 + 1 , screenH * 0.2721 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Ping" , screenW * 0.6654 , screenH * 0.2292 , screenW * 0.7064 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
end
function scoreFunc . bindKey ( key , state )
if state == "down" then
addEventHandler ( "onClientRender" , root , scoreFunc . render )
else
removeEventHandler ( "onClientRender" , root , scoreFunc . render )
end
end
bindKey ( "TAB" , "both" , scoreFunc . bindKey )
bindKey ( "mouse_wheel_down" , "down" , function()
local max = math . floor ( gracze / scoreFunc . onPage )+ 1
if max == scoreFunc . page then return end
scoreFunc . page = scoreFunc . page + 1
end )
bindKey ( "mouse_wheel_up" , "down" , function()
if scoreFunc . page == 1 then return end
scoreFunc . page = scoreFunc . page - 1
end )
Oto kod
Wysłany: 2020-05-26, 15:42
Szypki_exe
Wiek: 21 Na forum: 3239 dni Posty: 172
Piwa : 1426
Upewnij si? czy podczas rozpoczynania s?u?by nak?adasz tak? element dat? s?u?by frakcyjnej jak? masz pobieran? na tabie ("sluzba").
Wysłany: 2020-05-27, 16:45
Bombelv1
Grzybcio
Wiek: 21 Na forum: 2309 dni Posty: 24
Nick w MP: Grzybeks
Piwa : 42
local liderPanel = createMarker (- 230.58 , 971.63 , - 21.75 - 0.9 , "cylinder" , 1 , 0 , 255 , 255 , 75 )
local napisy2 = createElement ( "text" )
setElementData ( napisy2 , "text" , "Panel lidera" )
setElementPosition ( napisy2 , - 230.58 , 971.63 , - 21.75 )
addEventHandler ( "onMarkerHit" , rozpoczecie , function( player )
local result = exports . mysql : wykonaj ( "SELECT * FROM frakcje WHERE uid=? AND frakcja=?" , getElementData ( player , "dbid" ), "SAPD" )
if #result > 0 then
if getElementData ( player , "frakcja" ) then
zatrzymajnaliczanie ( player )
setElementData ( player , "frakcja" , false )
setElementData ( player , "frakcjarank" , false )
takeWeapon ( player , 31 )
takeWeapon ( player , 3 )
takeWeapon ( player , 23 )
toggleControl ( player , "fire" , false )
toggleControl ( player , "aim_weapon" , false )
setElementModel ( player , getElementData ( player , "user:lastskin" ))
outputChatBox ( "Zako?czy?e? s?u?b? w frakcji San Andreas Police Departament." , player )
else
rozpocznijnaliczanie ( player )
setElementData ( player , "frakcja" , "SAPD" )
setElementData ( player , "frakcjarank" , result [ 1 ]. rank )
giveWeapon ( player , 31 , 9999 )
giveWeapon ( player , 3 , 9999 )
giveWeapon ( player , 23 , 9999 )
toggleControl ( player , "fire" , true )
toggleControl ( player , "aim_weapon" , true )
setElementData ( player , "user:lastskin" , getElementModel ( player ))
outputChatBox ( "Rozpocz??e? s?u?b? w frakcji San Andreas Police Departament." , player )
end
else
outputChatBox ( "Nie jeste? zatrudniony w frakcji San Andreas Police Departament." , player )
end
end )
Gdzie to zmieni? w kt?rym ?
Wysłany: 2020-05-27, 19:20
Szypki_exe
Wiek: 21 Na forum: 3239 dni Posty: 172
Piwa : 1426
"Bombelv1" napisał/a :
local liderPanel = createMarker (- 230.58 , 971.63 , - 21.75 - 0.9 , "cylinder" , 1 , 0 , 255 , 255 , 75 )
local napisy2 = createElement ( "text" )
setElementData ( napisy2 , "text" , "Panel lidera" )
setElementPosition ( napisy2 , - 230.58 , 971.63 , - 21.75 )
addEventHandler ( "onMarkerHit" , rozpoczecie , function( player )
local result = exports . mysql : wykonaj ( "SELECT * FROM frakcje WHERE uid=? AND frakcja=?" , getElementData ( player , "dbid" ), "SAPD" )
if #result > 0 then
if getElementData ( player , "frakcja" ) then
zatrzymajnaliczanie ( player )
setElementData ( player , "frakcja" , false )
setElementData ( player , "frakcjarank" , false )
takeWeapon ( player , 31 )
takeWeapon ( player , 3 )
takeWeapon ( player , 23 )
toggleControl ( player , "fire" , false )
toggleControl ( player , "aim_weapon" , false )
setElementModel ( player , getElementData ( player , "user:lastskin" ))
outputChatBox ( "Zako?czy?e? s?u?b? w frakcji San Andreas Police Departament." , player )
else
rozpocznijnaliczanie ( player )
setElementData ( player , "frakcja" , "SAPD" )
setElementData ( player , "frakcjarank" , result [ 1 ]. rank )
giveWeapon ( player , 31 , 9999 )
giveWeapon ( player , 3 , 9999 )
giveWeapon ( player , 23 , 9999 )
toggleControl ( player , "fire" , true )
toggleControl ( player , "aim_weapon" , true )
setElementData ( player , "user:lastskin" , getElementModel ( player ))
outputChatBox ( "Rozpocz??e? s?u?b? w frakcji San Andreas Police Departament." , player )
end
else
outputChatBox ( "Nie jeste? zatrudniony w frakcji San Andreas Police Departament." , player )
end
end )
Gdzie to zmieni? w kt?rym ?
W tabie zmie? elementdate "sluzba" na "frakcja"
Wysłany: 2020-05-27, 22:54
PatryKK.
Emeryt LUA
Wiek: 26 Na forum: 3061 dni Posty: 1060
Nick w MP: PatryKK.
Piwa : 2322
local scoreFunc = {}
local screenW , screenH = guiGetScreenSize ()
local gracze = "?"
scoreFunc . page = 1
scoreFunc . onPage = 20
scoreFunc . renderData = { screenW * 0.2723 , screenH * 0.1497 , screenW * 0.4561 , screenH * 0.7005 }
function scoreFunc . sort ( op1 , op2 )
if isElement ( op1 ) and isElement ( op2 ) then
return getElementData ( op1 , "id" ) < getElementData ( op2 , "id" )
end
end
local czcionka = dxCreateFont ( ":w_noti/czcionka.ttf" , 9 )
if not czcionka then czcionka = "default-bold" end
local czcionka2 = dxCreateFont ( ":w_noti/czcionka.ttf" , 10 )
if not czcionka2 then czcionka2 = "default-bold" end
function scoreFunc . render ()
-- dxDrawImage ( screenW * 0.2533 , screenH * 0.0859 , screenW * 0.4934 , screenH * 0.8294 , ":nm-scoreboard/sb.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
local allPlayers = {}
-- table . insert ( allPlayers , localPlayer )
for k , v in ipairs ( getElementsByType ( "player" )) do
if v ~= localPlayer then
table . insert ( allPlayers , v )
end
end
table . sort ( allPlayers , scoreFunc . sort )
local _allPlayers = allPlayers
allPlayers = {}
table . insert ( allPlayers , localPlayer )
for i = 1 , #_allPlayers do
allPlayers [ i + 1 ] = _allPlayers [ i ]
end
_allPlayers = nil
local i = 1
gracze = #allPlayers
exports [ "w_blur" ]: dxDrawBluredRectangle ( scoreFunc . renderData [ 1 ], scoreFunc . renderData [ 2 ], scoreFunc . renderData [ 3 ], scoreFunc . renderData [ 4 ]- 30 , tocolor ( 150 , 150 , 150 , 255 ))
dxDrawRectangle ( screenW * 0.2892 , screenH * 0.2279 , screenW * 0.4180 , screenH * 0.0430 , tocolor ( 25 , 75 , 125 , 155 ), false )
for k , v in ipairs ( allPlayers ) do
if k >= ( scoreFunc . page - 1 ) * scoreFunc . onPage and k < scoreFunc . page * scoreFunc . onPage then
local ping = getPlayerPing ( v )
local r , g , b = getPlayerNametagColor ( v )
dxDrawText (( getElementData ( v , "id" ) or "0" ), screenW * 0.3100 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.3175 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "dbid" ) or " " ), screenW * 0.3655 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.3650 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( getPlayerName ( v ), screenW * 0.4490 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.4495 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( r , g , b , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "punkty" ) or " " ), screenW * 0.5200 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.5200 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "organizacja" ) or " " ), screenW * 0.5700 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.5700 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText (( getElementData ( v , "frakcja" ) or " " ), screenW * 0.6300 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.6300 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( ping , screenW * 0.6815 , screenH * 0.2813 + ( i - 1 ) * 20 , screenW * 0.6838 , screenH * 0.3177 + ( i - 1 ) * 20 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
i = i + 1
end
end
-- dxDrawText ( "Forum serwera: brak" , ( screenW * 0.2892 ) + 1 , ( screenH * 0.1628 ) + 1 , ( screenW * 0.4400 ) + 1 , ( screenH * 0.2148 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka2 , "left" , "center" , false , false , false , false , false )
-- dxDrawText ( "Forum serwera: brak" , screenW * 0.2892 , screenH * 0.1628 , screenW * 0.4400 , screenH * 0.2148 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka2 , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Graczy online: " .. #allPlayers, (screenW * 0.5461) + 1, (screenH * 0.1615) + 1, (screenW * 0.6991) + 1, (screenH * 0.2148) + 1, tocolor(0, 0, 0, 255), 1.00, czcionka2, "right", "center", false, false, false, false, false)
dxDrawText ( "Graczy online: " .. #allPlayers, screenW * 0.5461, screenH * 0.1615, screenW * 0.6991, screenH * 0.2148, tocolor(255, 255, 255, 255), 1.00, czcionka2, "right", "center", false, false, false, false, false)
-- dxDrawLine ( screenW * 0.2899 , screenH * 0.2721 , screenW * 0.7064 , screenH * 0.2721 , tocolor ( 25 , 75 , 125 , 155 ), 1 , false )
dxDrawText ( "ID" , ( screenW * 0.2899 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.3411 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "ID" , screenW * 0.2899 , screenH * 0.2292 , screenW * 0.3411 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "DBID" , ( screenW * 0.3655 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.3650 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "DBID" , screenW * 0.3655 , screenH * 0.2292 , screenW * 0.3650 , screenH * 0.271 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Nazwa u?ytkownika" , ( screenW * 0.4527 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.4545 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Nazwa u?ytkownika" , screenW * 0.4527 , screenH * 0.2292 , screenW * 0.4545 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "mP" , ( screenW * 0.5200 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.5200 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "mP" , screenW * 0.5200 , screenH * 0.2292 , screenW * 0.5200 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Organizacja" , ( screenW * 0.5700 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.5700 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Organizacja" , screenW * 0.5700 , screenH * 0.2292 , screenW * 0.5700 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "S?u?ba" , ( screenW * 0.6300 ) + 1 , ( screenH * 0.2292 ) + 1 , ( screenW * 0.6300 ) + 1 , ( screenH * 0.2721 ) + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "S?u?ba" , screenW * 0.6300 , screenH * 0.2292 , screenW * 0.6300 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Ping" , screenW * 0.6654 + 1 , screenH * 0.2292 + 1 , screenW * 0.7064 + 1 , screenH * 0.2721 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Ping" , screenW * 0.6654 , screenH * 0.2292 , screenW * 0.7064 , screenH * 0.2721 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czcionka , "center" , "center" , false , false , false , false , false )
end
function scoreFunc . bindKey ( key , state )
if state == "down" then
addEventHandler ( "onClientRender" , root , scoreFunc . render )
else
removeEventHandler ( "onClientRender" , root , scoreFunc . render )
end
end
bindKey ( "TAB" , "both" , scoreFunc . bindKey )
bindKey ( "mouse_wheel_down" , "down" , function()
local max = math . floor ( gracze / scoreFunc . onPage )+ 1
if max == scoreFunc . page then return end
scoreFunc . page = scoreFunc . page + 1
end )
bindKey ( "mouse_wheel_up" , "down" , function()
if scoreFunc . page == 1 then return end
scoreFunc . page = scoreFunc . page - 1
end )
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