addEventHandler( "onClientRender", resourceRoot, function()
for i,v in pairs(getElementsByType("vehicle")) do
mask = getElementData(v, "maskLampa")
if mask then
if lastMask[v] ~= mask then
if mask == 1 then
texture1 = dxCreateTexture('i/blue_neon_hq.jpg')
dxSetShaderValue(shader,'gTexture',texture1)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 2 then
texture2 = dxCreateTexture('i/Green Mustang.jpg')
dxSetShaderValue(shader,'gTexture',texture2)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 3 then
texture3 = dxCreateTexture('i/hq.jpg')
dxSetShaderValue(shader,'gTexture',texture3)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 4 then
texture4 = dxCreateTexture('i/Red BMW.jpg')
dxSetShaderValue(shader,'gTexture',texture4)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 5 then
texture5 = dxCreateTexture('i/Red Canibus.jpg')
dxSetShaderValue(shader,'gTexture',texture5)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 6 then
texture6 = dxCreateTexture('i/Red Double Stripes.jpg')
dxSetShaderValue(shader,'gTexture',texture6)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 7 then
texture7 = dxCreateTexture('i/Red Slanted Stripes.jpg')
dxSetShaderValue(shader,'gTexture',texture7)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 8 then
texture8 = dxCreateTexture('i/red_alfa_romeo.jpg')
dxSetShaderValue(shader,'gTexture',texture8)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 9 then
texture9 = dxCreateTexture('i/red_double_rounded_rectangles.jpg')
dxSetShaderValue(shader,'gTexture',texture9)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
elseif mask == 10 then
texture10 = dxCreateTexture('i/undercover.jpg')
dxSetShaderValue(shader,'gTexture',texture10)
engineApplyShaderToWorldTexture(shader,"vehiclelightson128",v)
else
engineRemoveShaderFromWorldTexture(shader,"vehiclelightson128", v)
end
lastMask[v] = getElementData( v, "maskLampa" )
end
end
end
end)