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Wysłany: 2012-06-20, 12:02


niree







Wiek: 28
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Prosz? o pomoc, mam problem z ID, poniewa? mam skrypt na licznik w poje?dzie, i jak ID 0 wejdzie do auta, to pokazuje ca?emu serwerowi licznik tego pojazdu.....

A gdy id 1,2,3 itp itp wejdzie to normalnie jest, tylko z id 0 jest ten problem, bardzo prosz? o pomoc, kod do licznika :

Kod:

#include <a_samp>
#include <colors>

#if defined FILTERSCRIPT
#endif

new Text:pojazd[MAX_PLAYERS];
new BrakPaliwa[MAX_PLAYERS];
forward NaStacjiPaliw(playerid);
#define ILOSC_AUT 1000
#define GasZwykly 120
#define MinusGas 15000
#define ZOLTY 0xFFFF00AA
#define SZARY 0xAFAFAFAA
#pragma tabsize 0
new Gas[ILOSC_AUT];
new Float:Przebieg[MAX_VEHICLES];

enum SavePlayerPosEnum{
Float:LastX,
Float:LastY,
Float:LastZ}
new SavePlayerPos[MAX_PLAYERS][SavePlayerPosEnum];

#define COLOR_LIGHTRED 0xFF0000FF//jasny czerwony

new nazwypojazdow[212][32] = {

"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana",
"Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat",
"Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks",
"Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral",
"Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy",
"Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Harley","RC Baron","RC Raider","Glendale","Oceanic",
"Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
"Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher",
"Virgo","Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
"RC Goblin","Hotring Racer","Hotring Racer","Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike",
"Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic","Buccaneer","Shamal","Hydra",
"FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck","Willard","Forklift","Traktor",
"Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover","Sadler",
"Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor",
"Monster","Monster","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna",
"Bandito","Freight","Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley",
"Stafford","BF-400","Newsvan","Tug","Trailer","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer","Trailer",
"Andromeda","Dodo","RC Cam","Launch","Radiowoz","Radiowoz","Radiowoz","Radiowoz","Picador","S.W.A.T. Van",
"Alpha","Phoenix","Glendale","Sadler","Luggage Trailer","Luggage Trailer","Stair Trailer","Boxville","Farm Plow","Utility Trailer"
};



public OnFilterScriptInit()
{
print(" ");
print("Licznik by Destroyer Uruchomiony.");
print(" ");

SetTimer("odpojazdu", 500, true);
SetTimer("OdejmnijPaliwo", MinusGas, 1);

for(new g=0;g<MAX_PLAYERS;g++)
{
pojazd[g] = TextDrawCreate(466.000000,355.000000," ");
TextDrawAlignment(pojazd[g],0);
TextDrawBackgroundColor(pojazd[g],0x000000ff);
TextDrawFont(pojazd[g],1);
TextDrawLetterSize(pojazd[g],0.399999,1.300000);
TextDrawColor(pojazd[g],0xffffffff);
TextDrawSetOutline(pojazd[g],1);
TextDrawSetProportional(pojazd[g],1);
TextDrawSetShadow(pojazd[g],1);
}

for(new c=0;c<ILOSC_AUT;c++){
Gas[c] = GasZwykly; }

return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
TextDrawShowForPlayer(playerid,pojazd[playerid]);
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid){
TextDrawHideForPlayer(playerid,pojazd[playerid]);
return 1;
}

forward OdejmnijPaliwo();
public OdejmnijPaliwo(){
for(new g=0;g<200;g++){
new vehid = GetPlayerVehicleID(g);
Gas[vehid]--;
}
return true;
}

public NaStacjiPaliw(playerid)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(5.0, playerid, 1547.065185,23.461799,23.817667))
{
return 1;
}
else if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
{//LS
return 1;
}
else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
{//LS
return 1;
}
else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
{//SF
return 1;
}
else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
{//Between LS and SF
return 1;
}
else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
{//LV
return 1;
}
else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
{//LV
return 1;
}
else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
{//LV
return 1;
}
}
return 0;
}

public OnPlayerCommandText(playerid, cmdtext[])
{

if(strcmp(cmdtext, "/tankuj", true) == 0)
{

if(GetPlayerMoney(playerid) <= 519){
SendClientMessage(playerid,COLOR_LIGHTRED,"Nie masz tyle kasy!");
return 1;
}

if(IsPlayerConnected(playerid))
{
if(NaStacjiPaliw(playerid))
{
new VID;
new FillUpz;
new string[256];
VID = GetPlayerVehicleID(playerid);
FillUpz = GasZwykly - Gas[VID];
if(GetPlayerMoney(playerid) >= FillUpz+4)
{
Gas[VID] += FillUpz;
FillUpz = FillUpz * 1;
format(string,sizeof(string),"Zatankowa?e? do pe?nego baku (%d litry) za %d $ ",FillUpz,FillUpz*6);
SendClientMessage(playerid,ZOLTY,string);
GivePlayerMoney(playerid,-FillUpz*6);

}
}
else
{
SendClientMessage(playerid,SZARY,"Nie jeste? na stacji paliw!!");
}
}
return 1;
}

if(strcmp(cmdtext, "/tankujall",true)==0 && IsPlayerAdmin(playerid)) {
if(IsPlayerConnected(playerid)){
for(new i=0;i<200;i++){

new VID;
new FillUpz;
new string[256];
VID = GetPlayerVehicleID(i);
FillUpz = GasZwykly - Gas[VID];
Gas[VID] += FillUpz;
FillUpz = FillUpz * 1;

new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
format(string, sizeof(string), "Administrator: %s zatankowa? wszystkim pojazdy!",name, playerid);
SendClientMessage(i,ZOLTY,string);
}
}
return 1;
}

if(strcmp(cmdtext, "/wysiadz", true) == 0){
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
SetCameraBehindPlayer(playerid);
return 1;
}

return 0;
}



forward odpojazdu();
public odpojazdu(){
new string[256];
for(new i=0;i<MAX_PLAYERS;i++){
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)){
new Float:x,Float:y,Float:z;
new Float: distance,value;
static licznik[MAX_VEHICLES];
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 11000);
new vehid = GetPlayerVehicleID(i);
new Float:HealthV;
GetVehicleHealth(GetPlayerVehicleID(i), HealthV);
licznik[vehid]+=floatround(distance);
if(licznik[vehid]>=100){
licznik[vehid]=false;
Przebieg[vehid]+=0.1;
}

format(string, sizeof(string), "~w~Pojazd:~r~ %s ~n~~w~HP Pojazdu:~r~ %.0f ~n~~w~Predkosc:~r~ %d Km/h~n~~w~Paliwo:~r~ %d% L~w~~n~Max Paliwa:~r~ 120 L~n~~w~Przebieg:~r~ %.01f km",GetVehicleName(vehid),HealthV-250, floatround(value/1400),Gas[vehid],Przebieg[vehid]);
TextDrawSetString(pojazd[i], string);
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;

if(Gas[vehid] < 1)
{
BrakPaliwa[i] = 1;
TogglePlayerControllable(i, 0);
GameTextForPlayer(i,"~w~~n~~n~~n~Koniec Paliwa~n~Wpisz /wysiadz ,aby wyjsc z pojazdu",3000,3);
}

}
}

return true;
}



stock PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
return 0;
}

GetVehicleName(vehicleid){
new tmp = GetVehicleModel(vehicleid) - 400;
return nazwypojazdow[tmp];}


Postaw piwo autorowi tego posta
 

 
Wysłany: 2012-06-22, 10:11


Shakur_33

yeah






Wiek: 33
Na forum: 6420 dni
Posty: 11
Nick w MP: Raul Shakur

Piwa: 1534

Respekt: 50

Spr?buj z tym kodem
Kod:


Podpis
Mapa serwera Metropolis RP

NIE POMAGAM POZA FORUM
Postaw piwo autorowi tego posta
 

 
Wysłany: 2012-06-22, 12:04


niree







Wiek: 28
Na forum: 5312 dni
Posty: 22
Nick w MP: nireee_niree



Respekt: 50

Nie wiem czy to co? zwi?zane z tym, ale my?l?, ?e to przez textdraw(Wcze?niej tego nie by?o)

Prosze zobaczy? :



Jak mog? to naprawi? ? Prosz? o pomoc.

Kod licznika :
Kod:

#include <a_samp>
#include <colors>

#if defined FILTERSCRIPT
#endif

new Text:pojazd[MAX_PLAYERS];
new BrakPaliwa[MAX_PLAYERS];
forward NaStacjiPaliw(playerid);
#define ILOSC_AUT 1000
#define GasZwykly 120
#define MinusGas 15000
#define ZOLTY 0xFFFF00AA
#define SZARY 0xAFAFAFAA
#pragma tabsize 0
new Gas[ILOSC_AUT];
new Float:Przebieg[MAX_VEHICLES];

enum SavePlayerPosEnum{
Float:LastX,
Float:LastY,
Float:LastZ}
new SavePlayerPos[MAX_PLAYERS][SavePlayerPosEnum];

#define COLOR_LIGHTRED 0xFF0000FF//jasny czerwony

new nazwypojazdow[212][32] = {

"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana",
"Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat",
"Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks",
"Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral",
"Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy",
"Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Harley","RC Baron","RC Raider","Glendale","Oceanic",
"Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
"Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher",
"Virgo","Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
"RC Goblin","Hotring Racer","Hotring Racer","Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike",
"Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic","Buccaneer","Shamal","Hydra",
"FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck","Willard","Forklift","Traktor",
"Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover","Sadler",
"Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor",
"Monster","Monster","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna",
"Bandito","Freight","Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley",
"Stafford","BF-400","Newsvan","Tug","Trailer","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer","Trailer",
"Andromeda","Dodo","RC Cam","Launch","Radiowoz","Radiowoz","Radiowoz","Radiowoz","Picador","S.W.A.T. Van",
"Alpha","Phoenix","Glendale","Sadler","Luggage Trailer","Luggage Trailer","Stair Trailer","Boxville","Farm Plow","Utility Trailer"
};



public OnFilterScriptInit()
{
print(" ");
print("Licznik by Destroyer Uruchomiony.");
print(" ");

SetTimer("odpojazdu", 500, true);
SetTimer("OdejmnijPaliwo", MinusGas, 1);

for(new c=0;c<ILOSC_AUT;c++){
Gas[c] = GasZwykly; }
return 1;
}
public OnPlayerConnect(playerid)
{
pojazd[playerid] = TextDrawCreate(466.000000,355.000000," ");
TextDrawAlignment(pojazd[playerid],0);
TextDrawBackgroundColor(pojazd[playerid],0x000000ff);
TextDrawFont(pojazd[playerid],1);
TextDrawLetterSize(pojazd[playerid],0.399999,1.300000);
TextDrawColor(pojazd[playerid],0xffffffff);
TextDrawSetOutline(pojazd[playerid],1);
TextDrawSetProportional(pojazd[playerid],1);
TextDrawSetShadow(pojazd[playerid],1);
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
TextDrawShowForPlayer(playerid,pojazd[playerid]);
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid){
TextDrawHideForPlayer(playerid,pojazd[playerid]);
return 1;
}

forward OdejmnijPaliwo();
public OdejmnijPaliwo(){
for(new g=0;g<200;g++){
new vehid = GetPlayerVehicleID(g);
Gas[vehid]--;
}
return true;
}

public NaStacjiPaliw(playerid)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(5.0, playerid, 1547.065185,23.461799,23.817667))
{
return 1;
}
else if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))
{//LS
return 1;
}
else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))
{//LS
return 1;
}
else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))
{//SF
return 1;
}
else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))
{//Between LS and SF
return 1;
}
else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))
{//LV
return 1;
}
else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))
{//LV
return 1;
}
else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))
{//LV
return 1;
}
}
return 0;
}

public OnPlayerCommandText(playerid, cmdtext[])
{

if(strcmp(cmdtext, "/tankuj", true) == 0)
{

if(GetPlayerMoney(playerid) <= 519){
SendClientMessage(playerid,COLOR_LIGHTRED,"Nie masz tyle kasy!");
return 1;
}

if(IsPlayerConnected(playerid))
{
if(NaStacjiPaliw(playerid))
{
new VID;
new FillUpz;
new string[256];
VID = GetPlayerVehicleID(playerid);
FillUpz = GasZwykly - Gas[VID];
if(GetPlayerMoney(playerid) >= FillUpz+4)
{
Gas[VID] += FillUpz;
FillUpz = FillUpz * 1;
format(string,sizeof(string),"Zatankowa?e? do pe?nego baku (%d litry) za %d $ ",FillUpz,FillUpz*6);
SendClientMessage(playerid,ZOLTY,string);
GivePlayerMoney(playerid,-FillUpz*6);

}
}
else
{
SendClientMessage(playerid,SZARY,"Nie jeste? na stacji paliw!!");
}
}
return 1;
}

if(strcmp(cmdtext, "/tankujall",true)==0 && IsPlayerAdmin(playerid)) {
if(IsPlayerConnected(playerid)){
for(new i=0;i<200;i++){

new VID;
new FillUpz;
new string[256];
VID = GetPlayerVehicleID(i);
FillUpz = GasZwykly - Gas[VID];
Gas[VID] += FillUpz;
FillUpz = FillUpz * 1;

new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
format(string, sizeof(string), "Administrator: %s zatankowa? wszystkim pojazdy!",name, playerid);
SendClientMessage(i,ZOLTY,string);
}
}
return 1;
}

if(strcmp(cmdtext, "/wysiadz", true) == 0){
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
SetCameraBehindPlayer(playerid);
return 1;
}

return 0;
}



forward odpojazdu();
public odpojazdu(){
new string[256];
for(new i=0;i<MAX_PLAYERS;i++){
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)){
new Float:x,Float:y,Float:z;
new Float: distance,value;
static licznik[MAX_VEHICLES];
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 11000);
new vehid = GetPlayerVehicleID(i);
new Float:HealthV;
GetVehicleHealth(GetPlayerVehicleID(i), HealthV);
licznik[vehid]+=floatround(distance);
if(licznik[vehid]>=100){
licznik[vehid]=false;
Przebieg[vehid]+=0.1;
}

format(string, sizeof(string), "~w~Pojazd:~r~ %s ~n~~w~HP Pojazdu:~r~ %.0f ~n~~w~Predkosc:~r~ %d Km/h~n~~w~Paliwo:~r~ %d% L~w~~n~Max Paliwa:~r~ 120 L~n~~w~Przebieg:~r~ %.01f km",GetVehicleName(vehid),HealthV-250, floatround(value/1400),Gas[vehid],Przebieg[vehid]);
TextDrawSetString(pojazd[i], string);
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;

if(Gas[vehid] < 1)
{
BrakPaliwa[i] = 1;
TogglePlayerControllable(i, 0);
GameTextForPlayer(i,"~w~~n~~n~~n~Koniec Paliwa~n~Wpisz /wysiadz ,aby wyjsc z pojazdu",3000,3);
}

}
}

return true;
}



stock PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
return 0;
}

GetVehicleName(vehicleid){
new tmp = GetVehicleModel(vehicleid) - 400;
return nazwypojazdow[tmp];}

Dok?adnie to samo co ty mi poda?e?, tylko odkomentowa?em #define 2 kolory.

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Tagi: bug :: textdraw.
Anonymous





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