Wysłany: 2012-09-09, 14:44
steo
Wiek: 42 Na forum: 5045 dni Posty: 16
Nick w MP: steo
Piwa : 95
siema, mam taki skrypt. i 1 error.
Kod:
#include <a_samp>
#include <sscanf2>
#include <dcmd>
forward UnMute(playerid);
new
bool:MuteNET[MAX_PLAYERS],
Mut,
MutCzas,
StrMut[120];
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(mute,4,cmdtext);
dcmd(unmute,6,cmdtext);
return 0;
}
public OnPlayerConnect(playerid)
{
MuteNET[playerid] = false;
return 1;
}
dcmd_mute(playerid, params[])
{
#pragma unused params
if(!IsPlayerAdmin(playerid))
return SendClientMessage(playerid,-1,"Brak Adma");
if(sscanf(params,"ud",Mut,MutCzas)) // od r2 r
return SendClientMessage(playerid,CZERWONY,"Uzyj: /Mute [ID] [Czas (Sek)]");
if(!IsPlayerConnected(Mut))
return SendClientMessage(playerid,NIEBIESKI,"Nieprawidlowe id gracza");
if(MuteNET[Mut] == true)
return SendClientMessage(playerid,-3,"Ten Gracz Juz Posiada Mute");
MuteNET[Mut] = true;
SetTimerEx("UnMute",MutCzas*1000,0,"d",Mut);
format(StrMut, sizeof(StrMut), "Admin %s Uciszyl Gracza %s Na %d Sek.", PlayerName(playerid), PlayerName(Mut), MutCzas*1000);
SendClientMessageToAll(ZIELONY, StrMut);
SendClientMessage(Mut,-1, "Zostales Uciszony Baranku");
return 1;
}
dcmd_unMute(playerid, params[])
{
#pragma unused params
if(!IsPlayerAdmin(playerid))
return SendClientMessage(playerid,-2,"Brak Adma");
if(sscanf(params,"u",Mut)) // od r2 r
return SendClientMessage(playerid,-2,"Uzyj: /UnMute [id gracza]");
if(!IsPlayerConnected(Mut))
return SendClientMessage(playerid,-3,"Nieprawidlowe id gracza");
if(MuteNET[Mut] == false)
return SendClientMessage(playerid,-3,"Ten Gracz Juz Posiada UnMute");
MuteNET[Mut] = false;
format(StrMut, sizeof(StrMut), "Admin %s Odciszyl Gracza %s", PlayerName(playerid), PlayerName(Mut));
SendClientMessageToAll(ZIELONY, StrMut);
return 1;
}
public UnMute(playerid)
{
MuteNET[playerid] = false;
SendClientMessage(playerid,POMARANCZOWY,"Dostalem UnMute Yeah <Radocha>");
return 1;
}
public OnPlayerText(playerid, text[])
{
if(MuteNET[playerid] == true)
return 0;
return 0;
}
stock PlayerName(playerid) {
new xd[24];
GetPlayerName(playerid, xd, sizeof(xd));
return xd;
}
Error
Kod:
C:\Users\Kamil\Desktop\mute.pwn(4) : fatal error 100: cannot read from file: "color"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
b?d? piwka. Help
Wysłany: 2012-09-09, 15:30
ToxiC.
Wiek: 28 Na forum: 5246 dni Posty: 3792
Piwa : 8590
Wysłany: 2012-09-09, 15:38
steo
Wiek: 42 Na forum: 5045 dni Posty: 16
Nick w MP: steo
Piwa : 95
"Oldschool" napisał/a :
C:\Users\Kamil\Desktop\mute111.pwn(16) : error 017: undefined symbol "dcmd_unmute"
C:\Users\Kamil\Desktop\mute111.pwn(82) : warning 203: symbol is never used: "dcmd_unMute"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
Wysłany: 2012-09-09, 20:53
Raydex
Wiek: 36 Na forum: 6037 dni Posty: 138
Piwa : 1043
"steo" napisał/a : "Oldschool" napisał/a :
C:\Users\Kamil\Desktop\mute111.pwn(16) : error 017: undefined symbol "dcmd_unmute"
C:\Users\Kamil\Desktop\mute111.pwn(82) : warning 203: symbol is never used: "dcmd_unMute"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
Nie widzisz, ?e wielko?? znak?w si? r??ni? Daj jednakowo.
Tagi: problem :: mute
Anonymous
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