Wysłany: 2013-05-05, 13:41
PanGrzybulek
Wiek: 28 Na forum: 4823 dni Posty: 47
Nick w MP: Mentosik
Piwa : 3
Wyswietla mi sie b??d z giveWeapon @bad Argument,
SERVER:
function weapon ( player , weapon )
giveWeapon ( player , tonumber ( bron ), 100 )
takePlayerMoney ( player , 1000 )
end
addEvent ( "weapon" , true )
addEventHandler ( "weapon" , getRootElement (), weapon )
CLIENT:
local marker = createMarker ( 124 , 1081 , 13 , "cylinder" , 2 , 0 , 255 , 255 , 30 )
local player = getLocalPlayer ()
GUIEditor = {
gridlist = {},
button = {},
edit = {}
}
okno = guiCreateGridList ( 521 , 265 , 516 , 405 , false )
guiSetAlpha ( okno , 0.88 )
edit = guiCreateEdit ( 356 , 125 , 86 , 26 , "" , false , okno )
kup = guiCreateButton ( 309 , 216 , 179 , 38 , "KUP" , false , okno )
GUIEditor . gridlist [ 2 ] = guiCreateGridList ( 25 , 150 , 147 , 222 , false , okno )
guiGridListAddColumn ( GUIEditor . gridlist [ 2 ], "Bron" , 0.4 )
guiGridListAddColumn ( GUIEditor . gridlist [ 2 ], "ID" , 0.4 )
for i = 1 , 7 do
guiGridListAddRow ( GUIEditor . gridlist [ 2 ])
end
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 0 , 1 , "Bazuka" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 0 , 2 , "36" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 1 , 1 , "Sniper" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 1 , 2 , "34" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 2 , 1 , "Ak-47" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 2 , 2 , "30" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 3 , 1 , "Uzi" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 3 , 2 , "29" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 4 , 1 , "Shotgun" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 4 , 2 , "27" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 5 , 1 , "Colt-45" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 5 , 2 , "22" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 6 , 1 , "Granaty 10x" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 6 , 2 , "16" , false , false )
zamknij = guiCreateButton ( 317 , 349 , 161 , 41 , "Wyjdz" , false , okno )
guiSetVisible ( okno , false )
function draw ()
dxDrawText ( "Bronie Servera Polskiego RPG" , 531 , 284 , 971 , 342 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawLine ( 655 , 324 , 919 , 324 , tocolor ( 255 , 255 , 255 , 255 ), 1 , true )
dxDrawText ( "Aby zakupic bron, musisz wpisac jej ID ponizej :" , 551 , 352 , 939 , 391 , tocolor ( 255 , 255 , 255 , 255 ), 0.60 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawText ( "Koszt : 1000 $" , 857 , 438 , 1097 , 472 , tocolor ( 255 , 255 , 255 , 255 ), 0.50 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawText ( "Przykladowe bronie" , 541 , 391 , 781 , 425 , tocolor ( 255 , 255 , 255 , 255 ), 0.50 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawText ( "Copyright by @BrudnyAnal.\nWiecej na originalgta.pl" , 531 , 637 , 673 , 670 , tocolor ( 255 , 255 , 255 , 255 ), 0.80 , "default-bold" , "left" , "top" , false , false , true , false , false )
end
function abrir ( hitElement )
if getElementType ( hitElement ) == "player" and ( hitElement == localPlayer ) then
guiSetVisible ( okno , true )
showCursor ( true )
addEventHandler ( "onClientRender" , getRootElement (), draw )
outputChatBox ( "Witamy w sklepie z broni?." , 255 , 0 , 0 )
end
end
addEventHandler ( "onClientMarkerHit" , marker , abrir )
function cerrarv ()
guiSetVisible ( okno , false )
showCursor ( false )
guiSetInputEnabled ( false )
removeEventHandler ( "onClientRender" , getRootElement (), draw )
end
addEventHandler ( "onClientGUIClick" , zamknij , cerrarv , false )
function weapon ()
if ( source == kup ) then
outputChatBox ( "Kupile? bro?." , player , 0 , 0 , 205 )
local bron = guiGetText ( edit )
triggerServerEvent ( "weapon" , getRootElement (), player , weapon )
end
end
addEventHandler ( "onClientGUIClick" , kup , weapon )
Gdzie zrobilem blad?
Wysłany: 2013-05-05, 13:53
luki123luki123
Place Game
Wiek: 28 Na forum: 5275 dni Posty: 1948
Nick w MP: LuKiO
Piwa : 6101
Serwer:
function weapon ( player , bron )
giveWeapon ( player , tonumber ( bron ), 100 )
takePlayerMoney ( player , 1000 )
end
addEvent ( "weapon" , true )
addEventHandler ( "weapon" , getRootElement (), weapon )
Klient:
local marker = createMarker ( 124 , 1081 , 13 , "cylinder" , 2 , 0 , 255 , 255 , 30 )
local player = getLocalPlayer ()
GUIEditor = {
gridlist = {},
button = {},
edit = {}
}
okno = guiCreateGridList ( 521 , 265 , 516 , 405 , false )
guiSetAlpha ( okno , 0.88 )
edit = guiCreateEdit ( 356 , 125 , 86 , 26 , "" , false , okno )
kup = guiCreateButton ( 309 , 216 , 179 , 38 , "KUP" , false , okno )
GUIEditor . gridlist [ 2 ] = guiCreateGridList ( 25 , 150 , 147 , 222 , false , okno )
guiGridListAddColumn ( GUIEditor . gridlist [ 2 ], "Bron" , 0.4 )
guiGridListAddColumn ( GUIEditor . gridlist [ 2 ], "ID" , 0.4 )
for i = 1 , 7 do
guiGridListAddRow ( GUIEditor . gridlist [ 2 ])
end
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 0 , 1 , "Bazuka" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 0 , 2 , "36" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 1 , 1 , "Sniper" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 1 , 2 , "34" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 2 , 1 , "Ak-47" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 2 , 2 , "30" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 3 , 1 , "Uzi" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 3 , 2 , "29" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 4 , 1 , "Shotgun" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 4 , 2 , "27" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 5 , 1 , "Colt-45" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 5 , 2 , "22" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 6 , 1 , "Granaty 10x" , false , false )
guiGridListSetItemText ( GUIEditor . gridlist [ 2 ], 6 , 2 , "16" , false , false )
zamknij = guiCreateButton ( 317 , 349 , 161 , 41 , "Wyjdz" , false , okno )
guiSetVisible ( okno , false )
function draw ()
dxDrawText ( "Bronie Servera Polskiego RPG" , 531 , 284 , 971 , 342 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawLine ( 655 , 324 , 919 , 324 , tocolor ( 255 , 255 , 255 , 255 ), 1 , true )
dxDrawText ( "Aby zakupic bron, musisz wpisac jej ID ponizej :" , 551 , 352 , 939 , 391 , tocolor ( 255 , 255 , 255 , 255 ), 0.60 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawText ( "Koszt : 1000 $" , 857 , 438 , 1097 , 472 , tocolor ( 255 , 255 , 255 , 255 ), 0.50 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawText ( "Przykladowe bronie" , 541 , 391 , 781 , 425 , tocolor ( 255 , 255 , 255 , 255 ), 0.50 , "bankgothic" , "left" , "top" , false , false , true , false , false )
dxDrawText ( "Copyright by @BrudnyAnal.\nWiecej na originalgta.pl" , 531 , 637 , 673 , 670 , tocolor ( 255 , 255 , 255 , 255 ), 0.80 , "default-bold" , "left" , "top" , false , false , true , false , false )
end
function abrir ( hitElement )
if getElementType ( hitElement ) == "player" and ( hitElement == localPlayer ) then
guiSetVisible ( okno , true )
showCursor ( true )
addEventHandler ( "onClientRender" , getRootElement (), draw )
outputChatBox ( "Witamy w sklepie z broni?." , 255 , 0 , 0 )
end
end
addEventHandler ( "onClientMarkerHit" , marker , abrir )
function cerrarv ()
guiSetVisible ( okno , false )
showCursor ( false )
guiSetInputEnabled ( false )
removeEventHandler ( "onClientRender" , getRootElement (), draw )
end
addEventHandler ( "onClientGUIClick" , zamknij , cerrarv , false )
function weapon ()
if ( source == kup ) then
outputChatBox ( "Kupile? bro?." , player , 0 , 0 , 205 )
local bron = guiGetText ( edit )
triggerServerEvent ( "weapon" , getRootElement (), player , bron )
end
end
addEventHandler ( "onClientGUIClick" , kup , weapon )
Licz? na zimne piwko
Tagi: @bad :: argument
Anonymous
Na forum: 245 dni
Posty: 1
Anonymous Koniecznie zajrzyj na: