function onWasted(totalAmmo, killer, killerWeapon, bodypart, stealth, thePlayer)
if not( isGuestAccount (getPlayerAccount(source)) ) then
triggerClientEvent ("bw_okno", source)
local theWeapon = getPedWeapon (source)
local weaponAmmo = getPedTotalAmmo (source)
fadeCamera (source, true)
setTimer (spawnPlayer, 30000, 1, source, 1607.73608, 1817.53088, 10.82031+1, 0, getPedSkin (source), 0, 0, getPlayerTeam(source))
setElementData (source, "BW", 30)
setTimer (setCameraTarget, 30250, 1, source, source)
setTimer (fadeCamera, 30000, 1, source, true)
setTimer (giveWeapon, 30000, 1, source, theWeapon, weaponAmmo, true)
takePlayerMoney(source, 60)
end
end
addEventHandler ("onPlayerWasted", getRootElement(), onWasted)