Wysłany: 2015-09-01, 18:33
mlodasnygo
Wiek: 16 Na forum: 3973 dni Posty: 205
Piwa : 518
Witam, mam problem z pewnym skryptem, mianowicie chodzi o to ze nie pokazuje mi % zape?nienia, pomo?e kto? to naprawi??
Kody:
-server
local jobMarker
local jobVehicle
local jobOdbieranie = createMarker ( 1323.5300292969 , 1472.5004882813 , 10.8203125 - 1 , "cylinder" , 6 , 0 , 0 , 255 )
local positionTrash = {
{ 346.6647644043 , 2539.1455078125 , 16.75606918335 },
{- 1280.5670166016 ,- 73.867202758789 , 14.1484375 },
{ 1985.8670654297 ,- 2395.0385742188 , 13.546875 },
{ 1336.6829833984 , 1454.7218017578 , 10.8203125 },
}
function finishJob ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobBlip and isElement ( jobBlip ) then
destroyElement ( jobBlip )
jobBlip = nil
end
end
function hideNextPoint ( el , md )
if el ~= localPlayer or not md then return end
if not getPedOccupiedVehicle ( el ) then return end
local pojazd = getPedOccupiedVehicle ( el )
if not getElementData ( pojazd , "pojazd_smieci" ) then setElementData ( pojazd , "pojazd_smieci" , 0 ) end
if getElementData ( pojazd , "pojazd_smieci" ) > 100 then
outputChatBox ( "* Posiadasz 100% Towar?w Wro? Do Lotniska LV Aby Roz?adowa?." )
return
end
local smieci = getElementData ( pojazd , "pojazd_smieci" ) + math . random ( 25 , 35 )
finishJob ()
showNextPoint ()
playSoundFrontEnd ( 12 )
setElementData ( pojazd , "pojazd_smieci" , smieci )
setElementData ( pojazd , "pojazd_opis" , "Towar: " .. smieci .. "%" )
end
addEvent ( "givePlayerMoney" , true )
addEventHandler ( "givePlayerMoney" , root , function( hajsy )
if not tonumber ( hajsy ) then return end
givePlayerMoney ( client , hajsy )
end )
function showNextPoint ()
jobRandom = math . random ( 1 , #positionTrash)
jobMarker = createMarker ( positionTrash [ jobRandom ][ 1 ], positionTrash [ jobRandom ][ 2 ], positionTrash [ jobRandom ][ 3 ], "checkpoint" , 4 , 0 , 0 , 255 )
jobBlip = createBlipAttachedTo ( jobMarker , 41 )
addEventHandler ( "onClientMarkerHit" , jobMarker , hideNextPoint )
end
addEventHandler ( "onClientVehicleExit" , resourceRoot , function( plr , seat )
if seat == 0 then
if plr == localPlayer then
finishJob ()
outputChatBox ( "* Zako?czy?e? prac?" )
setElementData ( source , "pojazd_smieci" , 0 )
setElementData ( plr , "gracz_praca" , false )
end
end
end )
addEventHandler ( "onClientMarkerHit" , jobOdbieranie , function( el , md )
if not md or getElementType ( el ) ~= "player" then return end
if el ~= localPlayer then return end
if not getPedOccupiedVehicle ( el ) then return end
local pojazd = getPedOccupiedVehicle ( el )
if getElementData ( pojazd , "pojazd_smieci" ) and tonumber ( 60 ) <= getElementData ( pojazd , "pojazd_smieci" ) then
smieci = getElementData ( pojazd , "pojazd_smieci" ) * 0.6
setElementData ( pojazd , "pojazd_smieci" , 0 )
triggerServerEvent ( "givePlayerMoney" , el , smieci , 5000 )
setElementData ( pojazd , "pojazd_opis" , "Towar: 0%" )
else
outputChatBox ( "* Nie posiadasz wi?cej ni?. 80% Towar?w" )
end
end )
addEvent ( "STARTJobTrash" , true )
addEventHandler ( "STARTJobTrash" , resourceRoot , function()
showNextPoint ()
end )
-client
local positionVehicles = {
{ 1347.587890625 , 1512.228515625 , 11.25 , 359.5 , 360.0 , 182.0 },
{ 1330.5113525391 , 1510.0656738281 , 11.25 , 359.5 , 360.0 , 182.0 },
{ 1316.7269287109 , 1508.6776123047 , 11.25 , 359.5 , 360.0 , 182.0 },
{ 1291.58 , 1478.12 , 11.28 , 359.6 , 360.0 , 272.6 },
{ 1291.95 , 1462.01 , 11.28 , 359.6 , 360.0 , 271.6 },
{ 1292.20 , 1447.93 , 11.28 , 359.6 , 360.0 , 272.9 },
{ 1308.82 , 1432.12 , 11.28 , 359.5 , 360.0 , 358.2 },
{ 1325.39 , 1431.18 , 11.28 , 359.5 , 0.1 , 358.2 },
{ 1340.72 , 1430.90 , 11.28 , 359.6 , 360.0 , 0.8 },
}
for i , v in ipairs ( positionVehicles ) do
local pojazd = createVehicle ( 593 , v [ 1 ], v [ 2 ], v [ 3 ], v [ 4 ], v [ 5 ], v [ 6 ])
setElementData ( pojazd , "pojazd_opis" , "Praca Dorywcza\nDodo" )
setElementData ( pojazd , "pojazd_paliwo" , 100 )
setVehicleEngineState ( pojazd , false )
setElementFrozen ( pojazd , true )
end
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat )
if seat == 0 then
setElementFrozen ( source , false )
setElementData ( plr , "gracz_praca" , true )
outputChatBox ( "* Rozpocz??e?/-a? prac?." , plr )
triggerClientEvent ( plr , "STARTJobTrash" , resourceRoot )
setElementData ( source , "pojazd_opis" , "Towar: 0%" )
end
end )
function respawnVehicles ()
for i , v in ipairs ( getElementsByType ( "vehicle" , resourceRoot )) do
if not getVehicleOccupant ( v ) then
respawnVehicle ( v )
setElementFrozen ( v , true )
setVehicleEngineState ( v , false )
setElementData ( v , "pojazd_opis" , "Praca Dorywcza\nDodo" )
end
end
end
setTimer ( respawnVehicles , 1200000 , 0 )
Za pomoc stawiam
?atwe piwko, ?atwe piwko.
Pozdrawiam,
mlodygo ;D
Podpis
600 dni -
10 marca 2017
500 piw -
10 marca 2017
Wysłany: 2015-09-01, 19:00
Jurandovsky
Kurdebele
Wiek: 17 Na forum: 4838 dni Posty: 915
Piwa : 2697
Ehh, a masz tak? element dat?? : pojazd_opis?
W ogole masz 3dtext?
Podpis
Jedyny kontakt ze mną to PW forum
Kod:
local noobs = getElementsByTitle("player", "Programista LUA")
for k, v in ipairs(noobs) do
outputChatBox("Bez mózgu jest użytkownik o nicku: "..getPlayerName(v), root)
destroyElement(v)
end
Wysłany: 2015-09-02, 14:54
Kurczak23
Wiek: 32 Na forum: 5032 dni Posty: 30
Piwa : 499
addEventHandler ( "onClientRender" , root , function()
local rootx , rooty , rootz = getCameraMatrix ()
for i , vehicle in ipairs ( getElementsByType ( "vehicle" )) do
local x , y , z = getElementPosition ( vehicle )
local sx , sy = getScreenFromWorldPosition ( x , y , z )
if sx and sy then
local opis = getElementData ( vehicle , "pojazd_opis" )
if opis then
local distance = getDistanceBetweenPoints3D ( rootx , rooty , rootz , x , y , z )
if distance <= 20 then
dxDrawText ( opis , sx -( string . len ( opis )/ 2 ), sy , sx + 100 , sy , tocolor ( 255 , 255 , 255 , 255 ), 1 , "default-bold" , "center" , "center" , false , true , false , false )
end
end
end
end
end )
Po stronie klienta do dowolnego skryptu nie konkretnie tego.
Tagi: nie :: pokazuje :: zapełnienia.
Anonymous
Na forum: 245 dni
Posty: 1
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