Wysłany: 2019-08-28, 01:35
Matikmontana
Modern Stories
Wiek: 22 Na forum: 2473 dni Posty: 423
Nick w MP: Mazeusz*
Piwa : 1015
Witam posiadam paczk? Your Pseudol v1-2 W skrypcie tiyl-duty s? komendy na premium oraz premium+ uda?o mi si? zrobi? tak ?e po wpisaniu kom /dajpremium oraz /dajpremiumplus nadaje range ale po wyj?ciu z serwera rangi sie nie zapisuj?
function setPremiumDay ( plr , days )
if getPremiumDate ( plr ) then
local queryA = exports [ 'tiyl-db' ]: dbSet ( string . format ( "UPDATE tiyl_gracze SET vipdate = DATE(vipdate) + INTERVAL %d DAY WHERE id=%d" , days , getElementData ( plr , "player:uid" )))
return end
local queryA = exports [ 'tiyl-db' ]: dbSet ( string . format ( "UPDATE tiyl_gracze SET vipdate = DATE(current_timestamp()) + INTERVAL %d DAY WHERE id=%d" , days , getElementData ( plr , "player:uid" ))) api = "ec8b994a9b1f6c01f14d1ee43"
end
addCommandHandler ( "dajpremium" ,function( plr , cmd , cel , dni )
if getAdmin ( plr , 5 ) or getAdmin ( plr , 3 ) then
if not cel then outputChatBox ( "/dajpremium [gracz] [dni]" , plr ) return end
if not dni then outputChatBox ( "/dajpremium [gracz] [dni]" , plr ) return end
if not tonumber ( dni ) then outputChatBox ( "/dajpremium [gracz] [dni]" , plr ) return end
local target = exports [ "tiyl-core" ]: findPlayer ( plr , cel )
if not target then
outputChatBox ( "* Nie znaleziono podanego gracza." , plr , 255 , 0 , 0 )
return
end
setPremiumDay ( target , dni )
outputChatBox ( "Nadano konto PREMIUM na " .. dni .. " dni!" , plr , 255 , 128 , 64 )
outputChatBox ( "Otrzymales konto PREMIUM na " .. dni .. " dni!" , target , 255 , 128 , 64 )
setElementData ( target , "player:vip" , true )
triggerEvent ( "save:player" , root , target )
triggerEvent ( "load:player" , root , target )
end
end )
addCommandHandler ( "dajpremiumplus" ,function( plr , cmd , cel , dni )
if getAdmin ( plr , 5 ) then
if not cel then outputChatBox ( "/dajpremiumplus [gracz] [dni]" , plr ) return end
if not dni then outputChatBox ( "/dajpremiumplus [gracz] [dni]" , plr ) return end
if not tonumber ( dni ) then outputChatBox ( "/dajpremium [gracz] [dni]" , plr ) return end
local target = exports [ "tiyl-core" ]: findPlayer ( plr , cel )
if not target then
outputChatBox ( "* Nie znaleziono podanego gracza." , plr , 255 , 0 , 0 )
return
end
setsPremiumDay ( target , dni )
outputChatBox ( "Nadano konto PREMIUM+ na " .. dni .. " dni graczowi " .. getPlayerName ( target ) .. "!" , plr , 255 , 128 , 64 )
outputChatBox ( "Otrzymales konto PREMIUM+ na " .. dni .. " dni!" , target , 255 , 128 , 64 )
setElementData ( target , "player:svip" , true )
triggerEvent ( "save:player" , root , target )
triggerEvent ( "load:player" , root , target )
end
end )
function getPremiumDate ( plr )
local queryA = exports [ 'tiyl-db' ]: dbGet ( "SELECT * FROM tiyl_gracze WHERE id=? AND vipdate>NOW() LIMIT 1" , getElementData ( plr , "player:uid" ))
if ( queryA and #queryA > 0) then
return queryA [ 1 ]. vipdate
end
return false
end
function setsPremiumDay ( plr , days )
if getsPremiumDate ( plr ) then
local queryA = exports [ 'tiyl-db' ]: dbSet ( string . format ( "UPDATE tiyl_gracze SET svipdate = DATE(svipdate) + INTERVAL %d DAY WHERE id=%d" , days , getElementData ( plr , "player:uid" )))
return end
local queryA = exports [ 'tiyl-db' ]: dbSet ( string . format ( "UPDATE tiyl_gracze SET svipdate = DATE(curdate()) + INTERVAL %d DAY WHERE id=%d" , days , getElementData ( plr , "player:uid" ))) api = "ec8b994a9b1f6c01f14d1ee43"
end
function getsPremiumDate ( plr )
local queryA = exports [ 'tiyl-db' ]: dbGet ( "SELECT * FROM tiyl_gracze WHERE id=? AND svipdate>NOW() LIMIT 1" , getElementData ( plr , "player:uid" ))
if ( queryA and #queryA > 0) then
return queryA [ 1 ]. svipdate
end
return false
end
Wysłany: 2019-08-28, 07:35
DaVeCS
Mapper
Wiek: 31 Na forum: 3386 dni Posty: 193
Nick w MP: DaVe
Piwa : 59
Podaj b??dy z /debugscript 3
Wysłany: 2019-08-28, 13:24
Matikmontana
Modern Stories
Wiek: 22 Na forum: 2473 dni Posty: 423
Nick w MP: Mazeusz*
Piwa : 1015
Wysłany: 2019-08-28, 14:17
killercycDDS
Migacz
Wiek: 25 Na forum: 4512 dni Posty: 629
Nick w MP: killer_cyc[DDS]
Piwa : 1659
poka? jak wygl?da struktura vipdate + po co Ci to na koniec?
api="ec8b994a9b1f6c01f14d1ee43"
Wysłany: 2019-08-28, 15:32
Wilq
Wiek: 24 Na forum: 4428 dni Posty: 3410
Piwa : 739
Zobacz, czy zapisujesz stan premium po wyj?ciu z serwera.
Wysłany: 2019-08-28, 16:12
Matikmontana
Modern Stories
Wiek: 22 Na forum: 2473 dni Posty: 423
Nick w MP: Mazeusz*
Piwa : 1015
"killercycDDS" napisał/a :poka? jak wygl?da struktura vipdate + po co Ci to na koniec?
api="ec8b994a9b1f6c01f14d1ee43"
https://imgur.com/2dOUOG6 Prosze
Wilq gdze to sprawdzi???
Wysłany: 2019-08-28, 16:24
Wilq
Wiek: 24 Na forum: 4428 dni Posty: 3410
Piwa : 739
Sk?d ja mam wiedzie? gdzie to b?dzie w twoim gamemodzie? To tw?j serwer, powiniene? wiedzie? gdzie co masz.
Szukaj w plikach frazy: "onPlayerQuit
Wysłany: 2019-08-29, 00:17
Matikmontana
Modern Stories
Wiek: 22 Na forum: 2473 dni Posty: 423
Nick w MP: Mazeusz*
Piwa : 1015
function loadPlayerData ( plr )
local result = exports [ "tiyl-db" ]: dbGet ( "SELECT * FROM tiyl_gracze WHERE id=?" , getElementData ( plr , "player:uid" ))
if result and #result > 0 then
local v = result [ 1 ]
setPlayerMoney ( plr , v . money )
setElementModel ( plr , v . skin )
setElementData ( plr , "status" , "Aktywny" )
setElementData ( plr , "user:nickname" , v . login1 )
setElementData ( plr , "player:logged" , true )
setElementData ( plr , "player:license:pjA" , v . pjA )
setElementData ( plr , "player:license:pjB" , v . pjB )
setElementData ( plr , "player:license:pjC" , v . pjC )
setElementData ( plr , "player:license:pjL" , v . pjL )
setElementData ( plr , "player:reputation" , v . reputation )
setElementData ( plr , "player:workinjob" , v . worker )
setElementData ( plr , "player:registerdate" , v . registered )
setElementData ( plr , "player:hours" , v . hours )
setElementData ( plr , "user:oranga" , v . orank )
setElementData ( plr , "p:title" , v . rp_tytul )
setElementData ( plr , "player:scorespedytor" , v . scorespedytor )
setElementData ( plr , "nanky:x" , v . nankyx )
setElementData ( plr , "nanky:y" , v . nankyy )
setElementData ( plr , "nanky:z" , v . nankyz )
local queryA = string . format ( "SELECT * FROM tiyl_gracze WHERE id=%d AND vipdate>NOW() LIMIT 1" , getElementData ( plr , "player:uid" ))
local resultA = exports [ "tiyl-db" ]: pobierzWyniki ( queryA )
if ( resultA ) then
setElementData ( plr , "player:vip" , true )
setElementData ( plr , "player:vipdate" , v . vipdate )
setPlayerName ( plr , "#FFD700" .. getPlayerName ( plr ))
else
setElementData ( plr , "player:vip" , false )
end
local queryA = string . format ( "SELECT * FROM tiyl_gracze WHERE id=%d AND svipdate>NOW() LIMIT 1" , getElementData ( plr , "player:uid" ))
local resultA = exports [ "tiyl-db" ]: pobierzWyniki ( queryA )
if ( resultA ) then
setElementData ( plr , "player:svip" , true )
setElementData ( plr , "player:svipdate" , v . svipdate )
setPlayerName ( plr , "#FFBF00" .. getPlayerName ( plr ))
else
setElementData ( plr , "player:svip" , false )
end
setElementData ( plr , "player:skin" , v . skin )
local org = exports [ "tiyl-db" ]: dbGet ( "SELECT * FROM tiyl_organizacje WHERE uid=? LIMIT 1" , getElementData ( plr , "player:uid" )) -- pobieramy tylko JEDEN rekord
if org and #org > 0 then
setElementData ( plr , "player:organization" , org [ 1 ]. code )
exports [ 'tiyl-db' ]: dbSet ( "UPDATE tiyl_organizacje SET actived=curdate() WHERE uid=?" , getElementData ( plr , "player:uid" ))
end
return true
end
return false
end
function savePlayerData ( plr , quitType )
local uid = getElementData ( plr , "player:uid" )
if not uid then return end
local money = getPlayerMoney ( plr )
local reputation = getElementData ( plr , "player:reputation" )
local licensea = getElementData ( plr , "player:license:pjA" )
local licenseb = getElementData ( plr , "player:license:pjB" )
local licensec = getElementData ( plr , "player:license:pjC" )
local licensel = getElementData ( plr , "player:license:pjL" )
local minuty = getElementData ( plr , "player:hours" )
local minutyduty = getElementData ( plr , "player:workinjob" )
local rypy = getElementData ( plr , "p:title" )
local scorespedytor = getElementData ( plr , "player:scorespedytor" )
local x , y , z = getElementPosition ( plr )
local query = exports [ "tiyl-db" ]: dbSet ( "UPDATE tiyl_gracze SET money=?, reputation=?, pjA=?, pjB=?, pjC=?, pjL=?, hours=?, worker=?, rp_tytul=?, scorespedytor=?, nankyx=?, nankyy=?, nankyz=? WHERE id=?" , money , reputation , licensea , licenseb , licensec , licensel , minuty , minutyduty , rypy , scorespedytor , x , y , z , uid )
if quitType then
exports [ "tiyl-db" ]: dbSet ( "INSERT INTO Logi_wyjscie_serwer (uid,nick,quitType,serial,date,saved) VALUES (?,?,?,?,NOW(),?)" , uid , getPlayerName ( plr ), quitType , getPlayerSerial ( plr ), "zapisano" )
outputDebugString ( "Zapisano statystyki gracza " .. getPlayerName ( plr ).. ", pow?d wyj?cia: " .. string . lower ( quitType ))
else
exports [ "tiyl-db" ]: dbSet ( "INSERT INTO Logi_wyjscie_serwer (uid,nick,quitType,serial,date,saved) VALUES (?,?,?,?,NOW(),?)" , uid , getPlayerName ( plr ), "brak powodu wyj?cia" , getPlayerSerial ( plr ), "zapisano" )
outputDebugString ( "Zapisano statystyki gracza " .. getPlayerName ( plr ))
end
end
addEventHandler ( "onPlayerQuit" , root , function() savePlayerData ( source ) end )
addEvent ( "antyLost" , true )
addEventHandler ( "antyLost" , root , function()
local result = exports [ "tiyl-db" ]: dbGet ( "SELECT * FROM tiyl_gracze WHERE id=?" , getElementData ( client , "player:uid" ))
if result [ 1 ]. login2 == false then
setPlayerName ( client , result [ 1 ]. login )
else
setPlayerName ( client , result [ 1 ]. login2 )
end
loadPlayerData ( client )
end )
Znalaz?em to, czyli teraz w kt?rej linijce musze doda? vipdate jak jest w bazie danych
[ Dodano : 2019-08-30, 00:26 ]
Naprawi?em wystarczy?o wgra? modu?
Tagi: nadawanie :: premium
Anonymous
Na forum: 245 dni
Posty: 1
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