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Wysłany: 2018-11-22, 18:53


Kulegg







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Witam, Pys 3.0 GM posiadam i na serwerze gdy podejde pod frakcje sapd, tylko pod t? frakcje, to mi z 60 fps spada do 20, 34fps. Gdy wylacze frakcje sapd mam 60fps, czym jest to spowodowane? Gdy si?spojrze na jakies auto w sapd to te? mam jeszcze wieksze lagi

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Wysłany: 2018-11-22, 19:15


Query

SyndicateMTA






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polecam wy??czy? community-ogloszenia

Podpis
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Wysłany: 2018-11-23, 13:21


Xrent

-






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Ostrzeżeń: 60%
Mo?e podaj kody od frakcji sapd by?my zobaczyli co tak laguje ;p Oczywi?cie w [.lua] [./lua] bez kropek

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Wysłany: 2018-11-23, 20:50


Kulegg







Wiek: 46
Na forum: 3125 dni
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pystories-vehicles dam wam bo to przez auta napewno!

--[[
    DeveloprsYlos
]]

-- Position vehicles

function getVehicleHandlingProperty elementproperty )
    if isElement element ) and getElementType element ) == "vehicle" and type property ) == "string" then
        local handlingTable getVehicleHandling element ) 
        local value handlingTable[property] 
 
        if value then
            return value
        end
    end
 
    return false
end

local asapd_radiowozy = {
--{-1640.31653.80, -5.520090597},
{-1611.96,750.00,-5.62,00180598},
{-1607.93,750.00,-5.62,00180598},
{-1603.95,750.00,-5.62,00180598},
{-1599.93,750.00,-5.62,00180598},
{-1595.89,750.00,-5.62,00180598},
{-1591.57,750.00,-5.62,00180598},
{-1587.56,750.00,-5.61,00180598},
{-1583.54,750.00,-5.62,00180598},
{-1579.56,750.00,-5.62,00180598},

}

local asapd_maverick = {
{-1680.49,710.25,30.65,0090497},
{-1680.49,701.25,30.65,0090497},


}

local asapd_holowniki = {

{-1639.05,649.62,-5.14358.00.0269.7525},
{-1639.05,653.72,-5.14358.00.0269.7525},
{-1639.05,657.82,-5.14358.00.0269.7525},
{-1639.05,661.92,-5.14358.00.0269.7525},


}

local sapd_premiery = {

{-1608.37693.82, -5.500.00.0179.6405},
{-1604.17693.80, -5.500.00.0179.8405},
{-1600.09693.79, -5.500.00.0179.6405},
{-1596.05693.82, -5.500.00.0180.0405},

}

local sapd_motory = {
{-1592.21,705.01,-5.6,0,0,270,523},
{-1592.38,707.86,-5.6,0,0,270,523},
{-1592.82,710.04,-5.6,0,0,270,523},
{-1592.86,712.81,-5.6,0,0,270,523},

}

local sapd_rangery = {

{-1612.45693.82, -4.900.00.0180.0599}, --- RANCHER
{-1616.75693.82, -4.900.00.0180.0599}, --- RANCHER
{-1620.75693.82, -4.900.00.0180.0599}, --- RANCHER


}

local sapd_fbi = {

{-1624.75693.82, -4.900.00.0180.0490}, --- FBI
{-1628.75693.82, -4.900.00.0180.0490}, --- FBI
{-1632.75693.82, -4.900.00.0180.0490}, --- FBI

}

local sapd_sultany = {

--{-1596.70674.97, -5.610.130.00358.53,560},
--{-1600.68674.92, -5.610.130.00359.72,560},

}

local sapd_radiowozy = {

{-1572.40,742.39,-5.62,0,0,90,597},
{-1572.40,738.14,-5.62,0,0,90,597},
{-1572.40,734.28,-5.62,0,0,90,597},
{-1572.40,730.09,-5.62,0,0,90,597},
{-1572.40,726.07,-5.62,0,0,90,597},
{-1572.40,722.03,-5.62,0,0,90596},
{-1572.40,717.71,-5.61,0,0,90596},
{-1572.40,713.64,-5.62,0,0,90596},
{-1572.40,709.77,-5.62,0,0,90596},
{-1572.40,705.49,-5.62,0,0,90596},
}


local sapd_supergt = {
{-1596.37,676.05,-6.100,0,0506},
{-1600.61,676.49,-6.100,0,0506},
{-1639.05,666.0,0-6.10358.00.0269.7506},
{-1639.05,670.10,0-6.10358.00.0269.7506},
{-1639.05,674.20,0-6.10358.00.0269.7506},

}

local sapd_patrioty = {

{-1639.05,678.30,0-5.20358.00.0269.7470},
{-1639.05,682.40,0-5.20358.00.0269.7470},
{-1639.05,686.50,0-5.20358.00.0269.7470},

}

local sapd_ciezkie = {
{-1623.71,649.58,-5.10358.00.090428},
{-1623.71,653.68,-5.10358.00.090428},
{-1622.91,657.68,-5.10358.00.090427},
{-1622.91,661.68,-5.10358.00.090427},
{-1607.72,676.77,-5.24358.00.0, -40601},

}

for i,v in pairs(asapd_radiowozy) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)

    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    setVehicleColorvehicle0400100,100,1000,0,,0,0,)
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",1)
    
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:id"i+660606)
    setVehiclePlateText(vehicle,"S " .. i+660606)
    setElementData(vehicle,"vehicle:desc","Radiow?z\nA-SAPD\nSan Fierro\n001-" .. i+660606 .."")
    setVehicleDamageProof(vehicle,true)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+8.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+755)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")

end

for i,v in pairs(asapd_maverick) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)

    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    setVehicleColorvehicle0000,32,00,0,,0,0,)
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",1)
    
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)
    setElementData(vehicle,"vehicle:id"i+707010)
    setVehiclePlateText(vehicle,"S " .. i+707010)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setVehicleDamageProof(vehicle,true)

end

for i,v in pairs(asapd_holowniki) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)

    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    setVehicleColorvehicle03200,32,00,0,,0,0,)
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",1)
    
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)
    setElementData(vehicle,"vehicle:id"i+707010)
    setVehiclePlateText(vehicle,"S " .. i+707010)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:desc","Holownik\nA-SAPD\nSan Fierro\n006-" .. i+707010 .."")
    setVehicleDamageProof(vehicle,true)

end

for i,v in pairs(sapd_premiery) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    -- Police Siren3964
    
    --police_object createObject(3964,0,0,0)
    --attachElements(police_object,vehicle,0.75,1.15,1,0,0,0)
    
    setVehicleColor(vehicle0,0,25 )
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",5)

    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+997010)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+9.8)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+1115)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")

end

for i,v in pairs(sapd_rangery) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    -- Police Siren3964
    
    --police_object createObject(3964,0,0,0)
    --attachElements(police_object,vehicle,0.75,1.15,1,0,0,0)
    
    setVehicleColor(vehicle0,0,25 )
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",5)

    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+997010)
    setVehiclePlateText(vehicle,"S " .. i+997010)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:desc","Police Ranger\nSAPD\nSan Fierro\n004-".. i+997010 .."")
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+9.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+915)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")

end

for i,v in pairs(sapd_fbi) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    -- Police Siren3964
    
    --police_object createObject(3964,0,0,0)
    --attachElements(police_object,vehicle,0.75,1.15,1,0,0,0)
    
    setVehicleColor(vehicle0,0,25 )
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",5)

    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+997010)
    setVehiclePlateText(vehicle,"S " .. i+997010)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:desc","FBI Rancher\nSAPD\nSan Fierro\n005-".. i+997010 .."")
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+9.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+915)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")

end


for i,v in pairs(sapd_sultany) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,255,255,255,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    
    setVehicleColor(vehicle0,0,25 )
    addVehicleUpgrade(vehicle1025)
    
    setElementData(vehicle,"vehicle:rank",5)

    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+910290)
    setVehiclePlateText(vehicle,"S " .. i+910290)
    setElementData(vehicle,"vehicle:desc","[SF]-[004-" .. i+910290 .."]")
    local acc=getVehicleHandling(vehicle)
    local val=acc["engineAcceleration"]
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setVehicleHandling(vehicle,"maxVelocity",450)
    setVehicleHandling(vehicle,"engineAcceleration",val+5)

end

for i,v in pairs(sapd_radiowozy) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,0,0,64,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)

    setVehicleColorvehicle0032100,100,1000,0,,0,0,)
    addVehicleUpgrade(vehicle1025)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+9.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+915)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")
    
    
    setElementData(vehicle,"vehicle:rank",2)
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+808010)
    setVehiclePlateText(vehicle,"S " .. i+808010) 
    setElementData(vehicle,"vehicle:desc","Radiow?z\nSAPD\nSan Fierro\n002-" .. i+808010 .."")

end

for i,v in pairs(sapd_motory) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,0,0,64,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)
    addVehicleSirens vehicle82truefalsefalsetrue ) 
    setVehicleColorvehicle0032100,100,1000,0,,0,0,)
    addVehicleUpgrade(vehicle1025)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+6.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+115)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")
    
    
    setElementData(vehicle,"vehicle:rank",2)
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+808010)
    setVehiclePlateText(vehicle,"S " .. i+808010) 
    setElementData(vehicle,"vehicle:desc","Motocykl\nSAPD\nSan Fierro\n003-" .. i+808010 .."")

end


for i,v in pairs(sapd_supergt) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,0,0,0,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)
    addVehicleUpgrade(vehicle1025)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+12.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+815)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")
    
    
    setElementData(vehicle,"vehicle:rank",98)
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+808010)
    setVehiclePlateText(vehicle,"HOT-P " .. i+808010end

for i,v in pairs(sapd_ciezkie) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,0,0,0,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)
    addVehicleUpgrade(vehicle1025)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+8.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+915)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+150+100+200+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")
    
    
    setElementData(vehicle,"vehicle:rank",15)
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+808010)
    setVehiclePlateText(vehicle,"HOT-P " .. i+808010end

for i,v in pairs(sapd_patrioty) do
    local vehicle=createVehicle(v[7], v[1], v[2], v[3])
    setVehicleColor(vehicle,0,0,0,255)
    setElementRotation(vehiclev[4], v[5], v[6])
    setVehicleEngineState(vehiclefalse)
    setElementFrozen(vehicletrue)
    setVehicleDamageProof(vehicle,true)
    removeVehicleSirens(vehicle)
    setElementData(vehicle,"vehicle:police"true)
    addVehicleUpgrade(vehicle1025)
    
    local fast getVehicleHandlingProperty(vehicle,"engineAcceleration")
    local maxfast getVehicleHandlingProperty(vehicle,"maxVelocity")
    local masa getVehicleHandlingProperty(vehicle,"mass")
    local masa2 getVehicleHandlingProperty(vehicle,"turnMass")
    local xd getVehicleHandlingProperty(vehicle,"tractionMultiplier")
    local coef getVehicleHandlingProperty(vehicle,"dragCoeff")
    local stdg getVehicleHandlingProperty(vehicle,"steeringLock")
    setVehicleHandling(vehicle,"engineAcceleration",fast+11.5)
    setVehicleHandling(vehicle,"maxVelocity",maxfast+1015)
    setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25)
    setVehicleHandling(vehicle,"mass",masa+350+600+300+55)
    setVehicleHandling(vehicle,"steeringLock",stdg+0.25)
    setVehicleHandling(vehicle,"dragCoeff",coef-0.25)
    setVehicleHandling(vehicle,"driveType""awd")
    
    
    setElementData(vehicle,"vehicle:rank",2)
    setElementFrozen(vehicle,true)
    setElementData(vehicle,"vehicle:ownedPlayer"1)
    setElementData(vehicle,"vehicle:fuel"100)

    setElementData(vehicle,"vehicle:id"i+808010)
    setVehiclePlateText(vehicle,"HOT-P " .. i+808010end


addEventHandler("onVehicleEnter"resourceRoot, function(plr,seat,jacked)
    if seat == 0 then
        setElementData(source,"use:player",true)
        outputChatBox("* Wszedle?(a?) do pojazdu frakcyjnego, dbaj o niego i odstaw na miejsce."plr)
        outputChatBox("* Wszelkie zostawiania pojazd?w b?da karane banem."plr)
    end
end)

setTimer(function() 
     for i,vehicle in pairs(getElementsByType("vehicle"resourceRoot)) do
        local x,y,getElementPosition(vehicle)
        local r1,r2,r3 getElementRotation(vehicle)
        setVehicleRespawnPosition(vehicle,x,y,z,r1,r2,r3)
        toggleVehicleRespawn(vehicle,true)
        setVehicleIdleRespawnDelay(vehicle,3600000)
        setVehicleHandling(vehicle"driveType""awd")
        setElementData(vehicle,"vehicle:duty","SAPD")
      end
end,1000,1)

-- Zsynchronizowana do licznika
function setElementSpeed(elementspeed)
    if (speed == nilthen speed 0 end
    speed tonumber(speed)
    local vx,vy,vz getElementVelocity(element)
    local acSpeed = ((vx^2+vy^2+vz^2)^(0.5))*180
    local diff speed/acSpeed
    if diff ~= diff then return end -- if the number is a 'NaN' return end.
    local x,y,getElementVelocity(element)
    setElementVelocity(element,x*diff,y*diff,z*diff)
    return true
end

-- odmra?amy pojazdy pociagniete holownikiem!
function detachTrailer(theTruck)
    setElementFrozen(sourcefalse)
 end
addEventHandler("onTrailerAttach"getRootElement(), detachTrailer)



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