Wysłany: 2015-08-04, 00:27
serek123
Lua, MySql, Sql
Wiek: 27 Na forum: 4334 dni Posty: 217
Nick w MP: Serek.
Piwa : 374
Witajcie mam problem z wybieraniem spawnu po zalogowaniu si?, bo on mi si? wy?wietla w czasie logowania wiem ?e trzeba da? chyba onPlayerLogin ale nie wiem gdzie za pomoc
c-side
GUIEditor = {
button = {},
window = {}
}
GUIEditor . window [ 1 ] = guiCreateWindow ( 0 , 0 , 220 , 600 , "Wybierz gdzie chcesz rozpocz?? gr?" , false )
guiWindowSetSizable ( GUIEditor . window [ 1 ], false )
btnsf = guiCreateButton ( 19 , 29 , 181 , 69 , "San Fierro" , false , GUIEditor . window [ 1 ])
function teleportsf ( player )
guiSetVisible ( GUIEditor . window [ 1 ], false )
showCursor ( false )
triggerServerEvent ( "tpsf" , root , localPlayer )
end
addEventHandler ( "onClientGUIClick" , btnsf , teleportsf )
s-side
function teleportsf ( source )
spawnPlayer ( source , - 1971.94470 , 884.90845 , 45.20313 )
end
addEvent ( "tpsf" , true )
addEventHandler ( "tpsf" , root , teleportsf )
Ostatnio zmieniony przez serek123 2015-08-04, 11:42, w całości zmieniany 1 raz
Wysłany: 2015-08-04, 01:02
#404
Wiek: 26 Na forum: 4771 dni Posty: 1438
Piwa : 2512
Regulamin dzia?u Lua
Cytat:
2. Je?eli problem dotyczy gotowego kodu, nale?y takowy doda?.
Wysłany: 2015-08-04, 12:18
Vxen
Wiek: 27 Na forum: 4086 dni Posty: 293
Piwa : 1299
Wysłany: 2015-08-04, 14:00
serek123
Lua, MySql, Sql
Wiek: 27 Na forum: 4334 dni Posty: 217
Nick w MP: Serek.
Piwa : 374
Vxen mam to pod panelem logowania ale i tak jak daje addEventHadler ("onPlayerLogin" , root, nazwa funkcji) to i tak nic nie robi bo jest dalej tak samo
Wysłany: 2015-08-04, 15:02
Vxen
Wiek: 27 Na forum: 4086 dni Posty: 293
Piwa : 1299
Mam tu kogo? kod: Spawn = {}
showed = true
Spawn . Los_Santos = guiCreateLabel ( 0.00 , 0.08 , 0.30 , 0.07 , "" , true )
Spawn . San_Fierro = guiCreateLabel ( 0.00 , 0.16 , 0.30 , 0.07 , "" , true )
Spawn . Las_Venturas = guiCreateLabel ( 0.00 , 0.25 , 0.30 , 0.07 , "" , true )
Spawn . Fort_Carson = guiCreateLabel ( 0.00 , 0.33 , 0.30 , 0.07 , "" , true )
-- Spawn . OZP = guiCreateLabel ( 0.00 , 0.41 , 0.30 , 0.07 , "" , true )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
--. OZP : setVisible ( false );
function Spawn . Panel ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.000 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
dxDrawText ( "Wyb?r Spawnu!" , screenW * 0.007 , screenH * 0.000 , ( screenW * 0.007 ) + 397 , ( screenH * 0.000 ) + 53 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Los Santos" , screenW * 0.000 , screenH * 0.082 , screenW * 0.299 , screenH * 0.151 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "San Fierro" , screenW * 0.000 , screenH * 0.164 , screenW * 0.299 , screenH * 0.233 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Las Venturas" , screenW * 0.000 , screenH * 0.246 , screenW * 0.299 , screenH * 0.315 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Fort Carson" , screenW * 0.000 , screenH * 0.328 , screenW * 0.299 , screenH * 0.397 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Aby zaakceptowa? sw?j wyb?r\n kliknij dwa razy!" , screenW * 0.000 , screenH * 0.410 , screenW * 0.299 , screenH * 0.479 , tocolor ( 255 , 255 , 255 , 255 ), 1.60 , "default-bold" , "center" , "center" , false , false , false , false , false )
end
end
function Spawn . Los_Santos_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.082 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . San_Fierro_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.164 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . Las_Venturas_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.246 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . Fort_Carson_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.328 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . OZP_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.410 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
-- Add
function Spawn . Los_Santos_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.082 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Spawn . San_Fierro_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.164 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Spawn . Las_Venturas_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.246 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Spawn . Fort_Carson_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.328 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
--function Spawn . OZP_Dx_On ()
-- dxDrawRectangle ( screenW * 0.000 , screenH * 0.410 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
-- end
addEvent ( "Zacznij" , true )
addEventHandler ( "Zacznij" , root ,
function ()
show = false
showed = true
Panel . Edit_Haslo : setVisible ( false );
Panel . Edit_Login : setVisible ( false );
Panel . Label_Login : setVisible ( false );
Panel . Informacje : setVisible ( false );
Panel . Label_Rejka : setVisible ( false );
removeEventHandler ( "onClientRender" , root , Panel . Grafika );
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_Off );
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_Off );
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On );
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_On );
addEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
addEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
addEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
-- removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( true );
Spawn . San_Fierro : setVisible ( true );
Spawn . Las_Venturas : setVisible ( true );
Spawn . Fort_Carson : setVisible ( true );
-- Spawn . OZP : setVisible ( true );
end )
addEventHandler ( "onClientMouseEnter" , Spawn . Los_Santos ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
smoothMoveCameraa ( 1895.091796875 , - 1807.1420898438 , 70.458423614502 ,
1573.9093017578 , - 1722.6770019531 , 52.467288970947 ,
1422.9503173828 , - 1728.3800048828 , 22.484668731689 ,
1478.8485107422 , - 1662.4718017578 , 25.742967605591 ,
12000 );
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . Los_Santos ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- Sf
addEventHandler ( "onClientMouseEnter" , Spawn . San_Fierro ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
addEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
smoothMoveCameraa (- 2680.89478 , 1677.40405 , 89.47169 ,
- 2681.04639 , 1438.63428 , 76.17654 ,
- 2680.82520 , 1294.82141 , 65.73161 ,
- 2680.11377 , 1197.18738 , 75.04411 ,
12000 );
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . San_Fierro ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- LV
addEventHandler ( "onClientMouseEnter" , Spawn . Las_Venturas ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
smoothMoveCameraa ( 2323.81885 , 1283.08362 , 97.47743 ,
2292.17163 , 1283.96350 , 61.43044 ,
2129.38086 , 1286.09814 , 49.42192 ,
2176.60327 , 1285.87280 , 41.17391 ,
12000 )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . Las_Venturas ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- FC
addEventHandler ( "onClientMouseEnter" , Spawn . Fort_Carson ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
smoothMoveCameraa ( 206.52852 , 1035.67444 , 38.83426 ,
189.90648 , 1078.48901 , 43.67355 ,
173.14142 , 1161.04895 , 26.81353 ,
169.98270 , 1200.96692 , 30.19880 ,
12000 );
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . Fort_Carson ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- OZP
-- addEventHandler ( "onClientMouseEnter" , Spawn . OZP ,
--function ()
-- removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
-- addEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
-- removeEventHandler ( "onClientRender" , root , Spawn . Panel )
-- addEventHandler ( "onClientRender" , root , Spawn . Panel )
-- end , false )
-- addEventHandler ( "onClientMouseLeave" , Spawn . OZP ,
--function ()
-- addEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
-- removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
-- removeEventHandler ( "onClientRender" , root , Spawn . Panel )
-- addEventHandler ( "onClientRender" , root , Spawn . Panel )
-- end , false )
-- Klikanie
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Los_Santos ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "LS_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . San_Fierro ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "SF_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Las_Venturas ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "LV_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Fort_Carson ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "For_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
-- addEventHandler ( "onClientGUIDoubleClick" , Spawn . OZP ,
--function ()
-- outputChatBox ( "OStatnio Zapisana Pozycja" )
-- end , false
--)
Jak ja to wklei?em do swojego to mi to dzia?a?o...
Tagi: pozalogowaniu :: gry
Anonymous
Na forum: 245 dni
Posty: 1
Anonymous Koniecznie zajrzyj na: