Kuksss
guwno
Wiek: 22 Na forum: 3781 dni Posty: 102
Nick w MP: guwnp
Piwa : 732
Siema, mam dzisiaj problem z hudem, chodzi o to, ?e gdy jestem na rozdzielczo?ci, pod kt?r? robiony by? HUD wszystko jest ok, ale gdy zmieni? rozdzielczo?? na ni?sz? grafika HUD'u wygl?da normalnie, ale napisy ju? nie.
SS:
Z g?ry dzi?kuj?, za pomoc stawiam i
Kod:
setPlayerHudComponentVisible ( "ammo" , false )
setPlayerHudComponentVisible ( "armour" , false )
setPlayerHudComponentVisible ( "clock" , false )
setPlayerHudComponentVisible ( "health" , false )
setPlayerHudComponentVisible ( "money" , false )
setPlayerHudComponentVisible ( "vehicle_name" , false )
setPlayerHudComponentVisible ( "weapon" , false )
bindKey ( "f11" , "down" , function()
if map == true then
map = false
setElementData ( localPlayer , "hud:enabled" , true )
showChat ( true )
showPlayerHudComponent ( "all" , false )
showPlayerHudComponent ( "radar" , true )
showPlayerHudComponent ( "crosshair" , true )
else
map = true
setElementData ( localPlayer , "hud:enabled" , false )
showChat ( false )
showPlayerHudComponent ( "all" , false )
end
end )
local czciona = dxCreateFont ( "font.ttf" , 20 )
local screenW , screenH = guiGetScreenSize ()
addEventHandler ( "onClientRender" , root ,
function()
if not getElementData ( localPlayer , "hud:enabled" , false ) then return end
dxDrawImage ( screenW * 0.0000 , screenH * 0.0000 , screenW * 1.0000 , screenH * 1.0000 , ":mr-hud/hud.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawText ( getPlayerMoney ( localPlayer ), screenW * 0.03 , screenH * 0.9676 , screenW * 0.1031 , screenH * 0.9944 , tocolor ( 255 , 255 , 255 , 255 ), 0.80 , czciona , "left" , "top" , false , false , false , false , false )
dxDrawText ( string . format ( "%.0f" , getElementHealth ( localPlayer )), screenW * 0.1411 , screenH * 0.9657 , screenW * 0.1922 , screenH * 0.9944 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czciona , "left" , "top" , false , false , false , false , false )
dxDrawText ( getElementData ( localPlayer , "player:reputation" ), screenW * 0.2099 , screenH * 0.9639 , screenW * 0.2865 , screenH * 0.9907 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , czciona , "left" , "top" , false , false , false , false , false )
end
)