Wysłany: 2012-06-09, 09:15
Aki2205
Wiek: 33 Na forum: 5255 dni Posty: 6
Witam !
Mam problem , na dom?wce mapa mi dzia?a (mapa pisana od 0) ale gdy odpalam j? na hostingu (Linux) to crashuje mi server.
Crash nast?puje dok?adnie 1 sec po spawnie (sprawdza?em poprzez printf i timery)
Prosz? o pomoc..
Umie?ci?bym kawa?ek kodu , ale naprawd? nie mam poj?cia co wywo?uje ten crash, je?eli na dom?wce dzia?a dobrze..
Pozdrawiam!
Aki
Wysłany: 2012-06-09, 11:57
ToxiC.
Wiek: 28 Na forum: 5246 dni Posty: 3792
Piwa : 8590
Mia?em ten sam problem, podaj tu public OnPlayerSpawn a i...
Masz jakie? textdrawy ? (mi w?asnie one wywo?ywa?y crash)
Wysłany: 2012-06-09, 15:09
Aki2205
Wiek: 33 Na forum: 5255 dni Posty: 6
Kod: public OnPlayerSpawn(playerid)
{
//================================================================//
// MySQL part //
//================================================================//
if(GetPVarInt(playerid, "NOSPAWN"))
{
SetPlayerSkin(playerid, skins[GetPVarInt(playerid, "skin")]);
//TextDrawShowForPlayer(playerid, strzalki);
SetPlayerVirtualWorld(playerid, 1+playerid);
SetPlayerPos(playerid, 1680.037, 1447.7, 47.778);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid, 1688.7870, 1447.7, 49.0);
SetPlayerCameraLookAt(playerid, 1678.0277, 1447.7, 47.78);
TogglePlayerControllable(playerid, 0);
}
printf("elo");
return 1;
}
Kod: SpawnPlayer2(playerid)
{
if(PlayerInfo[playerid][eWarn] >= 5) {
SCM(playerid,COLOR_RED,"You have 5 warns!");
Kick(playerid);
}
GivePlayerMoney(playerid, PlayerInfo[playerid][emoney]);
SetPlayerScore(playerid, PlayerInfo[playerid][erespect]);
TogglePlayerControllable(playerid, 1);
SetCameraBehindPlayer(playerid);
SetPlayerVirtualWorld(playerid, 0);
SetSpawnInfo(playerid, NO_TEAM, skins[GetPVarInt(playerid, "skin")], 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0 );
DeletePVar(playerid, "NOSPAWN");
TextDrawHideForPlayer(playerid, strzalki);
SpawnPlayer(playerid);
TextDrawShowForPlayer(playerid, zadania[playerid]);
TextDrawShowForPlayer(playerid, link);
TextDrawShowForPlayer(playerid, ServerWebsite[playerid]);
TextDrawShowForPlayer(playerid, Speed[playerid]);
TextDrawShowForPlayer(playerid, Radio0);
TextDrawShowForPlayer(playerid, Radio1);
TextDrawShowForPlayer(playerid, Radio2);
TextDrawShowForPlayer(playerid, Radio3);
TextDrawShowForPlayer(playerid, Status0);
SetTimerEx("dane",5000,1,"i",playerid);
return 1;
}
A textdrawy zaraz sprawdze
Tagi: mapa :: aki :: crash :: servera....
Anonymous
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