Wysłany: 2016-01-10, 12:56
Pawlodrygas
Wiek: 34 Na forum: 3803 dni Posty: 12
Nick w MP: Paprec
Witam!
Ostatnio pobra?em panel logowania monia.
Ale chcia?bym doda? do niego muzyke w tle.
Do folderu doda?em muzyke o nazwie music.mp3
Oraz do mety doda?em.
<meta>
<info author="Monio" name="Panel Logowania v1.0" version="1.0"/>
<oop>true</oop>
<script src="Source_C.lua" type="client"/>
<script src="Source_S.lua" type="server"/>
<script src="music.mp3" type="server"/>
</meta>
Wysłany: 2016-01-10, 12:57
Emm
***** ***
Wiek: 32 Na forum: 3880 dni Posty: 3191
Nick w MP: Emm
Piwa : 6162
Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Masz dodan? linijk? w skrypcie na panel logowania, aby puszcza? muzyk??
Podpis
Użytkownik : 20.10.2015r
GTAO Member : 06.03.2016r
Support-Team : 20.01.2016r
Moderator : 30.03.2016r
Mod-Team : 08.10.2016r
Vice Admin : 04.05.2018r
Administrator : 03.05.2022r
[you]
! Koniecznie zapoznaj się z
regulaminem forum .
Pamiętaj, aby zawsze go przestrzegać, nie mniej ważne są również
regulaminy działów , w których się wypowiadasz!
Zamiast zakładać temat po kilka razy, bo jest usuwany przez
Administrację , przejrzyj regulamin i napisz poprawnie temat!
Sprawy z administracją możesz załatwiać anonimowo w
tym dziale .
Najważniejsze informacje od
Administracji możesz przeczytać
tutaj oraz
tutaj .
Wysłany: 2016-01-10, 12:57
AteX
Wiek: 26 Na forum: 4015 dni Posty: 927
Nick w MP: #AteX
Piwa : 8360
Kod: <script src="music.mp3" type="server"/>
Tak na pewno to nie zadzia?a. Jak muzyka mo?e by? skryptem?
Tutaj poprawny kod:
Kod:
Musisz jeszcze w skrypcie u?y? tych funkcji:
Więcej informacji znajdziesz w Wikipedii MTA: playSound
Więcej informacji znajdziesz w Wikipedii MTA: stopSound
Chyba ?e ju? s?.
Ostatnio zmieniony przez AteX 2016-01-10, 12:59, w całości zmieniany 2 razy
Wysłany: 2016-01-10, 12:58
Emm
***** ***
Wiek: 32 Na forum: 3880 dni Posty: 3191
Nick w MP: Emm
Piwa : 6162
Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Tak btw. meta.xml powinna tak wygl?da?
< meta >
< info author = "Monio" name = "Panel Logowania v1.0" version = "1.0" />
< oop > true </ oop >
< script src = "Source_C.lua" type = "client" />
< script src = "Source_S.lua" type = "server" />
< file src = "music.mp3" />
</ meta >
[ Dodano : 2016-01-10, 12:59 ]
"AteX" napisał/a : Kod: <script src="music.mp3" type="server"/>
Tak na pewno to nie zadzia?a. Jak muzyka mo?e by? skryptem?
Tutaj poprawny kod:
Kod:
Musisz jeszcze w skrypcie u?y? tych funkcji:
Więcej informacji znajdziesz w Wikipedii MTA: playSound
Więcej informacji znajdziesz w Wikipedii MTA: stopSound
Chodzi?o mi, ?e w skrypcie w?a?nie te funkcje..
Podpis
Użytkownik : 20.10.2015r
GTAO Member : 06.03.2016r
Support-Team : 20.01.2016r
Moderator : 30.03.2016r
Mod-Team : 08.10.2016r
Vice Admin : 04.05.2018r
Administrator : 03.05.2022r
[you]
! Koniecznie zapoznaj się z
regulaminem forum .
Pamiętaj, aby zawsze go przestrzegać, nie mniej ważne są również
regulaminy działów , w których się wypowiadasz!
Zamiast zakładać temat po kilka razy, bo jest usuwany przez
Administrację , przejrzyj regulamin i napisz poprawnie temat!
Sprawy z administracją możesz załatwiać anonimowo w
tym dziale .
Najważniejsze informacje od
Administracji możesz przeczytać
tutaj oraz
tutaj .
Wysłany: 2016-01-10, 12:59
Pawlodrygas
Wiek: 34 Na forum: 3803 dni Posty: 12
Nick w MP: Paprec
"Emm" napisał/a :Masz dodan? linijk? w skrypcie na panel logowania, aby puszcza? muzyk??
w?a?nie nie i nwm jaka ona ma by? i w kt?rym bo mam 2 pliczki]
local Panel = {}
local show = true
local sm = {}
sm . moov = 0
sm . object1 , sm . object2 = nil , nil
local function camRender ()
local x1 , y1 , z1 = getElementPosition ( sm . object1 )
local x2 , y2 , z2 = getElementPosition ( sm . object2 )
setCameraMatrix ( x1 , y1 , z1 , x2 , y2 , z2 )
end
local function removeCamHandler ()
if( sm . moov == 1 ) then
sm . moov = 0
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
end
end
function smoothMoveCameraa ( x1 , y1 , z1 , x1t , y1t , z1t , x2 , y2 , z2 , x2t , y2t , z2t , time )
if( sm . moov == 1 ) then return false end
sm . object1 = createObject ( 1337 , x1 , y1 , z1 )
sm . object2 = createObject ( 1337 , x1t , y1t , z1t )
setElementAlpha ( sm . object1 , 0 )
setElementAlpha ( sm . object2 , 0 )
setObjectScale ( sm . object1 , 0.01 )
setObjectScale ( sm . object2 , 0.01 )
moveObject ( sm . object1 , time , x2 , y2 , z2 , 0 , 0 , 0 , "InOutQuad" )
moveObject ( sm . object2 , time , x2t , y2t , z2t , 0 , 0 , 0 , "InOutQuad" )
addEventHandler ( "onClientPreRender" , getRootElement (), camRender )
sm . moov = 1
setTimer ( removeCamHandler , time , 1 )
setTimer ( destroyElement , time , 1 , sm . object1 )
setTimer ( destroyElement , time , 1 , sm . object2 )
return true
end
Panel . Label_Login = guiCreateLabel ( 0.42 , 0.554 , 0.15 , 0.04 , "Zaloguj Si?!" , true )
guiSetFont ( Panel . Label_Login , "default-bold-small" )
guiLabelSetHorizontalAlign ( Panel . Label_Login , "center" , false )
guiLabelSetVerticalAlign ( Panel . Label_Login , "center" )
Panel . Label_Login : setVisible ( false );
Panel . Label_Rejka = guiCreateLabel ( 0.42 , 0.611 , 0.15 , 0.04 , "Zarejestruj Si?!" , true )
guiSetFont ( Panel . Label_Rejka , "default-bold-small" )
guiLabelSetHorizontalAlign ( Panel . Label_Rejka , "center" , false )
guiLabelSetVerticalAlign ( Panel . Label_Rejka , "center" )
Panel . Label_Rejka : setVisible ( false );
Panel . Edit_Login = guiCreateEdit ( 0.42 , 0.45 , 0.15 , 0.04 , "" , true )
Panel . Edit_Login : setVisible ( false );
Panel . Edit_Haslo = guiCreateEdit ( 0.42 , 0.51 , 0.15 , 0.04 , "" , true )
guiEditSetMasked ( Panel . Edit_Haslo , true )
Panel . Edit_Haslo : setVisible ( false );
Panel . Informacje = guiCreateLabel ( 0.26 , 0.38 , 0.47 , 0.05 , "" , true )
guiSetFont ( Panel . Informacje , "default-bold-small" )
guiLabelSetColor ( Panel . Informacje , 71 , 173 , 195 )
guiLabelSetHorizontalAlign ( Panel . Informacje , "center" , false )
guiLabelSetVerticalAlign ( Panel . Informacje , "center" )
Panel . Informacje : setVisible ( false );
local screenW , screenH = guiGetScreenSize ()
function Panel . Grafika ()
dxDrawRectangle ( screenW * 0.263 , screenH * 0.378 , screenW * 0.474 , screenH * 0.284 , tocolor ( 0 , 0 , 0 , 188 ), false )
dxDrawRectangle ( screenW * 0.263 , screenH * 0.313 , screenW * 0.474 , screenH * 0.065 , tocolor ( 68 , 68 , 68 , 182 ), false )
dxDrawText ( "Panel Logowania" , screenW * 0.263 , screenH * 0.313 , screenW * 0.442 , screenH * 0.378 , tocolor ( 255 , 255 , 255 , 255 ), 1.20 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Nazwa Serwera " , screenW * 0.558 , screenH * 0.313 , screenW * 0.738 , screenH * 0.378 , tocolor ( 255 , 255 , 255 , 255 ), 1.20 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Author: Monio" , screenW * 0.271 , screenH * 0.635 , screenW * 0.318 , screenH * 0.661 , tocolor ( 255 , 255 , 255 , 255 ), 0.80 , "default-bold" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Login >>" , screenW * 0.329 , screenH * 0.453 , screenW * 0.424 , screenH * 0.488 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Has?o >>" , screenW * 0.329 , screenH * 0.507 , screenW * 0.424 , screenH * 0.542 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "<< Login" , screenW * 0.576 , screenH * 0.456 , screenW * 0.671 , screenH * 0.491 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "<< Password" , screenW * 0.576 , screenH * 0.505 , screenW * 0.671 , screenH * 0.540 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Wersjon: 1.0" , screenW * 0.690 , screenH * 0.635 , screenW * 0.738 , screenH * 0.661 , tocolor ( 255 , 255 , 255 , 255 ), 0.80 , "default-bold" , "left" , "center" , false , false , false , false , false )
end
function Panel . Button_Login_Off ()
if show == true then
dxDrawRectangle ( screenW * 0.420 , screenH * 0.555 , screenW * 0.150 , screenH * 0.043 , tocolor ( 68 , 68 , 68 , 209 ), false )
end
end
function Panel . Button_Haslo_Off ()
dxDrawRectangle ( screenW * 0.420 , screenH * 0.611 , screenW * 0.150 , screenH * 0.043 , tocolor ( 68 , 68 , 68 , 209 ), false )
end
function Panel . Button_Login_On ()
dxDrawRectangle ( screenW * 0.420 , screenH * 0.555 , screenW * 0.150 , screenH * 0.043 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Panel . Button_Haslo_On ()
dxDrawRectangle ( screenW * 0.420 , screenH * 0.611 , screenW * 0.150 , screenH * 0.043 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
addEventHandler ( "onClientResourceStart" , getResourceRootElement ( getThisResource ()),
function ()
smoothMoveCameraa ( 1895.091796875 , - 1807.1420898438 , 70.458423614502 ,
1573.9093017578 , - 1722.6770019531 , 52.467288970947 ,
1422.9503173828 , - 1728.3800048828 , 22.484668731689 ,
1478.8485107422 , - 1662.4718017578 , 25.742967605591 ,
12000 );
show = true
fadeCamera ( true );
showChat ( false );
showPlayerHudComponent ( "all" , false );
showCursor ( true );
Panel . Edit_Haslo : setVisible ( true );
Panel . Edit_Login : setVisible ( true );
Panel . Label_Login : setVisible ( true );
Panel . Informacje : setVisible ( true );
Panel . Label_Rejka : setVisible ( true );
addEventHandler ( "onClientRender" , root , Panel . Grafika );
addEventHandler ( "onClientRender" , root , Panel . Button_Haslo_Off );
addEventHandler ( "onClientRender" , root , Panel . Button_Login_Off );
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On );
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_On );
end )
addEventHandler ( "onClientMouseEnter" , Panel . Label_Login ,
function ()
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_Off )
addEventHandler ( "onClientRender" , root , Panel . Button_Login_On )
end , false )
addEventHandler ( "onClientMouseLeave" , Panel . Label_Login ,
function ()
addEventHandler ( "onClientRender" , root , Panel . Button_Login_Off )
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_On )
end , false )
addEventHandler ( "onClientMouseEnter" , Panel . Label_Rejka ,
function ()
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_Off )
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On )
addEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On )
end , false )
addEventHandler ( "onClientMouseLeave" , Panel . Label_Rejka ,
function ()
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_Off )
addEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On )
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On )
end , false )
function onClickBtnLogin ( button , state )
if( button == "left" and state == "up" ) then
username = guiGetText ( Panel . Edit_Login )
password = guiGetText ( Panel . Edit_Haslo )
checksave = true
triggerServerEvent ( "onRequestLogin" , getLocalPlayer (), username , password , passwordConfirm , checksave )
end
end
addEventHandler ( "onClientGUIClick" , Panel . Label_Login , onClickBtnLogin , false )
function onClickBtnRegister ( button , state )
if( button == "left" and state == "up" ) then
username = guiGetText ( Panel . Edit_Login )
password = guiGetText ( Panel . Edit_Haslo )
triggerServerEvent ( "onRequestRegister" , getLocalPlayer (), username , password , password )
end
end
addEventHandler ( "onClientGUIClick" , Panel . Label_Rejka , onClickBtnRegister , true )
addEvent ( "Spawn" , true )
addEventHandler ( "Spawn" , root ,
function ()
end
)
addEvent ( "nick" , true )
addEventHandler ( "nick" , root ,
function ()
text = Panel . Informacje : setText ( "Wprowad? sw?j login!" )
end )
addEvent ( "Zaloguj" , true )
addEventHandler ( "Zaloguj" , root ,
function ()
text = Panel . Informacje : setText ( "Teraz sie zaloguj !" )
end )
addEvent ( "Konto_jest" , true )
addEventHandler ( "Konto_jest" , root ,
function ()
text = Panel . Informacje : setText ( "Takie konto juz istnieje! \nWpisz inny nick lub haslo i sprobuj ponownie!" )
end
)
addEvent ( "Nick_Konto" , true )
addEventHandler ( "Nick_Konto" , root ,
function ()
text = Panel . Informacje : setText ( "Konto z tym nick'iem juz istnieje!" )
end
)
addEvent ( "Brak_Haslo" , true )
addEventHandler ( "Brak_Haslo" , root ,
function ()
text = Panel . Informacje : setText ( "Wpisz swoje haslo!" )
end
)
Spawn = {}
showed = true
Spawn . Los_Santos = guiCreateLabel ( 0.00 , 0.08 , 0.30 , 0.07 , "" , true )
Spawn . San_Fierro = guiCreateLabel ( 0.00 , 0.16 , 0.30 , 0.07 , "" , true )
Spawn . Las_Venturas = guiCreateLabel ( 0.00 , 0.25 , 0.30 , 0.07 , "" , true )
Spawn . Fort_Carson = guiCreateLabel ( 0.00 , 0.33 , 0.30 , 0.07 , "" , true )
-- Spawn . OZP = guiCreateLabel ( 0.00 , 0.41 , 0.30 , 0.07 , "" , true )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
--. OZP : setVisible ( false );
function Spawn . Panel ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.000 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
dxDrawText ( "Wyb?r Spawnu!" , screenW * 0.007 , screenH * 0.000 , ( screenW * 0.007 ) + 397 , ( screenH * 0.000 ) + 53 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Los Santos" , screenW * 0.000 , screenH * 0.082 , screenW * 0.299 , screenH * 0.151 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "San Fierro" , screenW * 0.000 , screenH * 0.164 , screenW * 0.299 , screenH * 0.233 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Las Venturas" , screenW * 0.000 , screenH * 0.246 , screenW * 0.299 , screenH * 0.315 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Fort Carson" , screenW * 0.000 , screenH * 0.328 , screenW * 0.299 , screenH * 0.397 , tocolor ( 255 , 255 , 255 , 255 ), 2.00 , "default-bold" , "center" , "center" , false , false , false , false , false )
dxDrawText ( "Aby zaakceptowa? sw?j wyb?r\n kliknij dwa razy!" , screenW * 0.000 , screenH * 0.410 , screenW * 0.299 , screenH * 0.479 , tocolor ( 255 , 255 , 255 , 255 ), 1.60 , "default-bold" , "center" , "center" , false , false , false , false , false )
end
end
function Spawn . Los_Santos_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.082 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . San_Fierro_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.164 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . Las_Venturas_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.246 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . Fort_Carson_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.328 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
function Spawn . OZP_Dx ()
if showed == true then
dxDrawRectangle ( screenW * 0.000 , screenH * 0.410 , screenW * 0.299 , screenH * 0.069 , tocolor ( 0 , 0 , 0 , 172 ), false )
end
end
-- Add
function Spawn . Los_Santos_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.082 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Spawn . San_Fierro_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.164 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Spawn . Las_Venturas_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.246 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
function Spawn . Fort_Carson_Dx_On ()
dxDrawRectangle ( screenW * 0.000 , screenH * 0.328 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
end
--function Spawn . OZP_Dx_On ()
-- dxDrawRectangle ( screenW * 0.000 , screenH * 0.410 , screenW * 0.299 , screenH * 0.069 , tocolor ( 71 , 173 , 195 , 212 ), false )
-- end
addEvent ( "Zacznij" , true )
addEventHandler ( "Zacznij" , root ,
function ()
show = false
showed = true
Panel . Edit_Haslo : setVisible ( false );
Panel . Edit_Login : setVisible ( false );
Panel . Label_Login : setVisible ( false );
Panel . Informacje : setVisible ( false );
Panel . Label_Rejka : setVisible ( false );
removeEventHandler ( "onClientRender" , root , Panel . Grafika );
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_Off );
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_Off );
removeEventHandler ( "onClientRender" , root , Panel . Button_Haslo_On );
removeEventHandler ( "onClientRender" , root , Panel . Button_Login_On );
addEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
addEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
addEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
-- removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( true );
Spawn . San_Fierro : setVisible ( true );
Spawn . Las_Venturas : setVisible ( true );
Spawn . Fort_Carson : setVisible ( true );
-- Spawn . OZP : setVisible ( true );
end )
addEventHandler ( "onClientMouseEnter" , Spawn . Los_Santos ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
smoothMoveCameraa ( 1895.091796875 , - 1807.1420898438 , 70.458423614502 ,
1573.9093017578 , - 1722.6770019531 , 52.467288970947 ,
1422.9503173828 , - 1728.3800048828 , 22.484668731689 ,
1478.8485107422 , - 1662.4718017578 , 25.742967605591 ,
12000 );
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . Los_Santos ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- Sf
addEventHandler ( "onClientMouseEnter" , Spawn . San_Fierro ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
addEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
smoothMoveCameraa (- 2680.89478 , 1677.40405 , 89.47169 ,
- 2681.04639 , 1438.63428 , 76.17654 ,
- 2680.82520 , 1294.82141 , 65.73161 ,
- 2680.11377 , 1197.18738 , 75.04411 ,
12000 );
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . San_Fierro ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- LV
addEventHandler ( "onClientMouseEnter" , Spawn . Las_Venturas ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
smoothMoveCameraa ( 2323.81885 , 1283.08362 , 97.47743 ,
2292.17163 , 1283.96350 , 61.43044 ,
2129.38086 , 1286.09814 , 49.42192 ,
2176.60327 , 1285.87280 , 41.17391 ,
12000 )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . Las_Venturas ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- FC
addEventHandler ( "onClientMouseEnter" , Spawn . Fort_Carson ,
function ()
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
addEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
smoothMoveCameraa ( 206.52852 , 1035.67444 , 38.83426 ,
189.90648 , 1078.48901 , 43.67355 ,
173.14142 , 1161.04895 , 26.81353 ,
169.98270 , 1200.96692 , 30.19880 ,
12000 );
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
addEventHandler ( "onClientMouseLeave" , Spawn . Fort_Carson ,
function ()
addEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
addEventHandler ( "onClientRender" , root , Spawn . Panel )
end , false )
-- OZP
-- addEventHandler ( "onClientMouseEnter" , Spawn . OZP ,
--function ()
-- removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
-- addEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
-- removeEventHandler ( "onClientRender" , root , Spawn . Panel )
-- addEventHandler ( "onClientRender" , root , Spawn . Panel )
-- end , false )
-- addEventHandler ( "onClientMouseLeave" , Spawn . OZP ,
--function ()
-- addEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
-- removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
-- removeEventHandler ( "onClientRender" , root , Spawn . Panel )
-- addEventHandler ( "onClientRender" , root , Spawn . Panel )
-- end , false )
-- Klikanie
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Los_Santos ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "LS_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . San_Fierro ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "SF_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Las_Venturas ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "LV_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
addEventHandler ( "onClientGUIDoubleClick" , Spawn . Fort_Carson ,
function ()
showed = false
showPlayerHudComponent ( "all" , true );
triggerServerEvent ( "For_Spawn" , root , localPlayer )
player = getLocalPlayer ()
setCameraTarget ( player )
showChat ( true )
showCursor ( false )
removeEventHandler ( "onClientPreRender" , getRootElement (), camRender )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx )
removeEventHandler ( "onClientRender" , root , Spawn . Los_Santos_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . San_Fierro_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Las_Venturas_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Fort_Carson_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . OZP_Dx_On )
removeEventHandler ( "onClientRender" , root , Spawn . Panel )
Spawn . Los_Santos : setVisible ( false );
Spawn . San_Fierro : setVisible ( false );
Spawn . Las_Venturas : setVisible ( false );
Spawn . Fort_Carson : setVisible ( false );
-- Spawn . OZP : setVisible ( false );
end , false
)
-- addEventHandler ( "onClientGUIDoubleClick" , Spawn . OZP ,
--function ()
-- outputChatBox ( "OStatnio Zapisana Pozycja" )
-- end , false
--)
A teraz 2
function PlayerLogin ( username , password , checksave )
if not ( username == "" ) then
if not ( password == "" ) then
local account = getAccount ( username , password )
if ( account ~= false ) then
logIn ( source , account , password )
setCameraTarget ( source , source )
outputChatBox ( "Gratulacje! Zalogowa?e? si? poprawnie!" )
triggerClientEvent ( source , "Zacznij" , getRootElement ())
toggleControl ( source , "fire" , false )
toggleControl ( source , "aim_weapon" , false )
end
end
end
end
addEvent ( "onRequestLogin" , true )
addEventHandler ( "onRequestLogin" , getRootElement (), PlayerLogin )
function registerPlayer ( username , password , passwordConfirm )
if not ( username == "" ) then
if not ( password == "" ) then
local account = getAccount ( username , password )
if ( account == false ) then
local accountAdded = addAccount ( tostring ( username ), tostring ( password ))
if ( accountAdded ) then
triggerClientEvent ( source , "Zaloguj" , root , source )
else
triggerClientEvent ( source , "Konto_jest" , root , source )
end
else
triggerClientEvent ( source , "Nick_Konto" , root , source )
end
else
triggerClientEvent ( source , "Brak_Haslo" , root , source )
end
else
triggerClientEvent ( source , "nick" , root , source )
end
end
addEvent ( "onRequestRegister" , true )
addEventHandler ( "onRequestRegister" , getRootElement (), registerPlayer )
function playerLogin ( thePlayer )
end
addEventHandler ( "onPlayerLogin" , getRootElement (), playerLogin )
function playerJoin ( thePlayer )
spawnPlayer ( thePlayer , 0 , 0 , 0 , 0 )
end
addEventHandler ( "onPlayerJoin" , getRootElement (), playerLogin )
addEvent ( "For_Spawn" , true )
addEventHandler ( "For_Spawn" , root ,
function ( plr )
plr : spawn ( 13.96034 , 1189.98108 , 19.31405 )
end )
addEvent ( "LV_Spawn" , true )
addEventHandler ( "LV_Spawn" , root ,
function ( plr )
plr : spawn ( 2080.88647 , 1285.69531 , 10.82031 )
end
)
addEvent ( "LS_Spawn" , true )
addEventHandler ( "LS_Spawn" , root ,
function ( plr )
plr : spawn ( 1481.23022 , - 1749.44385 , 15.44531 )
end
)
addEvent ( "SF_Spawn" , true )
addEventHandler ( "SF_Spawn" , root ,
function ( plr )
plr : spawn ( - 1931.59668 , 487.33221 , 34.30988 )
end
)
Ostatnio zmieniony przez #404 2016-01-10, 14:08, w całości zmieniany 1 raz
Wysłany: 2016-01-10, 13:01
Emm
***** ***
Wiek: 32 Na forum: 3880 dni Posty: 3191
Nick w MP: Emm
Piwa : 6162
Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Wstawiaj kod w znacznikach [ lua ]kod[ /lua ] (bez spacji)
Więcej informacji znajdziesz w Wikipedii MTA: playSound
Więcej informacji znajdziesz w Wikipedii MTA: stopSound
Funkcje, kt?rych musisz u?y?.
Podpis
Użytkownik : 20.10.2015r
GTAO Member : 06.03.2016r
Support-Team : 20.01.2016r
Moderator : 30.03.2016r
Mod-Team : 08.10.2016r
Vice Admin : 04.05.2018r
Administrator : 03.05.2022r
[you]
! Koniecznie zapoznaj się z
regulaminem forum .
Pamiętaj, aby zawsze go przestrzegać, nie mniej ważne są również
regulaminy działów , w których się wypowiadasz!
Zamiast zakładać temat po kilka razy, bo jest usuwany przez
Administrację , przejrzyj regulamin i napisz poprawnie temat!
Sprawy z administracją możesz załatwiać anonimowo w
tym dziale .
Najważniejsze informacje od
Administracji możesz przeczytać
tutaj oraz
tutaj .
Wysłany: 2016-01-10, 13:02
Pawlodrygas
Wiek: 34 Na forum: 3803 dni Posty: 12
Nick w MP: Paprec
[quote][/quote]ide sprawdzic czy dzia?a.
[ Dodano : 2016-01-10, 13:10 ]
Niestety nie dzia?a doda?em w mecie to i tamto w pliku ale nwm dok?adnie gdzie i w kt?rej linice mam to wstawic.
[ Dodano : 2016-01-10, 13:12 ]
"AteX" napisał/a : Kod: <script src="music.mp3" type="server"/>
Tak na pewno to nie zadzia?a. Jak muzyka mo?e by? skryptem?
Tutaj poprawny kod:
Kod:
Musisz jeszcze w skrypcie u?y? tych funkcji:
Więcej informacji znajdziesz w Wikipedii MTA: playSound
Więcej informacji znajdziesz w Wikipedii MTA: stopSound
Chyba ?e ju? s?.
Tak btw masz mo?e gg/steam/skype? Bo mam pare pytan co do ciebie odno?nie skrypt?w.
Wysłany: 2016-01-10, 13:38
marcin778
Krytyk serwerów MTA
Wiek: 24 Na forum: 4149 dni Posty: 2268
Nick w MP: Marcineg
Piwa : 4662
Pawlodrygas , Pomagamy na forum, my ci tu pomo?emy, wyt?umaczymy. Nikt za ciebie nie zrobi.
[ Dodano : 2016-01-10, 13:42 ]
function muzyczka ( player )
local sound = playSound ( "sounds/musica.mp3" )
setSoundVolume ( sound , 0.5 )
end
addEventHandler ( "onPlayerLogin" , root , muzyczka )
Mo?e tak, spr?b?j, Tylko w katalogu z plikami .lua musisz mie? folder sounds a w tym folderze musica.mp3 Oczywiscie mozesz sb to zmieni?. Jest to na start muzyki
Tagi: panel :: logowania
Anonymous
Na forum: 245 dni
Posty: 1
Anonymous Koniecznie zajrzyj na: