Wysłany: 2015-07-03, 18:07
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Witam doda?em do gamemode'a textdraw i mam taki problem:
Kod: C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw0"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw1"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw2"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw3"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw4"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw5"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw6"
C:\Users\Karol1\Desktop\PRS.pwn(4449) : warning 203: symbol is never used: "Textdraw7"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
A oto ca?y TextDraw
G?ra:
Kod: new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
D??:
Kod:
Textdraw0 = TextDrawCreate(1.000000,437.000000,"T");
Textdraw1 = TextDrawCreate(0.000000,425.000000,"E");
Textdraw2 = TextDrawCreate(26.000000,426.000000,"S");
Textdraw3 = TextDrawCreate(51.000000,426.000000,"T");
Textdraw4 = TextDrawCreate(89.000000,426.000000,"O");
Textdraw5 = TextDrawCreate(91.000000,426.000000,"W");
Textdraw6 = TextDrawCreate(108.000000,427.000000,"A");
Textdraw7 = TextDrawCreate(112.000000,426.000000,"NIE");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,2);
TextDrawAlignment(Textdraw5,0);
TextDrawAlignment(Textdraw6,0);
TextDrawAlignment(Textdraw7,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawBackgroundColor(Textdraw5,0x000000ff);
TextDrawBackgroundColor(Textdraw6,0x000000ff);
TextDrawBackgroundColor(Textdraw7,0x000000ff);
TextDrawFont(Textdraw0,0);
TextDrawLetterSize(Textdraw0,1.000000,1.000000);
TextDrawFont(Textdraw1,0);
TextDrawLetterSize(Textdraw1,1.000000,1.000000);
TextDrawFont(Textdraw2,0);
TextDrawLetterSize(Textdraw2,1.000000,1.000000);
TextDrawFont(Textdraw3,0);
TextDrawLetterSize(Textdraw3,1.000000,1.000000);
TextDrawFont(Textdraw4,0);
TextDrawLetterSize(Textdraw4,1.000000,1.000000);
TextDrawFont(Textdraw5,0);
TextDrawLetterSize(Textdraw5,1.000000,1.000000);
TextDrawFont(Textdraw6,0);
TextDrawLetterSize(Textdraw6,0.599999,1.000000);
TextDrawFont(Textdraw7,0);
TextDrawLetterSize(Textdraw7,1.000000,1.000000);
TextDrawColor(Textdraw0,0xffffffff);
TextDrawColor(Textdraw1,0x0000ffff);
TextDrawColor(Textdraw2,0xff0000ff);
TextDrawColor(Textdraw3,0x00ff00ff);
TextDrawColor(Textdraw4,0xffff00ff);
TextDrawColor(Textdraw5,0xffff00ff);
TextDrawColor(Textdraw6,0xffff00ff);
TextDrawColor(Textdraw7,0xffff00ff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetOutline(Textdraw5,1);
TextDrawSetOutline(Textdraw6,1);
TextDrawSetOutline(Textdraw7,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetProportional(Textdraw5,1);
TextDrawSetProportional(Textdraw6,1);
TextDrawSetProportional(Textdraw7,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,1);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);
TextDrawSetShadow(Textdraw5,1);
TextDrawSetShadow(Textdraw6,1);
TextDrawSetShadow(Textdraw7,1);
Za prawid?ow? odpowied? + Respekt
Wysłany: 2015-07-03, 20:30
Iggy
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Piwa : 1716
Wysłany: 2015-07-03, 20:36
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Karollos , Zobacz, ?e zmiennych u?ywasz tylko do tworzenia textdraw?w. Dopiero jak u?yjesz jednej z tych zmiennych w np. TextDrawShowForPlayer , wszelkie b??dy znikn?.
Wysłany: 2015-07-03, 20:38
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Nie za bardzo rozumiem
napiszesz mi ca?y textdraw i powiesz gdzie co wkleic?
Wysłany: 2015-07-03, 20:43
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Przypu??my, ?e textdrawy, kt?re stworzy?e? wcze?niej, maj? si? pokaza? przy spawnie gracza. Czyli tak mniej wi?cej powinien wygl?da? kod:
Kod: #include <a_samp>
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
return 1;
}
public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(1.000000,437.000000,"T");
Textdraw1 = TextDrawCreate(0.000000,425.000000,"E");
Textdraw2 = TextDrawCreate(26.000000,426.000000,"S");
Textdraw3 = TextDrawCreate(51.000000,426.000000,"T");
Textdraw4 = TextDrawCreate(89.000000,426.000000,"O");
Textdraw5 = TextDrawCreate(91.000000,426.000000,"W");
Textdraw6 = TextDrawCreate(108.000000,427.000000,"A");
Textdraw7 = TextDrawCreate(112.000000,426.000000,"NIE");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,2);
TextDrawAlignment(Textdraw5,0);
TextDrawAlignment(Textdraw6,0);
TextDrawAlignment(Textdraw7,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawBackgroundColor(Textdraw5,0x000000ff);
TextDrawBackgroundColor(Textdraw6,0x000000ff);
TextDrawBackgroundColor(Textdraw7,0x000000ff);
TextDrawFont(Textdraw0,0);
TextDrawLetterSize(Textdraw0,1.000000,1.000000);
TextDrawFont(Textdraw1,0);
TextDrawLetterSize(Textdraw1,1.000000,1.000000);
TextDrawFont(Textdraw2,0);
TextDrawLetterSize(Textdraw2,1.000000,1.000000);
TextDrawFont(Textdraw3,0);
TextDrawLetterSize(Textdraw3,1.000000,1.000000);
TextDrawFont(Textdraw4,0);
TextDrawLetterSize(Textdraw4,1.000000,1.000000);
TextDrawFont(Textdraw5,0);
TextDrawLetterSize(Textdraw5,1.000000,1.000000);
TextDrawFont(Textdraw6,0);
TextDrawLetterSize(Textdraw6,0.599999,1.000000);
TextDrawFont(Textdraw7,0);
TextDrawLetterSize(Textdraw7,1.000000,1.000000);
TextDrawColor(Textdraw0,0xffffffff);
TextDrawColor(Textdraw1,0x0000ffff);
TextDrawColor(Textdraw2,0xff0000ff);
TextDrawColor(Textdraw3,0x00ff00ff);
TextDrawColor(Textdraw4,0xffff00ff);
TextDrawColor(Textdraw5,0xffff00ff);
TextDrawColor(Textdraw6,0xffff00ff);
TextDrawColor(Textdraw7,0xffff00ff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetOutline(Textdraw5,1);
TextDrawSetOutline(Textdraw6,1);
TextDrawSetOutline(Textdraw7,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetProportional(Textdraw5,1);
TextDrawSetProportional(Textdraw6,1);
TextDrawSetProportional(Textdraw7,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,1);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);
TextDrawSetShadow(Textdraw5,1);
TextDrawSetShadow(Textdraw6,1);
TextDrawSetShadow(Textdraw7,1);
return 1;
}
Wysłany: 2015-07-03, 20:43
ToxiC.
Wiek: 28 Na forum: 5246 dni Posty: 3792
Piwa : 8590
Kod:
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);
I tak dalej, Zmieniaj sobie nazw? z Textdraw3 na kolejne numerki, czyli do 7 jeszcze. To wklejasz w OnPlayerSpawn lub OnPlayerConnect, zale?y czy chcesz ?eby textdraw pokazywany by? na spawnie czy zaraz po do??czeniu na serwer. Aha, i mam nadziej? ?e tam gdzie napisa?e? 'Do?" to wklejasz w OnGameModeInit.
Wysłany: 2015-07-04, 08:46
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
ToxiC` , doda?em to co mi kaza?e? do OnPlayerSpawn i mam errory
Kod: C:\Users\Karol1\Desktop\PRS.pwn(309) : error 054: unmatched closing brace ("}")
C:\Users\Karol1\Desktop\PRS.pwn(651) : error 021: symbol already defined: "TextDrawShowForPlayer"
C:\Users\Karol1\Desktop\PRS.pwn(4429) : error 010: invalid function or declaration
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw0"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw1"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw2"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw3"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw4"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw5"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw6"
C:\Users\Karol1\Desktop\PRS.pwn(4505) : warning 203: symbol is never used: "Textdraw7"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
3 Errors.
Wysłany: 2015-07-04, 11:47
Iggy
#admin
Wiek: 26 Na forum: 4596 dni Posty: 3469
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Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Karollos , poka? jak wy?wietlasz te TextDrawy, czyli daj tutaj zawarto?? publicka OnPlayerSpawn.
Wysłany: 2015-07-04, 13:08
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Nie wiem czy o to chodzi xD
Da?em cz???:
Kod: public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
return 1;
}
{
SetPlayerPos(playerid,2326.9143,1392.2225,42.8203);
SetPlayerInterior(playerid,0);
GivePlayerMoney(playerid,150000);
PlayerPlaySound(playerid,1186 ,0, 0, 0);
ClearAnimations(playerid);
Wysłany: 2015-07-04, 13:40
Iggy
#admin
Wiek: 26 Na forum: 4596 dni Posty: 3469
Nick w MP: Iggy
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Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
Z tego co widz? to masz chyba ?le klamry. Te funkcje od wy?wietlania TD nie dawaj w osobne klamry tylko po poprostu dodaj je do publicka OnPlayerSpawn.
Wysłany: 2015-07-04, 15:12
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
A co z tym?
Kod: C:\Users\Karol1\Desktop\PRS.pwn(648) : error 021: symbol already defined: "SetPlayerPos"
C:\Users\Karol1\Desktop\PRS.pwn(655) : error 010: invalid function or declaration
C:\Users\Karol1\Desktop\PRS.pwn(659) : error 010: invalid function or declaration
C:\Users\Karol1\Desktop\PRS.pwn(2542) : warning 219: local variable "killerid" shadows a variable at a preceding level
C:\Users\Karol1\Desktop\PRS.pwn(2904) : warning 219: local variable "killerid" shadows a variable at a preceding level
C:\Users\Karol1\Desktop\PRS.pwn(4436) : error 055: start of function body without function header
C:\Users\Karol1\Desktop\PRS.pwn(4509) : error 010: invalid function or declaration
C:\Users\Karol1\Desktop\PRS.pwn(4515) : warning 203: symbol is never used: "killerid"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Errors.
Wysłany: 2015-07-04, 21:19
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Karollos , Kod: public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
SetPlayerPos(playerid,2326.9143,1392.2225,42.8203);
SetPlayerInterior(playerid,0);
GivePlayerMoney(playerid,150000);
PlayerPlaySound(playerid,1186 ,0, 0, 0);
ClearAnimations(playerid);
return 1;
}
Wysłany: 2015-07-04, 21:24
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Coraz to lepiej
Ale nadal errory
Kod: C:\Users\Karol1\Desktop\PRS.pwn(4545) : error 010: invalid function or declaration
C:\Users\Karol1\Desktop\PRS.pwn(4617) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
Wysłany: 2015-07-04, 21:25
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Karollos , Poka? kod, w kt?rym wyst?puj? te b??dy.
Wysłany: 2015-07-04, 21:30
Karollos
Wiek: 27 Na forum: 4129 dni Posty: 282
Piwa : 89
Jak? bo ja jestem zielony w tym ;c
[ Dodano : 2015-07-04, 21:33 ]
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
chodzi o te (4545) i (4617)?
[ Dodano : 2015-07-04, 21:35 ]
Je?eli tak to ?ap:
4545: Textdraw0 = TextDrawCreate(1.000000,437.000000,"T");
4617: return 1;
Nwm czy co? pomo?e
Tagi: textdraw
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