for i,v in ipairs(getElementsByType("vehicle")) do
if getElementModel(v) == 407 then
marker = createMarker(0, 0, 0, "cylinder", 1.1, 255, 0, 0, 20)
attachElements(marker, v, 0, -4.5, -1)
end
end
addEventHandler("onMarkerHit", marker, function(hit)
local frakcja = getElementData(hit, "frakcja")
if frakcja and frakcja == "SAFD" then
if not getElementData(hit, "linia:safd") then
giveWeapon(hit, 42, 9999)
setPedWeaponSlot(hit, 9)
else
takeWeapon(hit, 42)
end
setElementData(hit, "linia:safd", not getElementData(hit, "linia:safd"))
triggerClientEvent(root, "linia:safd", root, hit, source)
setElementData(hit, "wazm", source)
end
end)
addEventHandler("onPlayerWeaponSwitch", root, function(last)
if last == 42 and getElementData(source, "linia:safd") then
setPedWeaponSlot(source, 9)
end
end)