-- settings
local sW, sH = guiGetScreenSize()
-- functions
addEventHandler("onClientRender", root, function()
local name = getPlayerName(localPlayer)
local premium = getElementData(localPlayer, "player:premium")
local time_h, time_m = getRealTime().hour, getRealTime().minute
local health = getElementHealth(localPlayer)
local money = getPlayerMoney(localPlayer)
local status = nil
if premium then
status = " (Premium)"
else
status = ""
end
dxDrawText(string.format("pln %d ", money), sW*970/1280, sH*140/720, sW*1173/1280, sH*249/720, tocolor(255, 255, 255, 255), 1.2, "bankgothic", "left", "top", true, true, true, true, true)
---dxDrawText("pln", 929, 179, 1178, 287, tocolor(255, 255, 255, 255), 1.70, "bankgothic", "left", "top", false, false, false, false, false)
dxDrawImage(345, 52, 903, 625, ":Testowe-gui/i/hud-HP.png",0, 0, 0, tocolor(255, 255, 255, 255), true)
dxDrawImage(405, 52, 956, 541, ":Testowe-gui/i/hud-zegar.png",0,0, 0, tocolor(255, 255, 255, 255), true)
dxDrawText((sW*0.0001) + 1, (sH*0.0001) - 1, (sW*0.0001) + 1, (sH*0.0001) - 1)
end)
addEventHandler("onClientResourceStart", resourceRoot, function()
showPlayerHudComponent("ammo", false)
showPlayerHudComponent("armour", false)
showPlayerHudComponent("breath", false)
showPlayerHudComponent("clock", false)
showPlayerHudComponent("health", false)
showPlayerHudComponent("money", false)
showPlayerHudComponent("weapon", false)
showPlayerHudComponent("wanted", false)
end)
ten Kod nie dziala co podales
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