Wysłany: 2021-10-30, 16:50
frigy
Wiek: 20 Na forum: 2042 dni Posty: 13
Nick w MP: frigy
siemka, czy kto? m?g?by do tego kodu doda? linijke na przecinki (?eby by?o 999,999pln a nie 999999)?
function render ()
dxDrawRectangle ( 1483 , 88 , 267 , 21 , tocolor ( 0 , 0 , 0 , 255 ), false )
dxDrawRectangle ( 1552 , 119 , 198 , 21 , tocolor ( 0 , 0 , 0 , 255 ), false )
dxDrawRectangle ( 1483 , 88 , 267 / 100 * getElementHealth ( localPlayer ), 21 , tocolor ( 246 , 196 , 75 , 255 ), false )
if getPedArmor ( localPlayer )> 0 then
dxDrawRectangle ( 1552 , 119 , 198 / 100 * getPedArmor ( localPlayer ), 21 , tocolor ( 255 , 255 , 255 , 255 ), false )
end
dxDrawImage ( 1724 , 18 , 175 , 174 , "logo.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawImage ( 1537 , 110 , 30 , 32 , "i/armor.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawImage ( 1467 , 79 , 36 , 36 , "i/heart.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
time = getRealTime ()
if time . hour < 10 then
time . hour = "0" .. time . hour
end
if time . minute < 10 then
time . minute = "0" .. time . minute
end
dxDrawText ( time . hour .. ":" .. time . minute , 1609 + 1 , 49 + 1 , 1789 + 1 , 88 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , font , "center" , "center" , false , false , false , false , false )
dxDrawText ( time . hour .. ":" .. time . minute , 1609 , 49 , 1789 , 88 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , font , "center" , "center" , false , false , false , false , false )
dxDrawText ( getPlayerName ( localPlayer ).. "(" .. getElementData ( localPlayer , "id" ).. ")" , 1473 + 1 , 49 + 1 , 1656 + 1 , 88 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , font2 , "center" , "center" , false , false , false , false , false )
dxDrawText ( getPlayerName ( localPlayer ).. "(" .. getElementData ( localPlayer , "id" ).. ")" , 1473 , 49 , 1656 , 88 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , font2 , "center" , "center" , false , false , false , false , false )
dxDrawText ( "$ " .. getPlayerMoney ( localPlayer ), 1521 + 1 , 120 + 1 , 1842 + 1 , 188 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , font3 , "center" , "center" , false , false , false , false , false )
dxDrawText ( "#33cc33$#ffffff " .. getPlayerMoney ( localPlayer ), 1521 , 120 , 1842 , 188 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , font3 , "center" , "center" , false , false , false , true , false )
end
font = dxCreateFont ( "font.ttf" , 16 , false , "antialiased" )
font2 = dxCreateFont ( "font.ttf" , 15 , false , "antialiased" )
font3 = dxCreateFont ( "font.ttf" , 14 , false , "antialiased" )
addEventHandler ( "onClientResourceStart" , resourceRoot , function()
addEventHandler ( "onClientRender" , root , render )
setPlayerHudComponentVisible ( "all" , false )
setPlayerHudComponentVisible ( "radar" , true )
setPlayerHudComponentVisible ( "crosshair" , true )
end )
Wysłany: 2021-10-30, 16:57
DaVeCS
Mapper
Wiek: 31 Na forum: 3386 dni Posty: 193
Nick w MP: DaVe
Piwa : 59
function convertNumber ( number )
local formatted = number
while true do
formatted , k = string . gsub ( formatted , "^(-?%d+)(%d%d%d)" , '%1.%2' )
if ( k == 0 ) then
break
end
end
return formatted
end
function render ()
dxDrawRectangle ( 1483 , 88 , 267 , 21 , tocolor ( 0 , 0 , 0 , 255 ), false )
dxDrawRectangle ( 1552 , 119 , 198 , 21 , tocolor ( 0 , 0 , 0 , 255 ), false )
dxDrawRectangle ( 1483 , 88 , 267 / 100 * getElementHealth ( localPlayer ), 21 , tocolor ( 246 , 196 , 75 , 255 ), false )
if getPedArmor ( localPlayer )> 0 then
dxDrawRectangle ( 1552 , 119 , 198 / 100 * getPedArmor ( localPlayer ), 21 , tocolor ( 255 , 255 , 255 , 255 ), false )
end
dxDrawImage ( 1724 , 18 , 175 , 174 , "logo.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawImage ( 1537 , 110 , 30 , 32 , "i/armor.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
dxDrawImage ( 1467 , 79 , 36 , 36 , "i/heart.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
time = getRealTime ()
if time . hour < 10 then
time . hour = "0" .. time . hour
end
if time . minute < 10 then
time . minute = "0" .. time . minute
end
dxDrawText ( time . hour .. ":" .. time . minute , 1609 + 1 , 49 + 1 , 1789 + 1 , 88 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , font , "center" , "center" , false , false , false , false , false )
dxDrawText ( time . hour .. ":" .. time . minute , 1609 , 49 , 1789 , 88 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , font , "center" , "center" , false , false , false , false , false )
dxDrawText ( getPlayerName ( localPlayer ).. "(" .. getElementData ( localPlayer , "id" ).. ")" , 1473 + 1 , 49 + 1 , 1656 + 1 , 88 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , font2 , "center" , "center" , false , false , false , false , false )
dxDrawText ( getPlayerName ( localPlayer ).. "(" .. getElementData ( localPlayer , "id" ).. ")" , 1473 , 49 , 1656 , 88 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , font2 , "center" , "center" , false , false , false , false , false )
dxDrawText ( "$ " .. convertNumber ( getPlayerMoney ( localPlayer )), 1521 + 1 , 120 + 1 , 1842 + 1 , 188 + 1 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , font3 , "center" , "center" , false , false , false , false , false )
dxDrawText ( "#33cc33$#ffffff " .. convertNumber ( getPlayerMoney ( localPlayer )), 1521 , 120 , 1842 , 188 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , font3 , "center" , "center" , false , false , false , true , false )
end
font = dxCreateFont ( "font.ttf" , 16 , false , "antialiased" )
font2 = dxCreateFont ( "font.ttf" , 15 , false , "antialiased" )
font3 = dxCreateFont ( "font.ttf" , 14 , false , "antialiased" )
addEventHandler ( "onClientResourceStart" , resourceRoot , function()
addEventHandler ( "onClientRender" , root , render )
setPlayerHudComponentVisible ( "all" , false )
setPlayerHudComponentVisible ( "radar" , true )
setPlayerHudComponentVisible ( "crosshair" , true )
end )
Powinno dzia?a?
Tagi: hud :: przecinkami
Anonymous
Na forum: 245 dni
Posty: 1
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