local rozpocznijlesnik = createMarker(1988.50,-778.61,132.03,"cylinder",1.5,0,255,0,255)
addEventHandler("onMarkerHit",rozpocznijlesnik,function(player)
local bobcat = createVehicle(422,2000.91,-785.77,132.97,353.5,1.1,0.2)
toggleControl(player,"enter_exit",false)
setElementData(bobcat,"pojazd_paliwo",100)
setElementData(bobcat,"pojazd_opis","Praca Dorywcza\nLe?nik")
warpPedIntoVehicle(player,bobcat)
local marker1 = createMarker(2592.67,-496.56,80.05,"cylinder",2.5,255,0,0,255,player)
local blip1 = createBlip(2592.67,-496.56,80.05,41,2,255,0,0,255,0,999999,player)
end)
function dojechales(player)
if isElementWithinMarker(player,marker1) then
setElementPosition(player,2591.77,-500.79,81.35)
destroyElement(marker1)
destroyElement(blip1)
local marker2 = createMarker(2605.82,-501.23,78.75,"cylinder",1.5,255,0,0,255,player)
local blip2 = createBlip(2605.82,-501.23,78.75,41,2,255,0,0,255,0,999999,player)
end
end
addEventHandler("onMarkerHit",marker1,dojechales)