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Wysłany: 2016-12-09, 20:22
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Cr3v_
$ chmod -r 666 /root


Wiek: 25 Na forum: 3511 dni Posty: 33
Nick w MP: [PSR]Driv3r.
Piwa: 2
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Odpalam sobie map? po lekkiej edycji a tu nagle w konsoli pojawia si? crash!
Logi z crashdetect :
20:16:27] [debug] Server crashed while executing --.amx
[20:16] [debug] AMX backtrace:
[20:16] [debug] #0 native mysql_query () [00c67780] from mysql.dll
[20:16] [debug] #1 00077350 in () from --.amx
[20:16] [debug] #2 00003e84 in public zcmd_OnGameModeInit () from PGP.amx
[20:16] [debug] #3 native CallLocalFunction () [004743b0] from samp-server.exe
[20:16] [debug] #4 000003a8 in public OnGameModeInit () from --.amx
[20:16] [debug] System backtrace:
[20:16] [debug] #0 00c67820 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\mysql.dll
[20:16] [debug] #1 004010b6 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\samp-server.exe
[20:16] [debug] #2 10021c02 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #3 10024056 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #4 1001afcf in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #5 10021c2e in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #6 004746be in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\samp-server.exe
[20:16] [debug] #7 004010b6 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\samp-server.exe
[20:16] [debug] #8 10021c02 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #9 10024056 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #10 1001afcf in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #11 10021c2e in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\plugins\crashdetect.dll
[20:16] [debug] #12 0046f654 in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\samp-server.exe
[20:16] [debug] #13 65646f6d in () from C:\Documents and Settings\xxx\Pulpit\PGP-DM\samp-server.exe
A tu public OnGameModeInit:
public OnGameModeInit()
{
AntyDeAMX();
mysql_connect(SQL_HOST, SQL_USER, SQL_DB, SQL_PASS);
UsePlayerPedAnims();
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
for(new i = 0; i < sizeof(RandomSpawn); i++)
{
new dynamicPickup[50];
dynamicPickup[i] = CreateDynamicPickup(1314, 1, RandomSpawn[i][0], RandomSpawn[i][1], RandomSpawn[i][2], 0);
CreateDynamic3DTextLabel("{B18904}Nie pami?tasz naszych komend?\n{0489B1}U?yj {DF0101}/cmd", 0x008080FF, RandomSpawn[i][0]+1, RandomSpawn[i][1], RandomSpawn[i][2], 100.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, 0, -1, -1, 100.0);
CreateDynamic3DTextLabel("{01DF3A}Zarejestruj sie na {2E2EFE}naszym forum!\n{DF0101}www.-------.pl", 0x008080FF, RandomSpawn[i][0]-1, RandomSpawn[i][1]+1, RandomSpawn[i][2], 100.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, 0, -1, -1, 100.0);
CreateDynamic3DTextLabel("{3ADF00}Chcesz aby serwer by? {DF7401}bardziej {3ADF00}popularny?\n{DF0101}ZAPRO? KOLEG?W!", 0x008080FF, RandomSpawn[i][0]-1, RandomSpawn[i][1]-1, RandomSpawn[i][2], 100.0, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, 0, -1, -1, 100.0);
}
for(new i, mp = MAX_VEHICLES; i < mp; i++)
{
SetVehicleNumberPlate(i, "-------");
SetVehicleToRespawn(i);
}
for(new i = 1; i < 311; i++)
{
AddPlayerClass(i, 0.0, 0.0, 0.0, 269.1425, 0, 0, 0, 0, 0, 0);
}
SetGameModeText("[Polski/PL] DM/Drift/Freeroam");
SendRconCommand("weburl www.---------.pl");
SendRconCommand("rcon 0");
SendRconCommand("hostname •••[--]••• ------------------ 24/7?•••[0.3x]•••");
for(new i; i < 300; i++)
if(i != 74)
AddPlayerClass(i,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,0,0);
CreateTextDraws();
LoadATM();
LoadHouse();
LoadBiznes();
LoadSerwerStats();
CreateExteriorPickup();
CreateInteriorPickup();
CreateOtherPickup();
Create3DLabels();
CreateAttractionObject();
CreateGangBase();
SetTimer("VehicleCheatUpdate", 100, 1);
SetTimer("Zegar", 30000, 1);
SetTimer("RespawnVehicle", 60000*60, 1);
SetTimer("LookPlayer", 7000, 1);
SetTimer("SaveAllStats", 1800000, 1);
SetTimer("ZabawyRef", 100, 1);
SetTimer("BiznesPlac", 300000, 1);
SetTimer("Reklama", 11*55000, 1);
ReakcjaTimer = SetTimer("ReakcjaLook", 27*60000, 1);
MatmaTimer = SetTimer("MatmaLook", 38*60000, 1);
SetTimer("Export", 150000, 1);
CPid[0] = CreateDynamicCP(-1917.3940,298.3664,41.0469, 5.0, 0, 0, -1, 30.0); // San Fierro
CPid[1] = CreateDynamicCP(1791.8737,-1919.8201,13.3927, 5.0, 0, 0, -1, 30.0); // Los Santos
chaton = 0;
pmon = 0;
GlassGraczy = 0;
GlassStart = 0;
GlassStartuje = 0;
HayGraczy = 0;
HayStart = 0;
HayStartuje = 0;
DerbyGraczy = 0;
DerbyStart = 0;
DerbyStartuje = 0;
SkokiGraczy = 0;
SkokiStart = 0;
SkokiStartuje = 0;
WojnaGraczy = 0;
WojnaStart = 0;
WojnaStartuje = 0;
UstawkaGraczy = 0;
UstawkaStart = 0;
UstawkaStartuje = 0;
ZombieGraczy = 0;
ZombieStart = 0;
ZombieStartuje = 0;
LabiryntGraczy = 0;
LabiryntStartuje = 0;
LabiryntStart = 0;
UcieczkaGraczy = 0;
UcieczkaStartuje = 0;
UcieczkaStart = 0;
UcieczkaCzas = 0;
ChowanyGraczy = 0;
ChowanyStartuje = 0;
ChowanyStart = 0;
StrzelnicaGraczy = 0;
StrzelnicaStartuje = 0;
StrzelnicaStart = 0;
DerbyPojazd[0] = CreateVehicle(556,231.6999969,-3460.6000977,328.0000000,0.0000000,-1,-1,15); //Monster A
DerbyPojazd[1] = CreateVehicle(556,198.8000031,-3461.8000488,326.5000000,0.0000000,-1,-1,15); //Monster A
DerbyPojazd[2] = CreateVehicle(556,167.6000061,-3461.3999023,326.5000000,0.0000000,-1,-1,15); //Monster A
DerbyPojazd[3] = CreateVehicle(556,167.6999969,-3409.6000977,327.0000000,268.0000000,-1,-1,15); //Monster A
DerbyPojazd[4] = CreateVehicle(556,167.3999939,-3353.8999023,326.7999878,177.9949951,-1,-1,15); //Monster A
DerbyPojazd[5] = CreateVehicle(556,230.5000000,-3354.0000000,326.2999878,181.9949341,-1,-1,15); //Monster A
DerbyPojazd[6] = CreateVehicle(556,198.6999969,-3354.1000977,326.7999878,179.9949341,-1,-1,15); //Monster A
DerbyPojazd[7] = CreateVehicle(556,230.3999939,-3409.6000977,326.7999878,91.9945068,-1,-1,15); //Monster A
DerbyPojazd[8] = CreateVehicle(556,167.0000000,-3399.1000977,326.2999878,359.9940186,-1,-1,15); //Monster A
DerbyPojazd[9] = CreateVehicle(556,198.8000031,-3391.8000488,326.2999878,359.9890137,-1,-1,15); //Monster A
DerbyPojazd[10] = CreateVehicle(556,230.1000061,-3397.1999512,326.0000000,359.9890137,-1,-1,15); //Monster A
DerbyPojazd[11] = CreateVehicle(556,230.8999939,-3420.6000977,326.2999878,179.9890137,-1,-1,15); //Monster A
DerbyPojazd[12] = CreateVehicle(556,198.6000061,-3427.5000000,326.7999878,179.9890137,-1,-1,15); //Monster A
DerbyPojazd[13] = CreateVehicle(556,167.5000000,-3419.6999512,326.7999878,179.9890137,-1,-1,15); //Monster A
DerbyPojazd[14] = CreateVehicle(556,181.1000061,-3409.8999023,326.5000000,89.9890137,-1,-1,15); //Monster A
DerbyPojazd[15] = CreateVehicle(556,214.1000061,-3409.8000488,326.2999878,269.9890137,-1,-1,15); //Monster A
return 1;
}
Licz? na szybk? pomoc! Daje
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Wysłany: 2016-12-09, 21:11
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borsuk


Wiek: 17 Na forum: 3547 dni Posty: 468
Piwa: 15621
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gdzie tu widzisz error? Ja widz? w tym ze tw?j komputer ma za malo pami?ci i nie ma gdzie zapisa? lub twoje GTA nie ma danego pliku ale tak mi si? tylko zdaje
[ Dodano: 2016-12-09, 21:13 ]
Pomylka bledem jest to zcmd_OnGameModeInit pisze w ligach hmm?
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Wysłany: 2016-12-10, 09:34
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Cr3v_
$ chmod -r 666 /root


Wiek: 25 Na forum: 3511 dni Posty: 33
Nick w MP: [PSR]Driv3r.
Piwa: 2
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Czyli include zcmd idzie do zmiany?
[ Dodano: 2016-12-10, 09:40 ]
Masz zawarto?? tego publica :
public OnGameModeInit()
{
zcmd_g_HasOPCS = funcidx("OnPlayerCommandReceived") != -1;
zcmd_g_HasOPCE = funcidx("OnPlayerCommandPerformed") != -1;
if (funcidx("zcmd_OnGameModeInit") != -1)
{
return CallLocalFunction("zcmd_OnGameModeInit", "");
}
return 1;
}
#if defined _ALS_OnGameModeInit
#undef OnGameModeInit
#else
#define _ALS_OnGameModeInit
#endif
#define OnGameModeInit zcmd_OnGameModeInit
forward zcmd_OnGameModeInit();
Bynajmniej to znalaz?em w include od zcmd
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Podpis
HYHY XD!
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Wysłany: 2016-12-10, 12:55
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Combacior


Wiek: 29 Na forum: 5795 dni Posty: 1516
Piwa: 2161
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Skompiluj skrypt w trybie debug, jak to zrobi? znajdziesz w internecie. Wtedy crashdetect przeka?e wi?cej informacji na temat crash'a i ?atwiej b?dzie znale?? ?r?d?o problemu. W logach znajdzie si? nazwa pliku, numer linijki z b??dem czy te? nazwa wadliwej funkcji.
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Wysłany: 2016-12-10, 13:18
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borsuk


Wiek: 17 Na forum: 3547 dni Posty: 468
Piwa: 15621
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Jezu tak trudno zrozumiec ze zcmd nie dzia?a w OnGameModeInit ?!
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Wysłany: 2016-12-10, 16:31
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Cr3v_
$ chmod -r 666 /root


Wiek: 25 Na forum: 3511 dni Posty: 33
Nick w MP: [PSR]Driv3r.
Piwa: 2
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Wysłany: 2016-12-10, 17:41
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Combacior


Wiek: 29 Na forum: 5795 dni Posty: 1516
Piwa: 2161
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ZCMD nie ma z tym nic wsp?lnego, nie s?uchaj tego gamonia-specjalisty. W logach pokazuje si? callback zcmd_OnGameModeInit, to fakt, ale czy to znaczy, ?e tam siedzi b??d? ZCMD robi tzw. hook'a dla callback'a OnGameModeInit, przez co kolejno?? wykonywania si? to OnGameModeInit w pliku zcmd.inc -> zcmd_OnGameModeInit (czyli ten prawdziwy, pochodz?cy ze skryptu) -> LoadHouse -> crash. Problemem jest funkcja LoadHouse, dok?adniej zapytanie MySQL do wczytywania dom?w. Ju? wiesz gdzie le?y b??d, zatem do dzie?a.
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| Tagi: crash :: serwera |
Anonymous


Na forum: 245 dni
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