local zolnierze = {
{-110.61993, 1523.23914, 15.73420, 280},
{141.61708, 1942.10938, 19.32202, 1},
{128.49490, 1942.78540, 19.3298, 1},
{124.17616, 1930.90381, 19.23161, 225},
{205.98079, 1901.90686, 17.64063, 6},
{221.31958, 1902.12158, 17.64063, 353},
{188.54478, 1923.69629, 17.65988, 95},
{145.39278, 1875.45911, 17.83594, 270},
{127.15587, 1893.28894, 18.3979, 134},
{137.63052, 1841.24658, 17.64063, 88},
{284.73593, 1814.96997, 17.64063, 88},
{211.91356, 1814.82861, 21.8671, 0},
{287.02002, 1966.15210, 17.64063, 270},
{287.02148, 2000.02075, 17.64063, 270},
{287.03366, 2034.43860, 17.64063, 270},
{226.49252, 2020.64844, 17.6406, 270},
}
for k, v in ipairs (zolnierze) do
zolnierz = createPed (287, v[1], v[2], v[3], v[4], true )
giveWeapon (zolnierz, 31, 1000,true)
setPedArmor (zolnierz, 100)
setElementHealth (zolnierz, 100)
setElementData(zolnierz, "zolnierz", true)
end
function animacja()
for k,v in ipairs (getElementsByType("ped")) do
if getElementData(v, "zolnierz") then
setPedAnimation (v, "DEALER", "DEALER_IDLE",0, true, false, false, true)
end
end
end
setTimer(animacja, 2000, 1)