addEventHandler ( "onPlayerWasted", root,function(zabojca)
setElementData(source,"player:zgon", getElementData(source,"player:zgon")+1)
end
end)
addEventHandler ( "onPlayerDamage", root,function(umierajacy)
local zgon = getElementData(source,"player:zgon")
local kill = getElementData(source,"player:kill")
local kd = getElementData(source,"player:kd")
if umierajacy then
setElementData(source,"player:kill", getElementData(source,"player:kill")+1)
end
end)