if not gui then
gui = {}
showCursor (true)
gui[1] = guiCreateWindow (437*w, 239*h, 492*w, 290*h, "Sprzeda? pojazdu 1/3", false)
gui[2] = guiCreateGridList (454*w, 310*h, 455*w, 137*h, false, gui[1])
gui[3] = guiGridListAddColumn (gui[2], "Nick gracza:", 0.9)
gui[4] = guiCreateButton (685*w, 466*h, 223*w, 49*h, "Zamknij okno", false, gui[1])
gui[5] = guiCreateButton (454*w, 466*h, 223*w, 49*h, "Nast?pny krok", false, gui[1])
addEventHandler ("onClientGUIClick", gui[4], onSprzedazClickZamknij, false)
addEventHandler ("onClientGUIClick", gui[5], onSprzedazClickGraczeDalej, false)
end