Witam. Mam taki skrypt i nie dzia?a tak jak tego chc?. Chc? aby gdy ma si? w pojezdzie zamontowane ?wiat?o (Przedmiot. Gram na gamemodzie DayZ) to mo?na zapala? gasi? ?wiat?a ale w moim wypadku to nawet bez ?wiat?a zamontowanego w pojezdzie mo?na zapala? i gasi? ?wiat?a. Pomocy
[lua]function setLampStateByPlayer(playersource)
local veh = getPedOccupiedVehicle(playersource)
local col = getElementData(veh,"parent")
if getElementData(col,"Lamp_inVehicle") then
if (getVehicleOverrideLights(veh) == 2) then
setVehicleOverrideLights(veh, 1)
triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","?wiat?a wy??czone!",255,22,0)
else
setVehicleOverrideLights(veh, 2)
triggerClientEvent (playersource, "displayClientInfo", playersource,"Vehicle","?wiat?a w??czone!",22,255,0)
end
end
end
[/lua]
i
[lua]function onPlayerEnterDayzVehicle(veh,seat)
local col = getElementData(veh,"parent")
local id = getElementModel(veh)
if not seat == 0 then return end
local tires,engine,parts,lamp = getVehicleAddonInfos (id)
setElementData(veh,"maxfuel",getVehicleMaxFuel(col))
setElementData(veh,"needtires",tires)
setElementData(veh,"needengines",engine)
setElementData(veh,"needparts",parts)
setElementData(veh,"needlamp",lamp)
if ((getElementData(col,"Tire_inVehicle") or 0) <... |