| Tematy otagowane jako: move |
| 1. Move Zombie |
Hello
Mam problem, aby moje kochane Zombiaczki chodzi?y po mapie.. Dlaczego nie chodz? ? W?asnie tego nie wiem...
map andreas, fcnpc, Rec mam, wszystko mam..
OTO KAWA?KI JEGO KODU:
[code]
forward ZombieTimer(playerid);
public ZombieTimer(playerid)
{
new gracz = playerid;
for(new i = MAX_PLAYERS-1 ; i >= MAX_PLAYERS - MAX_ZOMBIES ; i--)
{
if(AZombie[i][zHP] <= 0)
{
new rndResp = random(6);
if(rndResp == 0) FCNPC_Respawn(AZombie[i][zAZ]);
}
else if(AZombie[i][zAkcja] == 1 && AZombie[i][zHP] > 0)
{
new RND = random(5);
if(RND == 0)
{
new Float:X, Float:Y, Float: Z;
GetPlayerPos(AZombie[i][zAZ], X, Y, Z);
new pos = random(4);
if(pos == 0) { X = X + 4; }
else if(pos == 1) { X = X - 4; }
else if(pos == 2) { Y = Y + 4; }
else if(pos == 3) { Y = Y - 4; }
FCNPC_GoTo(AZombie[i][zAZ], X, Y, Z, MOVE_TYPE_WALK, 0, true);
for(new i; i < MAX_RPLAYERS; i++)
{
if(IsPlayerConnected(playerid) && IsPlayerNPC(playerid) == 0 && HP[playerid] > 0 && Safezone[playerid] == 0 && GetPlayerState(playerid) != 9)
{
if(PlayerInfo[playerid][pA_Glowa] == 411) continue;
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_DUCK)
{
if(IsPlayerInRangeOfPoint(playerid, 18.0, X, Y, Z))
{
AZombie[i][zCel] = gracz;
AZombie[i][zAkcja... |
| 2. Move Camera |
Witam, jak zrobi? poruszaj?c? si? kamer? do Panelu Logowania o kordach:
X=-2680.3693847656
Y=1297.5594482422
Z=93.396697998047
LX=-2680.3747558594
LY=1298.5538330078
LZ=93.291488647461 |
| 3. Move Object |
| Witam, czego u?y? ?eby po zatrzymaniu si? przez barierk? zabra?o nam 50.00$ i barierka si? otwiera i tak co chwile ? |
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