Witam, znalazlem skrypt na myjnie i pomyslalem ze dam go na swoj serwer ale mam problem bo chce zrobic tak aby zabieralo pieni?dze.
Cos tam juz probowalem ale dziala tylko sprawdzanie czy gracz ma dana kwote,
prosze o pomoc.
Client:
[code]myShader = dxCreateShader( "texture.fx" )
local x,y,z = 1911.2,-1776,12
local Marker = createMarker ( x, y, z, "cylinder", 5, 255, 0, 0, 150 )
local blip = exports.customblips:createCustomBlip ( x, y, 20, 20, "icon.png" )
local gate = createObject(968, 1915.5, -1771.80, 13, 0, -90)
local gate1 = createObject(968, 1915.5, -1780.85, 16, 0, -90)
function cleancar (hitPlayer, matchingDimension)
local theVehicle = getPlayerOccupiedVehicle ( hitPlayer )
if getPlayerMoney(localPlayer) < 100 then
takePlayerMoney(localPlayer,100)
outputChat( "Nie masz wystarczaj?czej kwoty pieni?dzy!", localPlayer, 0, 255, 0, true )
return
elseif ( theVehicle ) then
engineApplyShaderToWorldTexture( myShader, "vehiclegrunge256", theVehicle )
engineApplyShaderToWorldTexture( myShader, "?emap*", theVehicle )
triggerServerEvent ("onserver", hitPlayer, onserver)
moveObject(gate, 9000, 1915.5, -1771.80, 16)
moveObject(gate1, 2000, 1915.5, -1780.85, 13)
takePlayerMoney(localPlayer,100)
end
end
addEventHandler("onClientMarkerHit", Mar... |