for i,v in ipairs(ustawioneAuta) do
local veh = createVehicle(423, v[1], v[2], v[3])
setElementData(veh,"vehicle:desc","Sprz?tanie ulic San AndreasnSweepery imienia kononowicza")
toggleVehicleRespawn(veh, true)
setElementFrozen(veh,true)
setVehicleColor (veh, 0, 204, 153)
setVehicleHandling(veh,"maxVelocity",130)
end
addEventHandler("onVehicleEnter", resourceRoot, function(plr, seat)
if seat == 0 then
outputChatBox("Rozpocz??e? prac? zbierania ?mieci.",plr,255,255,255)
outputChatBox("Aby je zbiera? je?dzij po mapie.",plr,255,255,255)
local v = getPedOccupiedVehicle(plr)
triggerClientEvent(plr, "PokazKGokno", resourceRoot)
setElementFrozen(v,false)
setElementData(v,"viewki",0)
setElementData(plr,"pracaView",true)
toggleControl (plr, "brake_reverse", false )
setPlayerHudComponentVisible (plr, "area_name", false)
end
end)
addEventHandler("onVehicleExit", resourceRoot, function(plr, seat)
if seat == 0 then
toggleControl (plr, "brake_reverse", true )
triggerClientEvent(plr, "UsunKGokno", resourceRoot)
end
end)