| Tematy otagowane jako: oddaje |
| 1. Przecho nie oddaje pojazdu. |
Witam. Dzi? mam problem taki ?e gdy kupie pojazd jest on w przecho. Ale gdy chce go wyci?gn?? pojawia si? informacja: Pomy?lnie wyci?gni?to pojazd o id: Ale nie ma go na parkingu.
?eby nie by?o daje kod przecho
[lua]
local screenW, screenH = guiGetScreenSize()
przechowalnie = {
{{1582.41, -1405.94, 13.75+0.3},setElementData(createMarker(1582.41, -1405.94, 13.75-0.9, "cylinder", 2, 255,255,255,50),"przecho:id",1),{['Automobile']=true,['Bike']=true,['BMX']=true,['Quad']=true,['Monster Truck']=true,},"Samochody i motocykle",createColCuboid(1578.7016601563, -1414.6091308594, 12.635543823242, 10.25, 5, 5.25),{1585.16, -1412.04, 13.42,0,0,270}},
{{-1329.83, -503.23, 14.17},setElementData(createMarker(-1329.83, -503.23, 14.17-0.9, "cylinder", 2, 255,255,255,50),"przecho:id",2),{['Plane']=true,['Helicopter']=true,},"Samoloty i Helikoptery", createColCuboid(-1374.84412, -523.80127, 13.17188, 32.974975585938, 60.693542480469, 8.1999992370605),{-1361.16, -493.17, 14.17,0,0,210}},
{{-1329.80, 338.39, 7.19},setElementData(createMarker(-1329.80, 338.39, 7.19-0.9, "cylinder", 2, 255,255,255,50),"przecho:id",3),{['Boat']=true},"?odzie", createColCuboid(-1322.88025, 340.98438, -1.55000, 28.96923828125, 33.127319335938, 10.200000011921),{-1313.18, 357.69, 2.65, 0.00, 0.00, 283.42}},
{{1765.17, -2020.07, 14.15+0.3},setElementData(createMarker(1765.17, -2020.07, 14.15-0.9, "cylinder", 2,... |
| 2. Usuwanie komendy + nie oddaje broni. |
1. Jak usun?? komend? /logout ? Jakiej funkcji mam u?y??
2.Napisa?em skrypt na odradzanie, i doda?em je?li gracz jest w grupie acl vip to nie traci kasy i broni. Ale nie jest dobrze bo graczowi* (graczu*) zwraca si? tylko bro? kt?r? trzyma? w r?ce umieraj?c. A ma zwraca? ca?? bro? kt?r? gracz posiada? przed ?mierci?.
Kod:
[lua]function onWasted (thePlayer)
local thePlayer = source
if isObjectInACLGroup ( "user."..getAccountName(getPlayerAccount(thePlayer)), aclGetGroup("VIP")) then
local theWeapon = getPedWeapon (source)
local weaponAmmo = getPedTotalAmmo (source)
setTimer (setCameraTarget, 1250, 1, source, source)
setTimer (spawnPlayer, 5000, 1, source, -2698.3813476563, 629.32623291016, 14.453125, 0, getPedSkin(source), 0, 0, getPlayerTeam(source))
fadeCamera (source, false)
setTimer (fadeCamera, 6000, 1, source, true)
setTimer (giveWeapon, 6000, 1, source, theWeapon, weaponAmmo, true)
else
local amount = 2000
takePlayerMoney ( source, tonumber(amount))
setTimer (setCameraTarget, 1250, 1, source, source)
setTimer (spawnPlayer, 5000, 1, source, -2698.3813476563, 629.32623291016, 14.453125, 0, getPedSkin (source), 0, 0, getPlayerTeam(source))
outputChatBox("Pobyt w szpitalu kosztowal cie 2000$", thePlayer,0,63,240,true)
fadeCamera (source, false)
setTimer (fadeCamera, 6000, 1, source, true)
end
end
addEventHandler ("onPlayerWasted", getRootEleme... |
|