Witam ma tutaj kod z gui
Wygl?da on tak:
[lua]local scx, scy = guiGetScreenSize ()
local myObject,myElement, guiWindow = nil, nil, nil
local myRotation = {0,0,0}
addEventHandler("onClientResourceStart", getResourceRootElement( getThisResource()), function()
outputChatBox('Pojazd mo?esz przesuwa? klawiszami klawiatury numerycznej')
local x1, y1, z1 = getCameraMatrix()
myElement = createVehicle (419, x1, y1, z1)
myObject = exports.object_preview:createObjectPreview(myElement,0,0,0,0.5,0.5,1,1,true,true,true)
guiWindow = guiCreateWindow((scx/2)-100,(scy/2) - 100,200,200,"Test skryptu",false,false)
guiSetAlpha(guiWindow, 0.05 + 0.2)
local projPosX, projPosY = guiGetPosition(guiWindow,true)
local projSizeX, projSizeY = guiGetSize(guiWindow, true)
exports.object_preview:setProjection(myObject,projPosX, projPosY, projSizeX, projSizeY,true,true)
bindKey ( "num_4", "down", function() myRotation[1] = myRotation[1] - 5 end)
bindKey ( "num_6", "down", function() myRotation[1] = myRotation[1] + 5 end)
bindKey ( "num_add", "down", function() myRotation[2] = myRotation[2] - 5 end)
bindKey ( "num_sub", "down", function() myRotation[2] = myRotation[2] + 5 end)
bindKey ( "num_2", "down", function() myRotation[3] = myRotation[3] - 5 end)
bindKey ( "num_8", "down", function() myRotation[3] = myRotation[3] + 5 ... |