addEvent("bus_finish",true)
addEventHandler("bus_finish",rootElement,
function (client)
if not isPedInVehicle(client) then return end
if not busses[getElementModel(getPedOccupiedVehicle(client))] then return end
givePlayerMoney(client, 30)
if #busTable == tonumber(getElementData(client,"busData")) then
setElementData(client,"busData",1)
else
setElementData(client,"busData",tonumber(getElementData(client,"busData"))+1)
end
getNewBusLocation(client, tonumber(getElementData(client,"busData")))
end)