public OnPlayerDisconnect(playerid, reason)
{
TextDrawHideForPlayer(playerid, TDWyb[0]);
TextDrawHideForPlayer(playerid, TDWyb[1]);
TextDrawHideForPlayer(playerid, TDWyb[2]);
TextDrawHideForPlayer(playerid, TDWyb[3]);
TextDrawHideForPlayer(playerid, TDWyb[4]);
return1;
}