Mam pytanie, chcia?bym by torba podmieniona za walizke by?a w mojej r?ce postaci po wpisaniu /torba
local cases = {}
for i,v in ipairs(getElementsByType("player"))do
setElementData(v, "bcase", 0)
end
addCommandHandler("torba",
function(player)
if(getResourceState(getResourceFromName("bone_attach")) == "running")then
if(getElementType(player) == "player")then
if(getElementData(player, "bcase") ~= 1)then
setElementData(player, "bcase", 1)
case = createObject(1210,0,0,0)
exports.bone_attach:attachElementToBone(case,player,12,0,0.05,0.27,0,180,0)
cases[player] = case
elseif(getElementData(player, "bcase") == 1)then
setElementData(player, "bcase", 0)
exports.bone_attach:detachElementFromBone(cases[player])
destroyElement(cases[player])
end
end
else
outputChatBox("ERROR #1", player, 255, 50, 0)
end
end
)
To jest skrypt pobrany z tej strony, ale jaka? linijk? w nim usun??em i mi nie dzia?a // link z pobraniem tego juz jest usuni?ty, wiec prosze was o pomoc co by tu doda? by wszystko dzia?a?o. |