local police = createTeam ( "Policja", 0, 0, 255 )
local marker = createMarker ( -1616.04, 678.62, 7.18, "cylinder", 1.5, 0, 0, 0, 10 )
local blip = createBlip (-1616.346, 685.831, 7.185, 30)
function login ( hitElement, matchingDimension )
local accName = getAccountName ( getPlayerAccount ( hitElement ) )
if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Policja" ) ) then
setPlayerTeam ( hitElement, police )
giveWeapon ( hitElement, 12, 10000 )
giveWeapon (hitElement, 22, 100)
giveWeapon (hitElement, 25, 50)
setPedArmor ( hitElement, 100 )
setElementModel ( hitElement, 281 )
else
outputChatBox ( "Nie jestes w policji", hitElement, 255, 0, 0 )
end
end
addEventHandler ( "onMarkerHit", marker, login )
function leavePoli(source, player, Policja)
setElementModel(source, 0)
setPlayerTeam (source, nil)
end ---- Wychodzenie
addEventHandler ("onMarkerHit", marker, add)
addCommandHandler("off", leavePoli)