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GTAONLINE.PL
Tematy otagowane jako: spadochronu
1. DayZ dodanie spadochronu
[code]addEventHandler("onPlayerDayZLogin", root, function(player)
local account = getPlayerAccount(player);
local x,y,z = getAccountData(account, "last_x"), getAccountData(account, "last_y"), getAccountData(account, "last_z");
local skin = getAccountData(account, "skin");
if getAccountData(account, "isDead") then
return spawnDayZPlayer(player);
end
spawnPlayer(player, x, y, (z+2), math.random(360), skin, 0, 0);
giveWeapon( player, 46, 1 ); --- dodanie spadochronu
fadeCamera(player, true);
setCameraTarget(player, player);
local playerCol = createColSphere(x, y, z, 1.5);
setElementData(player, "playerCol", playerCol);
attachElements(playerCol, player, 0, 0, 0);
setElementData(playerCol, "parent", player);
setElementData(playerCol, "player", true);
for _,v in ipairs(playerDataTable) do
setElementData(player, v[1], getAccountData(account, v[1]));
end
setElementData(player, "logedin", true);
setElementModel(player, getElementData(player, "skin"));
setTimer(checkBuggedAccont, (25*1000), 1, player);
setElementData(player, "spawnedzombies", 0);
equipThem(player, 0);
end);

addEventHandler("onPlayerDayZRegister", getRootElement(), function(player)
spawnDayZPlayer(player);
setElementData(player, "radiochannel", "99999");
setElementData(player, "gpschannel", "");
...