new Float: zycie;
new Float: Armour;
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, pid);
GetPlayerHealth(pid, zycie);
format(string, sizeof string, "{ffffff}Stan HP: %3d",zycie);
GetPlayerArmour(playerid, armour);
SendClientMessage(playerid, -1, string);
format(string, sizeof string, "{ffffff}Stan Kamizelki: %3d",Armor);
SendClientMessage(playerid, -1, string);
format(string, sizeof string, "{ffffff}Zezwolenie na u?ywane s0beita: %i",Sob);
SendClientMessage(playerid, -1, string);
format(string, sizeof string, "{ffffff}Aby wy??czy? podgl?d Gracza %s wpisz {009900}/specoff",NazwaGracza(pid));
SendClientMessage(playerid, -1, string);
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