Witam!
Posiadam prace sweeper?w i chcia?bym ?eby jak sie do tylu jedzie to zeby nie naliczalo zbierania smieci
CLIENT:
[lua]local czas = getTickCount()
function speeed(car)
local a1,b1,c1 = getElementVelocity(car)
local fast = ((a1^2+b1^2+c1^2)^(0.5) *180)
return fast
end
local code="Sweepers"
tekstury = {
[0] = true,
[1] = true,
[2] = true,
}
function render(pojazd)
local x,y,z = getElementPosition(pojazd)
fxAddWaterSplash (x,y,z-1.9)
if (getTickCount() - czas) < 6000 then return end
czas = getTickCount()
if speeed(pojazd) < 30 then return end
ziemia = getGroundPosition(x,y,z) - 0.001
hit,_,_,_,_,_,_,_,material,_,target = processLineOfSight (x,y,z, x, y, ziemia,true, false, true, true, false, true )
if hit == false then
return end
if (not tekstury[material]) then
return end
local smiecie = getElementData(pojazd,"vehicle:trash")
local kg = math.random(1,2)
if not getElementData(localPlayer,"player:premium") then
limit = 400
else
limit = 400
end
if smiecie >= limit then return end
setElementData(pojazd,"vehicle:trash",smiecie+kg)
setElementData(pojazd,"vehicle:desc","Czyszczenie ulicnnPojemno??: "..smiecie.."/400KG")
end
local function shit()
local pojazd = getPedOccupiedVehicle(localPlayer)
if not pojazd then return end
if not getVehicleEngineState(pojazd) then return end
if speeed(pojazd) < 0 then
toggleControl ("brake_reverse", ...
[lua]local rSweeper = createMarker(1610.88,-1893.91,12.55,"cylinder",1.5,255,0,0,150)
local bSweeper = createBlip(1610.88,-1893.91,12.55,52)
addEventHandler("onMarkerHit",rSweeper,
function (player)
if getElementData(player,"pracaSweeper") then outputChatBox("Posiadasz aktywn? prac?!",player) return end
local pSweeper = createVehicle(574,1615.72,-1893.36,13.22,360,360,360)
setElementData(player,"pracaSweeper",true)
warpPedIntoVehicle(player,pSweeper)
local v = getPedOccupiedVehicle(player)
outputChatBox("Rozpocze?e? prac? sweeper, twoim zadaniem jest jazda po mie?cie i czyszczenie ulic!",player)
outputChatBox("Je?eli wysi?dziesz z pojazdu, otrzymasz wynagrodzenie i praca si? zako?czy!",player)
local sx,sy,sz = getElementVelocity(v)
local kmhs = math.ceil(((sx^2+sy^2+sz^2)^(0.5))*155)
if kmhs >= 10 then
local smie = smie + 2
local smieci = setElementData(v,"smieci",smie)
setElementData(v,"pojazd_opis","?mieci: "..smieci.."%")
else return
end
end
)
addEventHandler("onVehicleStartExit",resourceRoot,
function (player)
local v = getPedOccupiedVehicle(player)
local smieci = getElementData(v,"smieci",smie)
setElementData(player,"pracaSweeper",false)
givePlayerMoney(player,smieci)
destroyElement(v)
end
)
addCommandHandler("dezaktywujs",
function (player)
...