local img = dxCreateTexture("lvl.png")
local w,h = guiGetScreenSize()
local zoom = 1
if w < 1920 then
zoom = math.min(2,1920/w)
end
function gui()
dxDrawImage(w - 330/zoom, 309/zoom, 137/zoom, 120/zoom, img)
dxDrawText("level", w - 332/zoom, 310/zoom, 139/zoom, 126/zoom, tocolor(255, 255, 255, 255), false)
end
addEventHandler("onClientRender", root, gui)