function bindHoron( key, keyState )
if isPedInVehicle( localPlayer ) then
if ( keyState == 'down' ) then
sound = playSound3D( 'traby.ogg', getElementPosition( localPlayer ) )
attachElements( sound, getPedOccupiedVehicle( localPlayer ) )
elseif ( keyState == 'up' ) then
if isElement( sound ) then
stopSound( sound )
end
end
end
end
bindKey( 'n', 'down', bindHoron )
bindKey( 'n', 'up', bindHoron )