function pizza(gracz)
if gracz ~= localPlayer then return end
local x, y, z = randomMarker()
marker2 = createMarker(x, y, z, "cylinder" ,1 )
myBlip = createBlipAttachedTo ( marker2, 41 )
addEventHandler("onClientMarkerHit", marker2, pieniadze)
addEventHandler("onClientMarkerHit", marker2, pizza)
end