function naprawa()
local theVehicle=GetPedOccupiedVehicle (source)
local cena=takePlayerMoney(source,10)
local cena2=getElementHealth(theVehicle)
if (cena2 < 90) then (cena * 20)
fixVehicle(theVehicle)
end
end
addEvent("naprawa", true)
addEventHandler("naprawa", getRootElement(), naprawa)