Witam, problem w tytule. Pojawiaj? mi si? obiekty wtedy, kiedy podejd? do nich na odleg?o?? 1 m. Wiem, ?e powinienem zmieni? draw distance, ale nie moge tego znale??. Kod xStreamera:
[code]/*
xStreamer by Boylett
*/
#if defined _xstreamer_included
#endinput
#endif
#define _xstreamer_included
#pragma library xstreamer
#include <a_samp>
//------------------------------------------------------------------------------
#if !defined OBJECT_TIMER
#define OBJECT_TIMER 350
#endif
//------------------------------------------------------------------------------
native ConnectPlayer(playerid);
native DisconnectPlayer(playerid);
native StreamObjects(playerid,Float:x,Float:y,Float:z,virtualworld,interior);
native UpdateMovingObjects();
native xStreamer_Filterscript();
//------------------------------------------------------------------------------
forward sampCreatePlayerObject(playerid,modelid,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz);
forward sampDestroyPlayerObject(playerid,objectid);
forward sampMovePlayerObject(playerid, objectid, Float:X, Float:Y, Float:Z, Float:Speed);
forward sampStopPlayerObject(playerid,objectid);
forward xStreamer_Run();
//------------------------------------------------------------------------------
public sampCreatePlayerObject(playerid,modelid,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz)
{
//printf("CreatePlayerObject(%d,%d,%f,%f,%f,%f,%f,%f)",playerid,modelid,x,y,z,rx... |