Czesc, edytuje core z pysa ( nie, nie serwer RPG ), aby zapisywalo range w mysql
ale przy kazdym reconnecie ranga sie zmienia, tutaj s_saveplayer.lua :
[lua] --[[
Resource: OURGame v2
Developers: Split <[email protected]>
You have no right to use this code without my permission.
(c) 2015 <[email protected]>. All rights reserved.
]]
function getPremium(plr,premium)
if premium then
local result=exports["db"]:dbGet("SELECT * FROM users WHERE id=? AND premium=?",getElementData(plr,"player:uid"), premium)
if result and #result > 0 then
return true
else
return false
end
else
local result=exports["db"]:dbGet("SELECT * FROM users WHERE id=?", getElementData(plr,"player:uid"))
if result and #result > 0 then
return true
else
return false
end
end
end
function loadPlayerData(plr)
local result=exports["db"]:dbGet("SELECT * FROM users WHERE id=?", getElementData(plr,"player:uid"))
if result and #result > 0 then
local v=result[1]
setPlayerMoney(plr,v.money)
setElementData(plr,"status","Aktywny")
setElementData(plr,"player:logged",true)
setElementData(plr,"player:license:pjA",v.pjA)
setElementData(plr,"player:license:pjB",v.pjB)
setElementData(plr,"player:license:pjC",v.pjC)
setElementData(plr,"p... |