function onClientPlayerMin()
-- if getElementData(localPlayer, "player:level") == 4 or getElementData(localPlayer, "player:level") == 3 or getElementData(localPlayer, "player:level") == 2 then
local rootx,rooty,rootz=getCameraMatrix()
for i,v in ipairs(getElementsByType("player")) do
if v~=localPlayer and getElementAlpha(v) > 10 then
local x,y,z=getPedBonePosition(v,3)
local sx,sy=getScreenFromWorldPosition(x,y,z)
local distance = getDistanceBetweenPoints3D(rootx, rooty, rootz, x, y, z)
--local sx1,sy1=getScreenFromWorldPosition(x,y,z+0.4)
if sx and sy then
if(distance <= 35) then
dxDrawText("Zminimalizowany", sx, sy, sx, sy, tocolor(255,255,255), 1.20, nt_font, "center", "center", false, false, false, true, false)
end
end
end
end
end
--end
addEventHandler("onClientMinimize", root, onClientPlayerMin)
addEventHandler("onClientRestore", root, function ()
removeEventHandler("onClientMinimize", root, onClientPlayerMin)
end)