[lua]GUIEditor = {
button = {}
}
addEventHandler("onClientResourceStart", resourceRoot,
function()
GUIEditor.button[1] = guiCreateButton(598, 483, 174, 57, "Wyjdz", false)
guiSetAlpha(GUIEditor.button[1], 0.86)
guiSetFont(GUIEditor.button[1], "default-bold-small")
GUIEditor.button[2] = guiCreateButton(419, 288, 135, 52, "Kamizelka", false)
guiSetFont(GUIEditor.button[2], "default-bold-small")
GUIEditor.button[3] = guiCreateButton(601, 289, 141, 51, "Pistolet", false)
guiSetFont(GUIEditor.button[3], "default-bold-small")
GUIEditor.button[4] = guiCreateButton(773, 290, 138, 50, "Pa?ka policyjna", false)
guiSetFont(GUIEditor.button[4], "default-bold-small")
GUIEditor.button[5] = guiCreateButton(504, 360, 144, 56, "Teleport na baze", false)
guiSetFont(GUIEditor.button[5], "default-bold-small")
GUIEditor.button[6] = guiCreateButton(699, 359, 149, 57, "Zejdz ze skina", false)
guiSetFont(GUIEditor.button[6], "default-bold-small")
end
)
addEventHandler("onClientRender", root,
function()
dxDrawRectangle(382, 197, 590, 360, tocolor(10, 242, 234, 180), false)
dxDrawText("Panel Policji", 403, 211, 962, 269, tocolor(54, 1, 252, 180), 3.50, "default-bold&q... |